I just dropped in to make a suggestion and it was Fireflys wiki post which sparked it. Its actually something Ive been mulling over recently, this is a similar topic bear with me, is a community collaboration site for unreal franchise remakes.
It really came to me a month or so ago when I was thinking about the amount of people Ive networked with who are working in some form or another on an unreal franchise remake/extension (what have you). Having worked on uc2004, I know how much interest there is in remaking UC2 stuff, from UT2k4 (and this thread ofcoarse
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) we can see the interest in bringing UT and Unreal back in HD beauty.
See with a closed off mod team/project, much like remakes of unreal franchise games Ive seen and been involved with people might be less willing to contribute because they get locked into a team so to speak (not to mention people who can contribute to design etc). Now sure a person could contribute a model but what happens if something only gets half completed?
Well unless you get all the stuff up on and FTP team members can just bug out, taking their hard work with them (which is ofcoarse their prerogative) but it leaves teams at a loss. They have to start again from square one, which is understandable but I feel if there was more of a community collaboration on these projects it would take less time to bring them to light and less work would be lost inbetween.
Some people just prefer to work more solo and as we have seen UT3 already has a pretty solid collection of remake materials which could be cataloged even rated (by the community). With permissions from the authors (which could be easier to do through networking through such a site) these could be included in broader projects, such as a UT map remake finding its way into a UT remake for eg rather then remaking it completely (again).
Now as with Firefly's wiki link there, there could be areas for people to discuss design documents or even post fan written stories for people to comment on or make suggestions. This might not be directly related to this project but I do feel there is room for people to come up with original ideas that fit within the realm of unreal/ut/uc.
My initial thoughts were to hook a heap of people I know together and perhaps guide them in a direction then leave them to it but Im not so sure thats a good idea. With a community site, which could even be part of buf (so you can link liandri and uscript wikis) it just makes the whole thing easier in my eyes.
I mean we are all here because we love unreal, some of us want to create remakes, others want to head in unique directions. I see no reason why we cant all work together to help each other since we are walking similar paths.
Id be happy to contribute to this Unreal Evolution project, perhaps modelling acouple of the beasties (like the bat and titan, thats what I had in mind). Unfortunately my code time is all booked out for about 4yrs
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so I cant contribute there.
I do know though if someone creates a skaarj set for unreal it could be reused for alot of other projects, Id really like to see people giving up their time to work on such things that can benefit a large portion of the community
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