Check now.The map Can't find Package in file 'Package UTtech4.Misc2'
the tweak try with opengl and d3d9 same crash use combo
Im using d3d9/opengl but that sshot was made on no-full screan mode, and therefore it's so dark
Check now.The map Can't find Package in file 'Package UTtech4.Misc2'
the tweak try with opengl and d3d9 same crash use combo
I'm not a mapper ... sorryI can't tell if this is serious or not. If it is then
This is as bad as Spronx redoing MH-DeadCity with Michael Jackson and Pepsi all over the walls.
ExactlySome people shouldn't open editor. Ever.
open CTF-twk map and exec it
Log: Execing Gshock
ScriptLog: Fabricate UnrealShare.RINGEXPLOSION
ScriptLog: Fabricate unrealsharE.BallExplosion
ScriptWarning: UT_RingExplosion4 CTF-2on2-Crates.UT_RingExplosion0 (Function Botpack.UT_ComboRing.PostBeginPlay:0029) PlayAnim: Sequence 'Explo' not found in Mesh 'Ringex'
Critical: appError called:
Critical: Assertion failed: Owner->Texture [File:C:\UTDev\Render\Src\UnMeshRnLOD.h] [Line: 395]
Critical: Windows GetLastError: Opération réussie. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: URender::DrawLodMesh
Critical: (LodMesh Botpack.Shockbm)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: URender::DrawWorld anomaly
DevAudio: Galaxy SetViewport: NULL
Critical: UGalaxyAudioSubsystem::SetViewport
Critical: UViewport::Destroy
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: UWindowsViewport::Destroy
Critical: UObject::ConditionalDestroy
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/29/12 16:43:01
you can't get back if you didn't back it up beforehand.
medor error its only on CTF-2on2-Crates <-- this map ?
okey on days will try make some release ...
THIS $HIT MAYBE ISNT FOR YOU ! HA ?I'm sorry, but it just needs one more quote
I think not only, enough to shoot a primary shock (shockbeam) and you will get the errorno it's just when i click fire with the combo
soory but NO, its bull$hit, you can get back ... or no ? hah...and let it make massive changes to your configuration files which BTW you can't get back if you didn't back it up beforehand.
Whats mean CLEARLY for you ?It's irresponsible for you to release this stuff and not CLEARLY explain what it does. By running the command you will be making many, many changes at one time to your visual configurations, your defaults, and your initialization files.
Why not precautions can never have too muchRun this on a backup installation if you MUST see what it does because you are NOT going to be happy with what it will do to your game.