In relation to UE3, we don't know how simple/hard it's going to be to do anything at this point. Judging from past experience, it will be a little more difficult than 2kX was (judging by UT->2kX).JaFO said:Why ?
It sounds like the only reason you've got is "because" or "to please the ancient fans".
Neither sounds like a good reason to feature it in a new game.
Especially since there's nothing mentioned that's being done to improve the gametype, unless they do something radical like using weaponlockers or remove all pickups.
It only takes a few days to mod back in again and there are plenty of mappers that can build the kind of CTF-maps the 'community' would want.
Epic would have to build at least 2 dozen CTF-maps if they were to have any chance of creating enough maps to please the community.
It would allow Epic to focus on those gametypes/maps they do have, which I consider to be more important than pleasing a minority that already has plenty of games to play (UT, UT2kx, Quake, etc.).
CTF is a staple gametype. If they remove it now, they lose a fairly consistent playerbase. In other words, don't get too antsy to see it gone until the player numbers are sub par.