UT 99 tweak same as biggest config

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kr0m

tw34ker
Aug 30, 2008
51
0
6
The map Can't find Package in file 'Package UTtech4.Misc2'

the tweak try with opengl and d3d9 same crash use combo
Check now.
Im using d3d9/opengl but that sshot was made on no-full screan mode, and therefore it's so dark :p

319047856_dbf1ef3e92.jpg
69470312.jpg
 

kr0m

tw34ker
Aug 30, 2008
51
0
6
I can't tell if this is serious or not. If it is then
This is as bad as Spronx redoing MH-DeadCity with Michael Jackson and Pepsi all over the walls.
I'm not a mapper ... sorry :(
Where I wrote somewhere that this map is playable or smthink like that o_0 ?
Thanks but I can say with this is the best map ever created :D

Some people shouldn't open editor. Ever.
Exactly :D
This map its only for teeth every time not to use the command summon in tweak file ... there is nothing to pay attention to the map :eek: lol
F9yFL.gif


btw. nice page with source code in signature <--
 
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kr0m

tw34ker
Aug 30, 2008
51
0
6
Gshock
open CTF-twk map and exec it


scaled.php
scaled.php

[M]http://www.youtube.com/watch?v=fUA419mC2QM[/M]
 
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gopostal

Active Member
Jan 19, 2006
848
47
28
open CTF-twk map and exec it

...and let it make massive changes to your configuration files which BTW you can't get back if you didn't back it up beforehand.

It's irresponsible for you to release this stuff and not CLEARLY explain what it does. By running the command you will be making many, many changes at one time to your visual configurations, your defaults, and your initialization files.

Run this on a backup installation if you MUST see what it does because you are NOT going to be happy with what it will do to your game.
 

medor

Member
Mar 15, 2009
446
7
18
scaled.php
scaled.php

Gshock
open CTF-twk map and exec it

Code:
Log: Execing Gshock
ScriptLog: Fabricate UnrealShare.RINGEXPLOSION
ScriptLog: Fabricate unrealsharE.BallExplosion
ScriptWarning: UT_RingExplosion4 CTF-2on2-Crates.UT_RingExplosion0 (Function Botpack.UT_ComboRing.PostBeginPlay:0029) PlayAnim: Sequence 'Explo' not found in Mesh 'Ringex'
Critical: appError called:
Critical: Assertion failed: Owner->Texture [File:C:\UTDev\Render\Src\UnMeshRnLOD.h] [Line: 395]
Critical: Windows GetLastError: Opération réussie. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: URender::DrawLodMesh
Critical: (LodMesh Botpack.Shockbm)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Log: URender::DrawWorld anomaly
DevAudio: Galaxy SetViewport: NULL
Critical: UGalaxyAudioSubsystem::SetViewport
Critical: UViewport::Destroy
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: UWindowsViewport::Destroy
Critical: UObject::ConditionalDestroy
Critical: (WindowsViewport Transient.WindowsClient0.WindowsViewport0)
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/29/12 16:43:01
 

kr0m

tw34ker
Aug 30, 2008
51
0
6
medor error its only on CTF-2on2-Crates <-- this map ?

okey on days will try make some release ...

AND ONE MORE THING medor
I downloaded your unrealtournament-v3 and this is some sh*t, yep i can play online but before downloading all of maps, textures, all that, what is in the original UT99 or UTGOTY ... takes too much time and Gshock does not work on this crap.
So, I'm not interested in your opinion, who have a modified game with some sh*t stuff.
ON NORMAL UT AND UTGOTY works well.
 
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kr0m

tw34ker
Aug 30, 2008
51
0
6
:hmm:I'm sorry, but it just needs one more quote
THIS $HIT MAYBE ISNT FOR YOU ! HA ?
good question isnt bad ...

no it's just when i click fire with the combo
I think not only, enough to shoot a primary shock (shockbeam) and you will get the error

...and let it make massive changes to your configuration files which BTW you can't get back if you didn't back it up beforehand.
soory but NO, its bull$hit, you can get back ... or no ? hah

It's irresponsible for you to release this stuff and not CLEARLY explain what it does. By running the command you will be making many, many changes at one time to your visual configurations, your defaults, and your initialization files.
Whats mean CLEARLY for you ?
Can not clearly, but I wrote that roughly tweak changes ...
{Default Properites} of changed class <---
like:
mesh, drawscale, drawtype, style, skin, textures ... etc
Only visual changes <---
That many, many changes automatically disappear after leaving the game.

Run this on a backup installation if you MUST see what it does because you are NOT going to be happy with what it will do to your game.
Why not :p precautions can never have too much

Maybe need more tests on win7 or some textures are buggy :/ will see ARGH !
I cant get it if on my pc and few others works fine :F
And maybe with your commets and help, it folded at the end of a working configuration ;)
 
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kr0m

tw34ker
Aug 30, 2008
51
0
6
hello here:Pulse:
long break, ulalala when i was here before... last time .... hmmm so many years damnn.
so much has happened in the world, even recently ... now.
maybe some thing bring me here again;)
im trying to finish the description of project shock, didnt knew that desciption can be harder then the twk code :D
salut and hf



to be continued ...
 

kr0m

tw34ker
Aug 30, 2008
51
0
6
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