I would call csports numbers and counting UT2004 players by hand concrete factshal said:Most of your posts have nothing to do with facts but are just your theories. You've taken a handful of things and tried to link them, adding in a hidden motivation, of which you know nothing about. Keep trying though.
Oh, and yes, the vast majority of people who buy UT games do not play online. Certainly not every day, possibly not every month. Figure out the sales versus the online numbers. Yet again, another conjecture on your part.
Read my reply to Hal. I also did acknowledge that a few people will be practicing against bots (probably mainly newcomers to the series)nuttella said:You're wrong about that. There's not much to the single-player Tournament, but many people, myself included, continue to play primarily or only "practice" matches. The UT series' bot AI is quite simply the best FPS AI there is.
Yes UT is popular compared to Big Rigsshadow_dragon said:There is no misconception. UT(number) is popular.
Popularity=Selling lots of games and people playing game and liking it!
Popularity doesn't = What Gamespy says.
In contradiction with your opinion (you don't believe that even comes close to a fact as well, do you?), Epic believes most players still stick to the offline section. Now before you bring in the argument that these aren't objective opinions either, consider the following:naliking said:I would call csports numbers and counting UT2004 players by hand concrete facts
Just because you buy a game does not mean you are playing it (more than once). Everyone that I know that bought UT2003 and UT2004 are not playing these games offline often because the single-player aspect is poor and consider the fact that most of them actually disliked both games. The rapid decline in UT2004 online numbers despite the game being relatively stable and bug free will also give a reflection on whether people are playing it offline. If they hate it online because they hate the gameplay(when playing conditions are ideal) then chances are they hate if offline even more![]()
Ah, is that what your point is all about? Yes, that's true. I mean...what were we thinking? UT2004 isn't popular. Quake isn't popular. In fact...there is only 1 game that deserves the term "popular", and that's counterstrike. Forget about all the other games that ever will be created, no matter how good-looking, innovative or creative it is, because everyone should buy whatever everyone else is playing. As such, counterstrike will become immortal, and the servers will remain full until doom's day.naliking said:Yes UT is popular compared to Big Rigsor maybe Tribes Vengeance but it is no longer popular comapared to other online shooters in the top 10.
naliking said:Just because you buy a game does not mean you are playing it (more than once). Everyone that I know that bought UT2003 and UT2004 are not playing these games offline often because the single-player aspect is poor and consider the fact that most of them actually disliked both games.
I still doubt that you have hand counted players. Do you even own UT2004?naliking said:I would call csports numbers and counting UT2004 players by hand concrete facts![]()
If Epic said that then they are wrong or you misintrepreted what they said, and what I remember hearing them say. The fact is most people who buy a game with an added online component do not play online. This is or was a fact of almost any game (except maybe games built only for online play only, or games which have extremely bad single-player or extremely bad bot match components.)Taleweaver said:In contradiction with your opinion (you don't believe that even comes close to a fact as well, do you?), Epic believes most players still stick to the offline section. Now before you bring in the argument that these aren't objective opinions either, consider the following:
* it is in no way relevant to their sales (are ppl more likely to buy a game that's mostly singleplayer based? No, because unlike online, it DOES NOT MATTER how many players are out there playing offline at that time)
* they are using their opinion to create a stronger singleplayer experience for UT2007. Now why would they do that if - according to you - players tend to buy it, play it once and then forget about the game?
* you and your buddies might think the singleplayer campaigns are poor, but can you think of another FPS with a bot AI like this? I'm not saying that they are a good equivalent for a real human, but compared to the bots in other games, you can't deny that UT's bots are much more humanlike than the others.
Actually I agree with you and have said the exact same thing in the past. A Sci-fi shooter done properly with changes can compete with realistic shooters. Of course if UT2004 was UT99 with only a graphics upgrade there would be a lot more people playing UT today since at least most of the original fan base would not have ditched the series. Instead we now have UT2004 struggling just to make it to 14th place in online shooter popularity.Nosnos said:UT was a better game by the standards you had when it was released... release UT today and it wouldnt be popular, at least nowhere near as popular as it was in it's glory days... No futuristic shooter will be able to overtake the "realistic" shooters out there... unless there is a major swing in the preferences of the avarage gamer from realistic to unrealistic...
Well if you doubt me then believe Discord's hand counting verification. It's not too hard to count 800 or less player's at certain timesSir_Brizz said:I still doubt that you have hand counted players. Do you even own UT2004?
Selerox said:Or, you could just shut up about it maybe? For once? Ever?
Lol! You don't know what they said ro whether they asid it but your still sure that they're wrong regardless. Seriously is this some hgue ellaborate joke?naliking said:If Epic said that then they are wrong or you misintrepreted what they said, and what I remember hearing them say.
This bit is interesting, probably true and just about mkes sense though doesn't mean much. We've already been saying for pages that a large majority of UT players do so offline and thus why online stats aren't a realistic figure to determine overall popularity.naliking said:The fact is most people who buy a game with an added online component do not play online. This is or was a fact of almost any game (except maybe games built only for online play only, or games which have extremely bad single-player or extremely bad bot match components.)
Right yes, most people who have UT play fofline compared to those who do.naliking said:So most people who bought Unreal Tournament 2004 did not play online compared to those who did or do.
What?..........naliking said:That does not mean they are playing the game offline!
It's not a good technique to debate with words like "probably."naliking said:As I told Hal, if a game is built mainly for online play and people stop playing online even when conditions are great, then this will probably reflect what is happening offline unless the game has a great single-player mode (not offline bot matches).
