As toky made it painfully obvious to me one day in game, this issue won't go away. Best bet is to tell the whiners to stfu and just keep playing.
FurociousFa said:Angelus is a prick, but i feel the exact same way (or very closely)
even patched, its hardly a beta..
Some of this is class related. Since I never played ranger or tech, I can say gunner had the feel of u2xmp. Now that I am playing ranger and tech more and more - cause they are easier to play then u2xmp, I can't compare the move and feel from prior, but I feel them to be fine. I'm sure if I bothered to compare them to u2xmp, it would be different. HOWEVER, again I think I can comment on tech and ranger now as a "noob".people who wanted to play utxmp wanted the feel of xmp, screw that textures colors or any of that, we wanted the feel.
I really just think FMI took on more than they could handle, or had the skill to accomplish. Over the 8 months since they set out other (more) talented people could've been working towards the same goal, its just a shame.
Angeles said:I think i'll start answering these posts in backwards order, seeing as most of you are backward anyways.
Really, I could have sworn that's what you were doing all this time.And maybe i'll start being less constructive and even more honest in stating my opinions.
Most of the vets were pissed off that they weren't given the option to help beta this out. So as far as I'm concerned, if you never meant to play it NOW - that means you never meant to help beta, which means you never meant to assist with its developments, which means - WHY THE F*CK are you bothering with crappy feedback.Shouldn't the closed "beta" testers have done that anyways?
You're pre-pubescent and yeah - not ok.Maybe a pre-alpha but yeah ok.
Thanks for the feedback - what about the scope? Oh wait, your concept of feedback is - same at u2xmp, so everyone should know what needs to be fixed about the scope. Thanks for the vague feedback. Now I know that the scope is messed up, but I don't know what's wrong with it. Etc Etc.The sniper rifle needs very little fixing as it is almost the same as the U2XMP one except for the scope.
Then why the f*ck are you posting again.If you watched these forums more you may have noticed that I have already posted suggested changes and I agree with the majority of the community, at least at the start of their posts like the "movement isnt right" thread which started off with some honest opinions which i totally agreed with then morphed into a stupid bitching competition between people who had good views of the game and people who wanted to change this into some kind of crap mod for ut2k4. This is not ut2k4 its XMP!
Sorry, nothing is perfect..well, wait, you are the perfect idiot.I beg to differ
You'll see above - you are the pre-pubescent one.more than I have for you kid
I actually thought of editting it to correct it right after - I did notice I spelled your name wrong, but I realized I just didn't give a sh!t about spelling your name right. BTW, good job on recognizing your name was spelled wrong, Angeles.get my name right
Maps look about the same. The models are about the same. There is a ranger, gunner, and tech. There is a node. There are raptors, jugs, and harbies. There is a red and blue team...Nothing like? It's like saying you're nothing like an erection - hard to bend without causing pain, when excited - turn purple, and when overly stimulated spew forth.UTXMP is nothing like U2XMP. I understand there are some engine limitations and obviously those cant be gotten round, but there are major issues such as movement and game feeling that im sure arent caused by the engine.
Playing the semantic's game, eh? You're counter argument is awesome!!! And yes, there are many ways to implement this game concept and it would be "similiar" or "like" u2xmp. But yes, it would be hard to be the "SAME". For your semantically challenged brain to understand his point.err... no it wouldnt... by what you said it would be different, nice one lad, rofl.
I like it, but I like UTXMP better - even in its beta stage.So you dont even like U2XMP then?!?
Okay - I find this obvious. You obviously are not happy and not grateful - that's okay, but why publicize it? I don't give a sh!t if you love wearing your grandma's panties.2. I am very happy and grateful for what FMI are trying to do but I am not happy and grateful for what is in front of me at this stage.
Dude, u2xmp was not perfect. Your feedback of "needs to be as close to u2xmp" means nothing to me. If you could comment on what needed to more like u2xmp and how it needed to be and why - then it might help out. Your posts in the movement thread is closer to feedback. This crap of "needs to be exactly the same as u2xmp" is too nonspecific and vague to help out anyone. So it is total crap. You've already posted something like this a couple weeks ago - total crap.No, my feedback is going to be the most helpful thing that has been said on these forums. Im saying we have to listen to people who want UTXMP to be as similar to U2XMP as possible, because U2XMP was perfect, UT2K4 is far from it, I dont want UTXMP to die within a month of its birth and if its like U2XMP it wont! because FMI cant aim to please the UT2K4 community with the mod simply because the UT2K4 community cant be expected to budge from their respective game eg ctf and ictf. Therefore the people which FMI have to aim at is new players and ex-U2XMP players and to please them we have to listen to the experienced and known players of U2XMP.
I think it's fine to play u2xmp rather than utxmp, as utxmp is a beta. And everyone has their opinion on what's playable or not.I am doing for now, but atm the master server's down again... one of "the real" xmp's only two problems and servers are quite laggy (its second problem) so there are few players, but the ones that are left nearly all have UT2K4 and dont want to play UTXMP so I think there lies the proof of a loss of community potentials by differing from a simple port.
Most betas that I have had experience of have been almost complete and this game is surely a long way away.
{th}Angelus said:No, my feedback is going to be the most helpful thing that has been said on these forums.
PhatAzz said:Sorry, nothing is perfect..well, wait, you are the perfect idiot.
FurociousFa said:Angelus is a prick, but i feel the exact same way (or very closely)
even patched, its hardly a beta..
people who wanted to play utxmp wanted the feel of xmp, screw that textures colors or any of that, we wanted the feel. I really just think FMI took on more than they could handle, or had the skill to accomplish. Over the 8 months since they set out other (more) talented people could've been working towards the same goal, its just a shame.
Splinter said:Im with Angelus and FurociousFather also anyone else who falls into that catagory.
Splinter said:Im with Angelus and FurociousFather also anyone else who falls into that catagory.
Well, you know, there is always that CONSTRUCTIVE part, that seems to be missing from post #1. (haha)BetaButterfly said:I think people should be able to post their opinions about the game here without fear of being ripped apart.
Isn't that what the forum is for?
Actualy, as it stands, if you come in here whining about stupid garbage telling everyone how much the game SUCKS you get your head handed to you. Do you know of any other game or community where this does NOT happen?? Search the U2XMP forums and you will find people were even more unforgiving than we are here.As it stands, if you don't come on here saying how great the game is, you're handed your head. That just isn't cool.
First, a game does not get better if it is simply criticized. It actually gets worse because generally the regular gamers don't add in their 2cents because it's a waste of time. Fortunatly, our community spoke up because they are getting sick of people complaining so much about how UTXMP sucks and U2XMP is so glorious. You figure out what's wrong with that.How else is the game supposed to improve if it cannot be criticized?
And these people obviously have a point as there seems to be more people playing u2xmp at any given time.
They do?? Wow.... I don't remember ever playing when there weren't more techs than any other class...but that's just me. That focus seems to have shifted to the Rangers in UTXMP but the "one class is used more than the other two" issue seems alive and well. Everytime I have played UTXMP over the past month I have seens a pretty even mix anyways...it's only occasiolly that the rangers get out of hand.Also, it's a testiment to the balance of u2xmp, that for the past year, all three classes are utilized fairly equally. Something I don't see happening in utxmp's current state. Something I hope will be addressed in the near future.