DIVISION
Unofficial Epic Deathmatch Map Pack
for Unreal
Unofficial Epic Deathmatch Map Pack
for Unreal
This pack is a compilation of recovery efforts made by multiple people. These who supplied the original Unreal OEM demo, the GWPress addon pack or the infamous leaked beta of Unreal have given us an option to recover the unique set of maps that is presented below. 5 out of 10 maps that make the pack have been updated for compatibility with the latest Unreal versions (ranging from 224 to 227) because in their raw form they were literally useless due to incompatibility. Hopefully all bugs have been removed and the pack is now available for download.
The contents are as follows:
Bay C (DmBayC.unr) by Elliot "Myscha" Cannon. A space cruiser docking bay. Untouched so far. Origin: OEM demo.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/bayc1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/bayc2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/bayc3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/bayc4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/bayc5.jpg[/screenshot]
Blood Creek (DmCreek.unr) by Cliff "CliffyB" Bleszinski. An ancient temple turned into a battle arena. Untouched so far. Origin: OEM demo.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek5.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/creek6.jpg[/screenshot]
Despair (DmDespair.unr) by Mick 'VerMoorD' Beard. Another moody temple. Untouched so far. Initially made for Return to Na Pali, but after getting cut from the game, now freely available for Unreal.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/despair1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/despair2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/despair3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/despair4.jpg[/screenshot]
Eclipse (DmEclipse.unr) by Jeremy War. Another skycity run and gun with traps to beef up the experience. Initially ported from the beta by Delacroix and totally debugged by RoninMastaFX. In the beta there were two builds of the map, Sky11 and Sky12 respectively.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/eclipse1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/eclipse2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/eclipse3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/eclipse4.jpg[/screenshot]
Krazy (DmKrazy.unr) by Shane Caudle, a maze of corridors and mine shafts excellent for pit fighters. Untouched so far. Origin: OEM demo.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/krazy1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/krazy2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/krazy3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/krazy4.jpg[/screenshot]
Locke (DmLocke.unr) by Elliot "Myscha" Cannon. Another temple combining the skycity and chizra moods. Untouched so far. Origin: Prima's Official Strategy Guide Add-on by GW Press.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/locke1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/locke2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/locke3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/locke4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/locke5.jpg[/screenshot]
Morbfanza (DmMorbfanza.unr) by Elliot "Myscha" Cannon. Morbias, Deathfan and Ariza combined into one huge arena for large scale deathmatches. This level was initially ported from the beta by me and totally debugged by RoninMastaFX.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/morbfanza1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/morbfanza2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/morbfanza3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/morbfanza4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/morbfanza5.jpg[/screenshot]
Scruular (DmScruular.unr) by Alan "Talisman" Willard. A Skaarj vessel with a nice flow. Untouched so far. Origin: Prima's Official Strategy Guide Add-on by GW Press.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/scruular1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/scruular2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/scruular3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/scruular4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/scruular5.jpg[/screenshot]
Splash Fortress (DmSplash.unr) by Eenocks. A Skaarj themed duel map with lots of portals to surprise opponents from behind. Initially ported from the beta by Delacroix, totally debugged and finished by RoninMastaFX. This level was in a very raw shape when simply ported, luckily RMFX has had a perfect image of it in his memory... The map was scrapped just before release and RMFX had that RC once. Hence the knowledge of the map.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/splash1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/splash2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/splash3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/splash4.jpg[/screenshot]
The Villa Docks (DmVilla.unr) by Elliot "Myscha" Cannon. An old villa and a small port that can provide some fun. Updated by Leo(T.C.K.) to work with modern Unreal versions. Origin: Prima's Official Strategy Guide Add-on by GW Press.
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa1.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa2.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa3.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa4.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa5.jpg[/screenshot][screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa6.jpg[/screenshot]
[screenshot]http://i261.photobucket.com/albums/ii46/RoninMastaFX/Division/villa7.jpg[/screenshot]
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Download Links:
SendSpace
MediaFire
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Last edited: