So many particles fighting over the z buffer means you get a huge drop in frames. Epic is guilty of it to, check out their new water splash effects. The regular explosion was at 70 for a reason While youre at it, take a gander at the rest of your effects, im sure theres a few that are guilty of being too dense.Smoke39 said:...200 instead of 70 particles for the explosion
Smoke39 said:Machine gun and quadshot are the new weapons. Both are mostly done. I'd've worked on 'em a bit more before releasing if Neme wasn't so desperate for his quadshot. :b