No it's not like online play, at all, rules maybe the same but the tactics, strategies and entire gameplay are entirely different.naliking said:In UT2004, bot matches offline are similar to online play so in UT2004 you can be sure if tons of people stop playing online because they hate the gameplay then that is probably what is happening offline![]()
Irrelevant and... vaguely stupid. I thought you said you weren't here merely to slag the game off?naliking said:UT2007 may be better, and I hope this time it's not going to blatantly rip off the work done by people in the mod community without crediting them if they do.
Another paragraph of made up nonsense. The warthog "ripoff" never even made it into the game officially.naliking said:Unreal Series is becoming known as quite the rip off artists. I remember when UT2004 initially took Halo's warthog design with almost no changes. Good thing Epic was working with microsoft and that Bungie is owned by microsoft. And what's with the UT2007 playstation 3 demonstration. It looks like it was staged directly from Terminator 2![]()
dictionary.com said:o·pin·ion - A belief or conclusion held with confidence but not substantiated by positive knowledge or proof: “The world is not run by thought, nor by imagination, but by opinion” (Elizabeth Drew).
A judgment based on special knowledge and given by an expert: a medical opinion.
A judgment or estimation of the merit of a person or thing: has a low opinion of braggarts.
The prevailing view: public opinion.
Law. A formal statement by a court or other adjudicative body of the legal reasons and principles for the conclusions of the court.
dictionary.com said:fact - Knowledge or information based on real occurrences: an account based on fact; a blur of fact and fancy.
Something demonstrated to exist or known to have existed: Genetic engineering is now a fact. That Chaucer was a real person is an undisputed fact.
A real occurrence; an event: had to prove the facts of the case.
Something believed to be true or real: a document laced with mistaken facts.
A thing that has been done, especially a crime: an accessory before the fact.
Law. The aspect of a case at law comprising events determined by evidence: The jury made a finding of fact.
Come now Discord, take a look at the thread. Apart from my first post and this one, every post I made is in direct reply to someone who quoted me. It's the same thing that happened in the thread where someone was dissing Half-Life 2 and claimed it to be inferior to UT2004 engine. I make an unpopular post and then people just keep quoting me, therefore I am forced to respondDiscord said:Hehe, not likely.
Here's some more "simple math:" "I liked one Unreal game" + "UT sequels sucked" + {while ("Epic = teh eViL"), eViL += 1} + every third post is from this guy while threadstarter is nowhere in sight equals...
drumroll please...
that most ridiculous of all creatures, the attention- whoring disgruntled fanboy. Worst kind of fanboy that ever was. The kind who, rather than sensibly saying "what a shame" and toddling off to play some other game, keeps hanging around to whine and pule about what a dirty disgrace the whole thing has become and to shout, "Look at me! Look at meeeee! Behold, for I am the aggreived! O whither justice...?"
UTGirl said:I`ve never played UT2k4 online, and will (probably) never do. I`m with the UT-series since 2000 and never played a single match online!
Mostly I play with the bots (they are really good, of course they can`t act like human beeings) and it`s pretty funny.
Or I play with Friends in LAN, I like that more. If someone frags me, I can take instand revenge![]()
There are tons of d/ls availabe which are making the game more exciting! (mods, gametypes, maps, skins, models, and so on....)
That`s just my opinion, but I don`t think that Epic betrayes here with the number of people online.
Offline numbers = numbers of people PLAYING it offline. Otherwise why would he say it. It's implicit.naliking said:Oh and shadow_dragon, I am aware of one post an Epic employee made specifically with regard to offline numbers and it was that most people who bought UT99 never even ventured online AT ALL and that their goal was to get them online. Something like that anyway. He never said they were playing it offline.
naliking said:If Epic said that then they are wrong or you misintrepreted what they said, and what I remember hearing them say. The fact is most people who buy a game with an added online component do not play online. This is or was a fact of almost any game (except maybe games built only for online play only, or games which have extremely bad single-player or extremely bad bot match components.)
So most people who bought Unreal Tournament 2004 did not play online compared to those who did or do. That does not mean they are playing the game offline! As I told Hal, if a game is built mainly for online play and people stop playing online even when conditions are great, then this will probably reflect what is happening offline unless the game has a great single-player mode (not offline bot matches).
In UT2004, bot matches offline are similar to online play so in UT2004 you can be sure if tons of people stop playing online because they hate the gameplay then that is probably what is happening offline![]()
naliking said:Actually I agree with you and have said the exact same thing in the past. A Sci-fi shooter done properly with changes can compete with realistic shooters. Of course if UT2004 was UT99 with only a graphics upgrade there would be a lot more people playing UT today since at least most of the original fan base would not have ditched the series. Instead we now have UT2004 struggling just to make it to 14th place in online shooter popularity.![]()
naliking said:UT2007 may be better, and I hope this time it's not going to blatantly rip off the work done by people in the mod community without crediting them if they do.
Unreal Series is becoming known as quite the rip off artists. I remember when UT2004 initially took Halo's warthog design with almost no changes. Good thing Epic was working with microsoft and that Bungie is owned by microsoft. And what's with the UT2007 playstation 3 demonstration. It looks like it was staged directly from Terminator 2![]()
naliking said:Well if you doubt me then believe Discord's hand counting verification. It's not too hard to count 800 or less player's at certain times. If we were talking counter-strike now that would be a different story
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