Paths in the ini is the key and/or running the mod with INI=etc and USERINI=etc2
This is example of my paths for unreal 226f, as you can see it doesn't even use system folder and for your maps you can crate separate directory and set it like that.
This is example of my paths for unreal 226f, as you can see it doesn't even use system folder and for your maps you can crate separate directory and set it like that.
Paths=..\226Sys\*.u
Paths=..\WTF Series 1 v1.1\System\*.u
Paths=..\Maps\UPak\*.unr
Paths=..\Maps\Apoc\*.unr
Paths=..\Maps\Beta97dots\*.unr
Paths=..\Maps\CMS\*.unr
Paths=..\Maps\220Maps\*.unr
Paths=..\Maps\*.unr
Paths=..\WTF Series 1 v1.1\Maps\*.unr
Paths=..\Textures\UPak\*.utx
Paths=..\Textures\*.utx
Paths=..\WTF Series 1 v1.1\Textures\*.utx
Paths=..\Music\UPak\*.umx
Paths=..\Music\*.umx
Paths=..\WTF Series 1 v1.1\Music\*.umx
Paths=..\Sounds\*.uax
Paths=..\WTF Series 1 v1.1\Sounds\*.uax
Paths=..\Sounds\int\*.uax