Smoke39 said:I'm uploading a9 of Pain2K3 to the WMP ftp this very moment. I'll post links in the WMP news tomorrow. In the meantime, here's the list of changes for you all to observe:
Psycho-kinetic powers override foot-mounted rockets rather than multiplying their effect.
Psycho-kinetic power-granting pills now have purply rather than blue innards to reflect the purply aura it grants you.
Foot-mounted rockets now increase your speed underwater.
-Foot-mounted rockets have been renamed "foot-mounted propulsion system" to reflect this addition.
Foot-mounted propulsion system gives you metally footstep sounds.
Foot-mounted propulsion system rockets shoot in the right direction now.
Cybernetic legs have a new trail effect.
Nuker skin has been recolored.
Nuker now uses the same zoom method as the assault gun to reduce unzooming when getting shot.
Nuker scope looks different.
Nuker cloaking field failure effect has been modified.
Nuker laser dot isn't all ugly anymore.
ERPPC charge sound volume is now inversly proportional to its charge, significantly reducing its idle buzzing volume.
Railgun isn't all elongated anymore, and no longer clips into your HUD when fired.
Railgun skin has been recolored.
Railgun is no longer treated as a super weapon.
Shoulder cannon no longer fires automatically when not in use because it kept killing things before I could shoot them. :Þ
Spontaneous Combutstion mutator combustion frequency has been reduced.
Weapons now use ammo! For now, weapons can't be thrown unless due to death, because it messes up your ammo for other weapons of that type. Ballance pending.
New weapons added:
-Person Launcher
-Fleischmacher
New mutators added:
-Full Arsenal
-Pain Ammo
m6A31T not removed due to Nemephosis' screaming at me when I considered dumping it.
As you can see, there's a fair amount of newness here, so I'll be expecting some feedback.
Hearing all this neat stuff makes me want to have UT2k3 just so I can play that mod.
Of course, I would play others also.