Zound53B1

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frogger187

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b7 = success... set to zero and no repeat and no incorrect triggers shown. this is with ut2vb5
 

ProAsm

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B7 crashes if ut2vote52b5 packages are not found. Odd..
Is that if ANY package is not found or only B7's package not found.
Also in UT2Vote when this happens, what is the settings of bUseChatLog= and bNoPlayerMute= ?
 

Imaginos

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ProAsm said:
Is that if ANY package is not found or only B7's package not found.
Also in UT2Vote when this happens, what is the settings of bUseChatLog= and bNoPlayerMute= ?

This is my first few experiences with zound. I added it to a server running ut2vote52b6 and it crashed with an error that it couldn't find a file for package ut2vote52b5.

Say what? I never installed or referenced b5 anywhere.. I went from b4 to b6 directly. However, I tried the url to download the ut2vB5 from your site and put the .u file up on the server. I also added the B5 into the serverpackages whenever zound is active. As a result, zound came up, the server ran. Odd.. really odd.

I duplicated this on my home machine when I run a listen server as well. Zounds won't run unless ut2v52b5 is available. Did you cut/paste some of the broadcasthandler code?
 

ProAsm

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mmm that does not make any sense at all.
Mods cannot depend on another mod, it would not even compile.

Does anyone else have a similar problem as I cannot even begin to try and think how to simulate it here.

** Edit **

mmm I spent the last 30 minutes or so trying to duplicate this with no luck.
I removed all traces of UT2Vote from my server.
I ran up Zound53B7 first from with in UT2004 as a Listen server as well as a Dedicated server.
I then tried both from a commandline batch file.
In each case the server ran up with no crash no package searching etc.
I then ran up UT2Vote52B6 with Zound53B7 as its mutator in the ServerMuts= and that too ran like a dream.
I logged on a played etc.

You need to check all you .ucl and .int files, also remove all traces of old UT2Votes and Zounds, maybe something is lying around.
For it to look for a package, that means B5 found its way into the ServerPackages=, there is no other way that a server will look for a package, unless you mention the mut in the commandline.
 
Last edited:

Imaginos

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I thought I was crazy too.. Jury is still out actually. I just tried it again on the dedicated server. Here's the results:
Code:
Log: Log file open, Tue Feb  7 16:42:22 2006
Init: Name subsystem initialized
Init: Version: 3369 (128.29)
Init: Compiled: Dec 16 2005 13:23:47
Init: Command line: DB-Fnull-GeeBall-v1_1?game=Gibball2.GB2_GibBall?Mutator=UT2Vote52B6.UT2VoteX?MaxPlayers=12 ini=ut2004.ini multihome=66.55.149.85 port=7777 -nohomedir
Init: (This is Linux patch version 3369.2)
Init: Character set: Unicode
Init: Base directory: /usr/local/games/ut2k4/116205/66.55.149.85:7777/System/
Init: Ini:ut2004.ini   UserIni:User.ini
Init: Build label:  Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Executing Class Engine.ServerCommandlet
Log: Browse: DB-Fnull-GeeBall-v1_1?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?game=Gibball2.GB2_GibBall?Mutator=UT2Vote52B6.UT2VoteX?MaxPlayers=12
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 39288->39283; refs: 448590
Log: Game class is 'GB2_GibBall'
Critical: Failed to load 'Zound53B7': Can't find file for package 'UT2Vote52B5'
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 47 MByte 508 KByte 214 Bytes from HD took 0.687825 seconds (0.687825 reading, 0.000000 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Tue Feb  7 16:42:28 2006
 

Imaginos

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My next step would prob be to wipe the server. I have no idea where it even heard of ut2vote52b5! I never used that build!
 

ProAsm

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Mar 20, 2002
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Somehow you have the B5 in your UT2004 Core package which if you say you've never had it, is a complete mystery.
For that to get into the Import Package then you must have had some UT2Vote52B5 dependant ini file in your system folder or Classes in your UT2004, when you installed the 3369 Patch.

What you can try is re-install the 3369 Patch overriding the current, but before you do that, remove any mention of any mutator in your Serverpackages in the UT2004.ini file as well as any EditPackages.
 

Imaginos

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Heh! Yes, I suspected some crazy tainting of my UT installation too. To eliminate that, I ran that UTPT on a laptop that doesn't have any games installed on it at all. If that didn't ensure the Zounds53B7.u file was isolated, I don't know what would.
That screenshot is the result of isolating it on the laptop.