ODIE3's Ghost Dogs Server

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AhBeeDoi

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I am unable to receive downloads from the server so I have to find the various maps and other files elsewhere. There is a camo used on the server that is not part of the current GDMutiePack v.9. I was wondering where I could get a copy of it.
 

AhBeeDoi

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{GD}Odie3 said:
Which one (cammo) and I'll fix it?

What OS are using for UT/INF???? I hear that *some* people can not get R/D downloads from some reason.

I'm using Linux. That may be the reason for it but I don't have problems on downloads from SG''s TDM server. They may have a different method of sending files. Anyway, I prefer to download the files myself because it is usually a lot faster, especially for large maps and textures.

It was the WoodlandSpec camo that I don't have.
:cool:
 
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{GD}Odie3

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Okay, corrected the Pack. It is version 10 now. I forgot Woodland Spec. It is uploading now.

I use R/D download. Which means that the GD server redirects you to my http:// download site and the files are UT Compressed. Trust me, the down is freaking FAST.

As for Linux, I do believe there is an issue with it

Vist this site, UT451 might fix your problem....but be sure you back up your current install...
http://www.utpg.org/

Edit: If you do try out UT451, let me know in this thread if you can download from GD with that patch....

Edit Two:
I see this information:
2: If you have AllowDownloads=False then the pre-413 client will receive an error message "Server Refuses to Send File" and they will not be allowed to enter the server until they go find the missing files somewhere else and download and install them themselves. Clients with 413 or later will download from the redirected site.

Is your [Linux] UT Pre 413?

Edit Three:
Found Linux file IpDrv.so Here http://www.planetunreal.com/TheAdminPage/Files06.htm

I am attaching. Please Please tell me if this corrected you issue.
 

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AhBeeDoi

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{GD}Odie3 said:
Okay, corrected the Pack. It is version 10 now. I forgot Woodland Spec. It is uploading now.

I use R/D download. Which means that the GD server redirects you to my http:// download site and the files are UT Compressed. Trust me, the down is freaking FAST.

As for Linux, I do believe there is an issue with it

Vist this site, UT451 might fix your problem....but be sure you back up your current install...
http://www.utpg.org/

Edit: If you do try out UT451, let me know in this thread if you can download from GD with that patch....

Edit Two:
I see this information:
2: If you have AllowDownloads=False then the pre-413 client will receive an error message "Server Refuses to Send File" and they will not be allowed to enter the server until they go find the missing files somewhere else and download and install them themselves. Clients with 413 or later will download from the redirected site.

Is your [Linux] UT Pre 413?

As far as I know I have 451 updates and both my infiltration.ini and UnrealTournament.ini files have AllowDownloads=True. I've reloaded the 451 fixes just to make doubly sure. I'll find out PDQ if it make a difference. :cool:

Thanks for updating the GDMutiePack so quickly.
:lol:
 

AhBeeDoi

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Odie, the IpDrv.so is a dated driver and INF will not start with it, but thanks, anyway. I've put in the *.ini file changes to section [IpDrv.TcpNetDriver] but there was no change in the ability to redirect. The [IpDrv.HTTPDownload] section changes appears to be for a server. It seems that there is a specific port required for the redirect. I have a firewall that basically blocks all ports except for those I select. I'll try opening up 3128 to see if that helps.
 

{GD}Odie3

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Do me a favor, post your logging file where it tries to get a R/D file. I *might* be able to tell something (but most likey not).

Click THIS from your Linux system. If you can download that file then your firewall is okay. That is the extact same path and file that GD would send you.
 
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AhBeeDoi

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{GD}Odie3 said:
Do me a favor, post your logging file where it tries to get a R/D file. I *might* be able to tell something (but most likey not).

Click THIS from your Linux system. If you can download that file then your firewall is okay. That is the extact same path and file that GD would send you.

Here's a log from Friday night where the WoodlandSpec camo failed to download from your http server.

FWIW, here's my theory: The download of files is initiated by the http server. The packets to my Linux box run smack into my firewall, a fairly simple packetfiltering fw, which does not accept anything from the outside unless that specific port is open. If I know what specific port number will be used by the http server, I can open it up. I am also assuming that a redirect/download will be downloading a file into my cache directory rather than directly into the Infiltration Maps or Texture directory. Those directories do not allow the writing to them. :rolleyes:
 

{GD}Odie3

You Give Odie a Boner
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Well, you logging is showing that it is getting the correct download information from GD Server. The download is regular http download, where you able to get the file from the link I provided? If so I am thinking that there should not be a port issuse with your box (firewall). Then again I am not 100% sure about that....
 

AhBeeDoi

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I think you are right about the ports. My only guess could be the permissions on Maps and Textures folder if the redirect is attempting to download directly into those folders. :eek:
 

{GD}Odie3

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That should not be.
First, the files are cached into the root UT directory. Then they are uncompressed into the UT/Cache directory and givin a very large name and are then ID in the Cache.ini. So if there is an issue with permissions, it would be with the root UT directory.
 

AhBeeDoi

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Well, I that sounds right because that's how I normally get downloaded maps and textures. I'm really stumped on this one. Usually, it's the Windows related stuff that stumps me. :lol:
 

{GD}Odie3

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Okay updated the Map list (Two new Standard Maps, Change the rotation a little, added more colors to tell the difference between, Standard, Custom, and DesertStorm maps).

Also, removed the DS-Fix Map Pack from the Redirect Site. I suggest you get it (I am sure most have).
 
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geogob

Koohii o nomimasu ka?
About reactor 4/6 version 10000.3.14159265....

15 minutes is way too short. For any team doing a coordinated attack, advancing slowly and minimizing casualties, it's too short. 20 min would be ok... 25 even better.

We played 4 on 4 on it tonight, and both rounds where timouts, eventhough there was continuous action. It's a little sad IMO.