UWRC-Grande Vallée

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Kantham

Fool.
Sep 17, 2004
18,034
2
38
other of them
 

Attachments

  • Shot00055.JPG
    Shot00055.JPG
    60.4 KB · Views: 21
  • Shot00059.JPG
    Shot00059.JPG
    69.2 KB · Views: 27
  • Shot00060.JPG
    Shot00060.JPG
    64 KB · Views: 25
  • Shot00062.JPG
    Shot00062.JPG
    65.5 KB · Views: 24
  • Shot00063.JPG
    Shot00063.JPG
    58.4 KB · Views: 26

Kantham

Fool.
Sep 17, 2004
18,034
2
38
but , bamn , the map is just coll in both ways ,

i want to make it reverse too ,

but , no One did that for a map , they do have done a night version of thier map , but i keep wait for your opinion for this
 

carmatic

New Member
Jan 31, 2004
746
0
0
heheh ghost barriers... thats original

the terrain looks kinda solemn tho,with no bright lights to match the track itself...
maybe with so many lights to look at on the track it would kind of go well
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
please , don't blame the lightning ,

i have done all my possible for this , and this is just great now ,

don't expect to fall of your chair while playing this map
it has just it's own kind/style

i added (Paul van dyk - nothing but you) to this map
the same track you have in NSFU2 , but this one was a remix

and , newey'' , i will put the map with both normal and reversed track ,

6(normal)+6(reverse)+3(the tune) mb = around 15 mb , not so bad , ?
 
Last edited:

stevenhorton

Not of this World
Jan 9, 2004
688
0
0
69
Central USA
home.mchsi.com
Hmm, I saw something in todays pics I hate, road barriers that have uneven surfaces. The only thing I dislike about Nueb's UrbanCircuit are all the missaligned guard rails that snag your vehicle. You have those large HumanoidArchitecture cement bases that stick out into the roadway:(
One way to get away with that is to disable collision on those meshes. Select them all, go into mesh properties, CollisionProperties, and set them all to false....Please:p
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
damn , mindnightair have its own style , i want mine too :p

and you will get stuck anyway because of the border alignement , this is not my fault if my roads are set to 1.0000 on the 3 axis , and i go inside UWtrackspeciality.USX and i put them , and , drag them on the road ''corecly'', they are all unfiting , so i needed to adjust them MYSELF

now , if i would set them all to false in collision , you could get stuck anyway ,

just drive carefully , this track is hard , but very good
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
i decided to make them so , you can see the horizon a lot better , sure they are strange ,
midninghtair , ho yea , this map is very normal :D , i take my little civic all nite long roaming these nowere (holded) sky platfom , and do lots of 'jump' crap ,

I HATE THIS MAP!!!!!!!!!1 :p


*breathe*

4 day is a bit long since i know the advancement of my work
but i am not sure for the ctf map , i have worked a 'bit' on it
chek out for another thread for this map , kinda soon , yea

you may have noticed i map fast enough
 

carmatic

New Member
Jan 31, 2004
746
0
0
yeah i have that song somewhere on my hard disk... 6:31, breakbeat... but i never play with any ingame music on anyway, i have winamp running in the background with internet radio streams etc while i play...
 

ProjectX

Nicholas 'ProjectX' Udell - UnWheel Maps
Jan 9, 2004
1,223
0
0
Right behind you.
Kantham said:
oh well , it is the song i chosen for Grande vallee

wouldn't that infringe copyright laws?

After all it is owned by someone else and you're using it (presumably) without permission.

Anyway what's wrong with Strangelet's music, people always playing without music when his kicks ass!
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
ProjectX said:
wouldn't that infringe copyright laws?

After all it is owned by someone else and you're using it (presumably) without permission.

Anyway what's wrong with Strangelet's music, people always playing without music when his kicks ass!

i don't think so ,

but , since this is a mod .....

i am sure if i give it credit and just put it for the map , that should be fine
i mean , i don't modify the sound , apart that it is turned into ogg :p
 
Last edited:

ProjectX

Nicholas 'ProjectX' Udell - UnWheel Maps
Jan 9, 2004
1,223
0
0
Right behind you.
Kantham said:
i don't think so ,

but , since this is a mod .....

i am sure if i give it credit and just put it for the map , that should be fine

OK, but: Legal Jargon:

UnWheel in no way is accepting responsibility for any damages to any party harmed by the creation of 3rd party content or inclusion of content from 3rd party sources on servers or distributed through the site itself.
 

carmatic

New Member
Jan 31, 2004
746
0
0
i dont think that just because you put it on a post , lawyers will heed it... maybe they will have their own way of dealing with things like these,but lets hope that nobody gets into trouble... besides , yeah, if strangelet's still around he's the resident music maker anyway
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
that's all rite ,

i will upload it to nc3
and Shripm will move it to BU

-gentle he
 
Last edited: