ut2004 server crash

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willem

New Member
Jan 8, 2006
13
0
0
Hello,

I have problems with my ut2004 DM server.
It shut down automatic when changing maps.
This will not always occur, but sometimes.
I have all new patches/updates, even installed it complete new, but that only helps for about a week.
Also my computer is clean !
No virus or spyware.

Here is my server log:

ScriptLog: START MATCH
UT2Vote: 23:41:20 - Player login request: ?Name=SloppySlut?Class=Engine.Pawn?Character=Ophelia?team=255
ScriptLog: New Player SloppySlut id=568de194421527a414fbfd9f58054c27
NetComeGo: Open myLevel 02/10/06 23:42:25 82.135.67.80:1665
Log: Client netspeed is 7400
UT2Vote: 23:42:45 - Player login request: ?Name=F.E.A.R.M.E?Class=Engine.Pawn?Character=Ophelia?team=255
ScriptLog: New Player F.E.A.R.M.E id=be0fa5fadffd3857f6bf5560730c0be7
UT2Vote: 23:59:25 - VoteTime = 53 - MaxVoters = 4 - VotesIn = 1 - Vote Submitted: DM-1on1-Zorgon2K4 - by SloppySlut
UT2Vote: 23:59:28 - VoteTime = 49 - MaxVoters = 4 - VotesIn = 2 - Vote Submitted: DM-1on1-Contact2K3 - by F.E.A.R.M.E
UT2Vote: 23:59:39 - VoteTime = 37 - MaxVoters = 4 - VotesIn = 3 - Vote Submitted: DM-1on1-Zorgon2K4 - by *wimpy*
UT2Vote: 23:59:48 - VoteTime = 27 - MaxVoters = 4 - VotesIn = 4 - Vote Submitted: DM-1on1-Contact2K3 - by M.Crocs_Fr
UT2Vote: 23:59:50 - MajorityVote = DM-1on1-Contact2K3 scored 2 votes.
UT2Vote: 2006/02/10 - 23:59:50 - The Map DM-1on1-Contact2K3 won the vote.
UT2Vote: 23:59:55 - ServerSwitchLevel - ClientMap = DM-1on1-Contact2K3 | CommandLine = DM-1on1-Contact2K3?Game=XGame.xDeathMatch?Mutator=UT2Vote51.UT2VoteX,AntiTCC118c.MutAntiTCCFinal,SA2K4_102.M utSniperArena,Zound52.Zound?GamePassword=?Translocator=True?AdminName=*BB*~2004?AdminPassword=xxxx
ScriptLog: PreClientTravel
Log: Server switch level: DM-1on1-Contact2K3?Game=XGame.xDeathMatch?Mutator=UT2Vote51.UT2VoteX,AntiTCC118c.MutAntiTCCFinal,SA2K4_102.M utSniperArena,Zound52.Zound?GamePassword=?Translocator=True?AdminName=*BB*~2004?AdminPassword=xxxx
Log: Browse: DM-1on1-Contact2K3?Name=WimpY?Class=Engine.Pawn?Character=Torch?team=255?Sex=M?SpectatorOnly=0?Game=XGame.xD eathMatch?Mutator=UT2Vote51.UT2VoteX,AntiTCC118c.MutAntiTCCFinal,SA2K4_102.MutSniperArena,Zound52.Zo und?DMTeam=xgame.DMRosterConfigured?MaxLives=0?GoalScore=28?TimeLimit=20?MinPlayers=4?MaxPlayers=8?M axSpectators=1?Translocator=True?WeaponStay=True?BalanceTeams=False?ForceRespawn=False?PlayersMustBe Ready=False?Tournament=0?GamePassword=?GameStats=False?GameSpeed=1.05?FF=0.00?NoOverTime=False?VsBot s=False?NumBots=1?Difficulty=2?bCustomGame=True?AdminName=*BB*~2004?ADMINPASSWORD=XXXXX
NetComeGo: Close TcpipConnection 80.170.38.229:3487 02/10/06 23:59:59
AntiTCC: [2006-02-10 23:59:59] - [Disconnect] M.Crocs_Fr [ 3fbc2db8d5875212d1f2c977e7f647df ] IP: 80.170.38.229 Security ID: 1 using v3369
NetComeGo: Close TcpipConnection 82.169.230.89:20761 02/10/06 23:59:59
AntiTCC: [2006-02-10 23:59:59] - [Disconnect] *wimpy* [ e023d9ff901dc868c2ad1431e7e2e93c ] IP: 82.169.230.89 Security ID: 0 using v3369
NetComeGo: Close TcpipConnection 84.179.237.180:1389 02/10/06 23:59:59
AntiTCC: [2006-02-10 23:59:59] - [Disconnect] SloppySlut [ 568de194421527a414fbfd9f58054c27 ] IP: 84.179.237.180 Security ID: 2 using v3369
NetComeGo: Close TcpipConnection 82.135.67.80:1665 02/10/06 23:59:59
AntiTCC: [2006-02-10 23:59:59] - [Disconnect] F.E.A.R.M.E [ be0fa5fadffd3857f6bf5560730c0be7 ] IP: 82.135.67.80 Security ID: 3 using v3369
Exit: Socket shut down
Log: Collecting garbage
Log: Purging garbage
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: DispatchDestroy
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: DispatchDestroys
Critical: UObject::purgeGarbage
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine:rowse
Critical: ServerTravel
Critical: UGameEngine::Tick
Critical: Level DM-1on1-Contact2K3
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 10910191 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 846 MByte 110 KByte 21 Bytes from HD took 28.191049 seconds (26.584030 reading, 1.607019 seeking).
Log: FileManager: 5.947930 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 02/11/06 00:00:01

