XMP-Demilune pending release

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Twrecks

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Mar 6, 2000
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I need to update the readme for credits and add one or two more features before this goes "final". Unfortunately I still have no solution for TossMonkey...
XMP-Demilune_L7 (final) coming soon.
 

Insane-Gamers

New Member
Dec 11, 2003
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TossMonkey said:
New Version, new error. (notice my hardware is never the same on each post... been upgrading a lot :p)

No Label

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1532 MHz with 767MB RAM
Video: NVIDIA GeForce4 MX 440 (5216)

General protection fault!

History: UTerrainSector::passShouldRenderTriangle <- UTerrainSector::GenerateTriangles <- ATerrainInfo::UpdateTriangles <- ATerrainInfo::Update <- ATerrainInfo::CheckComputeDataOnLoad <- ATerrainInfo::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\GAVIN_Gav_20040202182553.log
if your installing new hardware you should probly reinstall the game, and also drivers.
 

Twrecks

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Mar 6, 2000
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Could you please paste your error messages here on this thread to be examined. "Same" doesn't help. A small deviation in the message may have significant meaning debugging the problem.
 

fireball

Reach out and torch someone
No Label

OS: Windows 2000 5.0 (Build: 2195)
CPU: GenuineIntel Unknown processor @ 2000 MHz with 255MB RAM
Video: Mobility Radeon 7500 (6292)

General protection fault!

History: UTerrainSector::passShouldRenderTriangle <- UTerrainSector::GenerateTriangles <- ATerrainInfo::UpdateTriangles <- ATerrainInfo::Update <- ATerrainInfo::CheckComputeDataOnLoad <- ATerrainInfo::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03

Where do I look for the log file?
 

Twrecks

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Mar 6, 2000
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Sorry guys, those who are getting the No Label errors associated with terrain are SOL. Legend was not able to debug the error even with the log files. I'm removing some zone portals in an attempt to make this run for you guys, hopefully it will not bOrk the FPS. Of course I did some other tweaking...
Give it an hour to get on my FTP site:
XMP-Demilune_L7.zip
 

Insane-Gamers

New Member
Dec 11, 2003
53
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Twrecks said:
Sorry guys, those who are getting the No Label errors associated with terrain are SOL. Legend was not able to debug the error even with the log files. I'm removing some zone portals in an attempt to make this run for you guys, hopefully it will not bOrk the FPS. Of course I did some other tweaking...
Give it an hour to get on my FTP site:
XMP-Demilune_L7.zip

Will update Sfxgames,insane-gamers server now with L7
 
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