1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

What do you people use?

Discussion in 'Programming' started by Brood_of_Evil, Nov 17, 2001.

?

As I said

Poll closed Nov 22, 2001.
  1. UnrealEd

    0 vote(s)
    0.0%
  2. UCC

    18 vote(s)
    90.0%
  3. What's a package?

    0 vote(s)
    0.0%
  4. Monkeys

    2 vote(s)
    10.0%
  1. Brood_of_Evil

    Brood_of_Evil Selene's martyr

    Joined:
    Nov 3, 2001
    Messages:
    147
    Likes Received:
    0
    Lol, cool design Lemoni, I love that "U"

    Btw tarquin, I love your brush builders I use them alot, cudos!
     
  2. elffum

    elffum New Member

    Joined:
    Oct 23, 2001
    Messages:
    43
    Likes Received:
    0
    you use MS Word to edit .uc files? you actually admitted to that in public? you should use editpad, its by far the best way to do it, simple, easy with just the features you need and nothing else confusing matters... apart from syntax highlighting. i would kill for syntax highlightning in editpad.
     
  3. Brood_of_Evil

    Brood_of_Evil Selene's martyr

    Joined:
    Nov 3, 2001
    Messages:
    147
    Likes Received:
    0
    Well there's also UltraEdit and WOTGreal they both support syntax highlightning
     
  4. Lemoni

    Lemoni The Philosapher

    Joined:
    Feb 17, 2001
    Messages:
    628
    Likes Received:
    0
    i do cus i can have my spelling checked (which is a bonus) and i like the format of word
     
  5. navboy

    navboy New Member

    Joined:
    Jan 5, 2001
    Messages:
    340
    Likes Received:
    0
    lol, well i keep all my scripts in notepad files, then when i need a new subclass i create a new one in ued2, paste in some code if necessary, edit it, then save it, keeping a copy in a notepad file. Then when i make revision or organize stuff into packages for my map, i just use UCC. The tabs in notepad are plenty organizational for me.

    OTOH, i've never worked on anything major like a mod, but have devised some fairly extensive reworks of actors such as LiftCenter, Mover, TriggeredDeath, ZoneInfo, WarpZoneInfo, Teleporter, etc, etc. I suppose for a major mod project i'd probably want a more powerful IDE than notepad, ucc and ued2 ;)
     
  6. Hugh Macdonald

    Hugh Macdonald Director: UnFramed Productions

    Joined:
    May 15, 2000
    Messages:
    8
    Likes Received:
    0
    For editing, I use (and would thoroughly recommend) Textpad (www.textpad.com) - this supports syntax highlighting (there is a .syn file already written for UnrealScript - can be downloaded from www.unrealscript.com)

    It also supports automatic indenting, and all these options can be configurable per file-format, so if you want different settings for .uc file from .cpp files, that's fine...
     
  7. FireSlash

    FireSlash Whats a FireSlash?

    Joined:
    Feb 3, 2001
    Messages:
    4,300
    Likes Received:
    0
    NOTEPAD!!!
     
  8. Mychaeel

    Mychaeel New Member

    Joined:
    Oct 3, 2001
    Messages:
    3,830
    Likes Received:
    0
  9. Magus

    Magus New Member

    Joined:
    Oct 7, 2001
    Messages:
    69
    Likes Received:
    0
    Edit in DOS, best way to go
     
  10. Wormbo

    Wormbo Administrator Staff Member

    Joined:
    Jun 4, 2001
    Messages:
    5,913
    Likes Received:
    36
    I think the pro version CAN do syntax highlighting.
     
  11. tarquin

    tarquin design is flawed

    Joined:
    Oct 11, 2000
    Messages:
    3,945
    Likes Received:
    0
    er....... NOTEPAD??? :con:

    are we talking NOTEPAD, the thin that comes as standard with Windows? Because in the version I have with my Win98, Microsoft STILL haven't taken the time to implement the keyboard shortcuts which they CLAIM are now standard to all apps.

    I don't get out of bed for an app that doesn't support CTRL+S
    (Ued is the exception :) )
     
  12. Raeled

    Raeled Feuer Frei!

    Joined:
    Jul 1, 2001
    Messages:
    161
    Likes Received:
    0
    UClasses and USE
     
  13. Shiit

    Shiit Shiit

    Joined:
    Dec 19, 2000
    Messages:
    168
    Likes Received:
    0
    Ctrl+S? I use EditPad classic, but I always just use the menu and click save. If I want to fire up UT, I'll need my mouse anyway, so I already have my hand on it.
     
  14. TaoPaiPai

    TaoPaiPai Commisaire Van Loc

    Joined:
    Jun 13, 2000
    Messages:
    1,626
    Likes Received:
    0
    Ah ah ah...
    tell me you're joking .
    That's too funny lol.Damn lemoni you.
     
  15. Raeled

    Raeled Feuer Frei!

    Joined:
    Jul 1, 2001
    Messages:
    161
    Likes Received:
    0
    not to mention what kind of stupid tips you will get from the paperclip :)
     
  16. Lemoni

    Lemoni The Philosapher

    Joined:
    Feb 17, 2001
    Messages:
    628
    Likes Received:
    0
    stop dissin its cus i may have a touch of dislexsea cus i just kant get word properly
     
  17. TaoPaiPai

    TaoPaiPai Commisaire Van Loc

    Joined:
    Jun 13, 2000
    Messages:
    1,626
    Likes Received:
    0
    I mean Word is certainly not the right tool for coding.
    Actually it isn't the right tool for anything IMO.
    I wasn't laughing at you but I find it funny to use word to make code.
     
  18. TaoPaiPai

    TaoPaiPai Commisaire Van Loc

    Joined:
    Jun 13, 2000
    Messages:
    1,626
    Likes Received:
    0
    :D Lol
     
  19. Lemoni

    Lemoni The Philosapher

    Joined:
    Feb 17, 2001
    Messages:
    628
    Likes Received:
    0
    i used it cus before my com was fixed it overrode the allocations
     
  20. Mr.Mitchell

    Mr.Mitchell New Member

    Joined:
    Sep 5, 2001
    Messages:
    140
    Likes Received:
    0
    A bit late, but I am currently using VisualUC++. Before VisualUC++ I used UClasses and Wordpad.
     

Share This Page