And here the ut2004 log:

Log: Log file open, 02/10/06 16:58:22
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3369 (128.29)
Init: Compiled: Nov 23 2005 16:23:34
Init: Command line:
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Splash screen filename is '..\Help\UT2004Logo.bmp'
Log: nv4_disp.dll/NVIDIA GeForce FX 5900XT
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.091000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=WimpY?Class=Engine.Pawn?Character=Torch?team=255?Sex=M?SpectatorOnly=0
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27950->27950; refs: 284088
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 3.582000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player WimpY id=e023d9ff901dc868c2ad1431e7e2e93c
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 23(16-bit)
Log: Using depth-buffer format 80(16-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 4.701000 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.150 seconds
Log: Finished precaching textures in 0.076 seconds
Debug: UT2k4MainMenu.Opened() Sender:package.UT2k4MainMenu
Log: URL: Adding default option Name=WimpY
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Torch
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=WimpY?Class=Engine.Pawn?Character=Torch?team=255
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player WimpY id=e023d9ff901dc868c2ad1431e7e2e93c
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: FIREWALL: Freed XP.SP2 Firewall Object
Log: Relaunch: DM-ED-Laundry-vh?BonusVehicles=false?Game=XGame.xDeathMatch?Mutator=AntiTCC118c.MutAntiTCCFinal,UT2Vote51.UT2VoteX ?DMTeam=xgame.DMRosterConfigured -server -log=server.log
Log: GetModuleFileName returned C:\UT2004\System\UT2004.exe
Log: ShellExecute result: 42
Log: appRequestExit(0)
Debug: UT2k4MainMenu.Opened() Sender:None
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 33209->0; refs: 284088
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 63 MByte 797 KByte 287 Bytes from HD took 0.595999 seconds (0.450999 reading, 0.145000 seeking).
Log: FileManager: 0.297000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.216M / 4.621M
Uninitialized: Peak Memory 99.725M / 101.680M
Uninitialized: Allocs 956 Current / 3898671 Total
Uninitialized: Log file closed, 02/10/06 16:58:40

It happends with all maps, in this case 1on1-contact.
Maybe someone has the same problem,
Sollution ?
I also run a 2003 server on a other computer, also with ut2vote, here everything works fine.
Maybe a wrong setting on the computer ?

Computer: P4-2600 mhz-768 memory
Dedicated server startup from within the game.

I had post this by troubleshooting, but maybe it has to do with ut vote.

Willem.
 

Assraker

New Member
Let us try some basic troubleshooting.
Humor me & try this command line and let me know what happens:

Code:
ucc.exe server DM-RANKIN?BonusVehicles=false?Game=XGame.xDeathMatch?Mutator=UT2Vote51.UT2VoteX ?DMTeam=xgame.DMRosterConfigured ini=UT2004.ini log=server.log
Also, in UT2Vote add AntiTCC under the heading shown below:
Code:
[UT2Vote51.UT2VoteConfigs]
ServerMuts=AntiTCC118c.MutAntiTCCFinal
 

willem

New Member
Jan 8, 2006
13
0
0
I know i only have to select ut2vote as an mutator, because ut2vote handels the game.
But also then the same problems.
Antitcc is already put in the servermuts, together with other mutators.
Here are lines from ut2vote ini:

[UT2Vote51.UT2VoteConfigs]
VoteAdminPass=xxxx
ClanAdminPass=
GamePassword=
DefaultGame=XGame.xDeathMatch
DefServerName=BLOODY~BEAUTY 2004* Standard & Custom Maps*
ServerMuts=AntiTCC118C.MutAntiTCCFinal,SA2K4_102.MutSniperArena,Zound52.Zound
ServerLine=?Translocator=True

Sometimes the server runs a week without any problems, but sometimes it crashes everyday.
Normally it crashes after i cleaned the computer programs.
(disk cleanup-defragging)
I never start the way you descripe it, using server bat.
I startup thewhole ut2004 game and select dedicated'
This i also do with my ut2003 server.
That one runs without any problems.

