Seems like my appeal has moved something...hehe
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>If anyone discovers what the On Topic thread is for, and why it is here, a moderator will instantly delete it
and Loibisch will replace it with something even stupider<HR></BLOCKQUOTE>
Hell, I'm known for posting (and saying) stupid things...even in real life, so why not
. Sounds funny.
Back again to the topic (doh!):
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>Therefore Unreal Universe can be _called_ a Universe without actually _being_ a universe.<HR></BLOCKQUOTE>
Ok guy...
.
1)Unreal Universe can be called universe without being one. But it
could be an universe though it is called universe (like the universe for example). Being called a universe doesn't mean you're not one...right?
2)The website posts only stuff about Unreal/UT and related things. So it would be a site about the universe of UT.
3)You actually call a setting of some games the "universe" of the game (like the Battletech universe).
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>My point about swords is that you said in UT4E, objects from different times coexisted, so that was time compression.
I say that it isn't, because of the sword and gun argument.
Plus, you are looking at posts on this thread that were posted at different times, but that isn't time compression is it?<HR></BLOCKQUOTE>
Huh?...from the scratch.
You said time compression had nothing to do with UT.
I said time compression was in UT as either the slomo command or as for example U4E4UT.
You said U4E4UT wasn't a good example for time compression since:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>In time compression past, present and future get mixed together.<HR></BLOCKQUOTE>
They do get mixed together...was my argument.
You:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>UT4E: So if I held a sword from a museum, made in about 1200AD in one hand, and a gun in the other, I would be compressing time?<HR></BLOCKQUOTE>
Then I said:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>If "I held a sword from a museum, made in about 1200AD in one hand, and a gun in the other" i would mix together stuff from different times i.e. past present and future...<HR></BLOCKQUOTE>
Then you said:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>My argument was that it is possible for two different objects to co-exist even if they were not made at eactly the same time.<HR></BLOCKQUOTE>
Yeah, I guess so, like the sword and the gun. One of us wouldn't be here if it wasn't possible that stuff (i.e. people) from different times (i.e. birth date) "exist" at the same time.
And:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>Plus, you are looking at posts on this thread that were posted at different times, but that isn't time compression is it?<HR></BLOCKQUOTE>
You said time compression was "that it is possible for two different objects to co-exist even if they were not made at eactly the same time." So actually
you said that time compression is the fact of existence of things out of different (i.e. posting) times at the same time. But I can see the thread and since it wasn't posted at "one time" it's compressed? Now you're talking $hit...
, but if you like to argue that way, I've won (since you gave me right, but I give you a chance to correct this though
NEXT:
<BLOCKQUOTE><font size="1" face="Tahoma, Arial, Helvetica">quote:</font><HR>Time is not actually slowed down when you use the slomo command, because UT is just a game, not a universe, and is therefore subject to the laws of this universe.<HR></BLOCKQUOTE>
But the time of the game is slowed down and since we're on a gaming forum (more exactly the UT forum) it does fit in the UT forum, right? For the universe stuff look up my post...
Loibisch
Do you mind me making that my sig?
"If anyone discovers what the On Topic thread is for, and why it is here, a moderator will instantly delete it and Loibisch will replace it with something even more stupid." -
Sam_The_Man
NOTE: Edited since the quote tag used waay too much horizontal space...
[This message has been edited by Loibisch (edited 05-23-2000).]