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UT3 Assault

Discussion in 'Content Releases' started by Cowlike, Mar 29, 2009.

  1. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    AS-Ballistic
    Version: RC1
    Compatibility: UT3 Patched 2.1, TitanPack
    Description: Ballistic assault remake from ut99 (Assault1.1 included)
    Screenshot:
    [​IMG]

    Features:
    -8 objectives
    -dynamic screen for defender

    Known bugs:
    -red team begin at defender starts
    -some defender path need to be fixed



    Code:
                   [B][SIZE="4"][URL="http://www.mediafire.com/?oxcnvub27db79eu"]DOWNLOAD RC1 (PC)[/URL] [/SIZE][/B] 30 MB
     
    Last edited: Feb 2, 2011
  2. PrototypeNr1

    PrototypeNr1 New Member

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    cool stuff. can't wait to try it out.

    unfortunately i am atm only on laptop and still need another week to get my pc back :)

    will give you info asap :)
     
  3. silentlykiller

    silentlykiller New Member

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    wow great map i really like it the bot beat me
    how i can activate thing what button i press
     
  4. PrototypeNr1

    PrototypeNr1 New Member

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    anything wrong with the package?

    i overwrite the Assault folder in

    C:\Documents and Settings\MYNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\

    the maps i put into custommaps.

    now my assault mod is gone and i can't see Assaultmod anymore with this package.


    edit:

    patch5 (2.1) and titanpack installed. no AS mod listed
     
    Last edited: Feb 5, 2011
  5. CJ Priorytet

    CJ Priorytet New Member

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    AS-Mazon somebody would make ?
     
  6. iLikeTheUDK

    iLikeTheUDK New Member

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    I can't download neither Frigate nor Guardia. And not HiSpeed, either. Are the maps posted anywhere else?
     
  7. Bloodyboy

    Bloodyboy UT3 JB Mapper

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  8. Hyperforce

    Hyperforce New Member

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    Excellent map bloodyboy, its good to see assault is making a come back in the mod scene.
    I've been looking for a assault mod ever since ut3 got released.
    The other UT99 maps (above this post) crash my game on map load unfortunately. (patch 2.1, assault mod 1.1)

    I'm planning an assault map myself as a graduation project for my college.
    I was planning on using the UDK to make a single player map but the program simply lacks the critical functionality to make a proper functioning level.

    I'm planning on making a level inspired with AS-Glacier from ut2004.
    Its not exactly the same but it will contain a vehicle (a new version of my ASMD Tank) I've been working on for some time.

    This is a long term project but it will have to be finished by this time next year.
    Now I know this mod functions, its time to see if I can.

    A question to Cowlike however, does this mod support vehicle escort objectives?
    Or could it be possible to support such an objective in a future version, presuming you are still interested in this project?
     
    Last edited: Feb 11, 2012
  9. Hyperforce

    Hyperforce New Member

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    I've been trying to cook my maps as I can't seem to play them in the editor.
    However i get error about it not finding the Unreal.u file, I know I have to add it somewhere to the ini files but I have no idea where and there is no information about it here either.

    Also I read through the thread, seems like the mod is dead or dying, the only maps I got to work were the original test maps and the AS-Ballistic map by bloodyboy.

    I might have to reconsider :S
     
    Last edited: Feb 12, 2012
  10. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    Thx Hyperforce but assault is not coming back, Cowlike have never finished to write the code, turret, escort objective... probably because it was only to work on the code.
    UDK is may be a little different but features are exactly the same.
    The mod doesn't support natively the escort objective but it would be possible to configure it using kismet. :) Besides, if you need advice or help dont hesitate to ask me in pm.

    Unreal.u ? So the problem is not from the AS mode (Assault.u) but from your game's installation.
    If you're looking on the official forum you will find a recent version of AS-Hispeed (kismet were simplified as possible and it works really well).;)
    Otherwise I always ten AS maps paused, awaiting an update code.
     
  11. Dashiva

    Dashiva New Member

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    Does anyone know if there's a UDK mod like this? Or if something like it with the source is laying around to learn from? I'm toying with doing a Return to Castle Wolfenstein style mod which involves a lot of the same gameplay elements as UT assault (I was a UT99 assault player before I played RtCW).
     
  12. Hyperforce

    Hyperforce New Member

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    Yeah your right, I mean Assault.u
     
    Last edited: Feb 12, 2012
  13. Hyperforce

    Hyperforce New Member

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    I got it to work more or less, at least my levels cook & start now. still having problems switching teams or entering vehicles but that something I think I can fix.


    Is there a way to run this mod from the editor without having to cook it every time. It seems when I do run it from the editor the game doesn't recognize the game-type and puts me in a disembodied spectator style mode.
     
  14. iLikeTheUDK

    iLikeTheUDK New Member

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    What's up with AS-Mothership?
     
  15. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    I finished it but it was too buggy to really be acceptable and released.
    I hope you will be able to sleep.
     
  16. iLikeTheUDK

    iLikeTheUDK New Member

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    Then please try to solve the bugs.
     
  17. Bloodyboy

    Bloodyboy UT3 JB Mapper

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    If only it was as simple. The bugs that I encountered are mainly due to IA, for example:

    -if a blue bot leaves one turret (in second objective), and red bot capture it round is blocked
    (blue are spawn-killed and don't arrive to destroy the turret)
    -after each objective accomplished defender team isn't fully teleported to the next objective
    (2 or 3 bot are teleported, other run turning his back)
    -bots don't understand how to protect the objective or use the turrets (in the third objective),
    in as-ballistic it doesn't see itself because the map was too narrow, this is not the case of mothership.
    -in the fourth objective, attacker foolishly go to the console then are exterminated, and it can last indefinitely
    -.... :rolleyes:

    I might put me in coding to fix these problems if the players were more interrested to play assault than jailbreak. :D
     
  18. SkaarjMaster

    SkaarjMaster enemy of time

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    Yikes! I was just thinking about DLing some Assault maps, but I'll wait until the mod is fixed (if ever).:eek:
     

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