I shall tomorrow select dm rankin and only mutator ut2vote, but i almost know it will crash.
Maybe not right away, but it will crash.

Thanks for your reaction and help, willem.
 

ProAsm

Active Member
Mar 20, 2002
2,108
0
36
www.proasm.com
Your server is crashing not from any mutator or mod but seems to be loosing its Paths which are originally defined in the UT2004.ini file.
I have seen this happen on servers and the only thing I can conclude is the map, as this crash also happens on servers that are not using any mut or mod of any discription.
Make a note of what map the server is trying to switch to when a crash happens.
** Edit **
I never start the way you descripe it, using server bat.
I startup thewhole ut2004 game and select dedicated'
Try downloading the free server and use a bat file to start it.
 
Last edited:

willem

New Member
Jan 8, 2006
13
0
0
I also have read different forums with same problems (Critical: UObject::GetPathName).
Here is one : http://www.unrealadmin.org/forums/showthread.php?p=35237&mode=threaded

Last reaction i gonna try:
Theteck
Forum Newcomer Join Date: May 2004
Posts: 8

i find a options

--------------------------------------------------------------------------------

in ut2004.ini in tcp section

the servertravel=4 set to 0 or 2 and this bug will quit you

3 day now and is working again whitout reboot

dont try to put hight because ut2vote restart in a loop

It happens with all kinds of maps, standard ones and custom ones.
Also a complete new install of ut2004 helps only for a short time.

Thanks for your fast reaction !
Regards, willem.
 

willem

New Member
Jan 8, 2006
13
0
0
I have set the ServerTravelPause in the [IpDrv.TcpNetDriver] section from 4.0 to 2.0
Till now server is running without problems.
Also i got a mail about this problem.
Here it is:

Hi,
Have you desactivated the ACPI option (the energy saving). Does your bios well configured (events like automatic disc stop...).
As we can see, a stop request is sent to the program :

Log: ShellExecute result: 42
Log: appRequestExit(0)
Debug: UT2k4MainMenu.Opened() Sender:None
Exit: Preparing to exit.

May be some control's characters could be sent during map initialisation. Dont you have tuned some messages ?
Dont you have modified the console ?
Did you tried to lunch the game in safe mode, without SSE optimizations, with basic video... ?
Have you installed last patch (i'm sure yes, but O:) ???) ?
Do you have installed last drivers for your PC (video, sound, motherboard) ?
FrenchKiss :cool:

No screensavers or energy saving is on.
In savemode the game is running worse than in standard mode.
Yes, i got all latest patches for ut2004.
Also latest drivers for my CPU, including latest bios version.
I have nothing modiefied.
Only standard installation,s.

Thanks for your information and help, regards willem.
 

willem

New Member
Jan 8, 2006
13
0
0
Crash again - nothing works

hello, i,m back !

Today server crashes 4 times:mad: .
Even after complete new install with default settings of the game, same problems.
Server runs now on my other computer at home with same configuration.
And excakly same game/install cd,s.
Let see what happens.

If now things go right, the cause is then off course the computer/windows.

i will keep you all informed !

willem.
 

willem

New Member
Jan 8, 2006
13
0
0
I've started the server now with the serverbat for the first time.
It is looking good, no problems so far.
It is looking at this now,

@echo off
:10
ucc server DM-Rankin.ut2?Game=XGame.xDeathMatch?Mutator=UT2Vote51.UT2VoteX?bAutoNumBots=False ini=UT2004.ini log=Bloodybeauty.log
copy server.log servercrash.log
goto 10

Mutators are all in ut2vote.
I hope i did it the right way.

willem.
 

ProAsm

Active Member
Mar 20, 2002
2,108
0
36
www.proasm.com
Yes, except you can remove the ?bAutoNumBots=False as it will just get ignored.
It should go in the:
ServerLine=bAutoNumBots=False
 

willem

New Member
Jan 8, 2006
13
0
0
OK,

Here is my ut2vote, is it ok the way i did ?

[UT2Vote51.UT2VoteConfigs]
VoteAdminPass=XXXXX
ClanAdminPass=
GamePassword=
DefaultGame=XGame.xDeathMatch
DefServerName=BLOODY~BEAUTY 2004* Standard & Custom Maps*
ServerMuts=AntiTCC118i.MutAntiTCCFinal,SA2K4_102.MutSniperArena,Zound52.Zound,ServerBots2.ServerBots
ServerLine=?bAutoNumBots=False?Translocator=True


Thx for your help:) .
willem
 

willem

New Member
Jan 8, 2006
13
0
0
remove the line 'copy server.log servercrash.log' ?
sorry, but i,m a newby serving this way.

Thx for your help.
willem.