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No Editor For Bulletstorm

Discussion in 'News & Articles' started by Kantham, Feb 15, 2011.

  1. cosmix

    cosmix XoXo

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    Roboblitz have editor support and Monday Night Combat are planning to add editor support aswell.
     
  2. Kantham

    Kantham Fool.

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    It seems like Epic's guideline nowadays really is to merge modders in thier UDK. I'm with shoptroll on this one.

    I always thought the UDK was the best move they've done, but I never figured they would try and force people use their UDK rather than mod for their products. Which is really abysmal.

    Make something unreal contest? I'm still surprised that even existed.
    I've seen one level designer get hired after a level he made in Gears of War.
     
  3. Hideinlight

    Hideinlight Member

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    Monday Night Combat could have some modding potential.
     
  4. Sjosz

    Sjosz (╯°□°)╯︵ ┻━┻

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    It's too bad, really, I would've enjoyed making a little level of my own in Bulletstorm.
     
  5. Alhanalem

    Alhanalem Teammember on UT3JB Bangaa Bishop

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    Why can't Epic self-publish at this point? They sure seem big enough.
     
  6. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    They don't want to staff up marketing and sales people? Just guessing.
     
  7. Mozi

    Mozi Zer0 as a number

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    Oh well.
     
  8. Skold

    Skold Sexy!

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    Would it have had boobies?
     
  9. nawrot

    nawrot New Member

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    Marketing at its fullest. Flak is removing more negative (or whiny if you like) posts from that topic. Like Kantham's one and mine with citing him.
     
  10. q_mi_4_3

    q_mi_4_3 Target pratice for others....

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    Saw this one coming way back in the other thread, not surprised at all. I do think this is Epic's decision, not EA, either due to GfWL or wanting people to use UDK instead (so they can keep Bulletstorm's code a secret to sell DLC).
     
  11. q_mi_4_3

    q_mi_4_3 Target pratice for others....

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    Never post anything negative in the Epic official boards, they had always remove anti-Epic comments from all their boards.
     
  12. _Lynx

    _Lynx Strategic Military Services Staff Member

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    So far I think Editor would only suitable for producing maps for Anarchy mode, and , unless they have around 12-20 maps for that mode by default, the existing ones would get boring pretty soon.
     
  13. nELsOn

    nELsOn bSnakeCastShadow = True

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    Oh well... I was hoping for an editor since one of the MP modes sounded pretty much like a Survival/Horde mode and I like mapping for modes like that.
    Somehow I feel a little more like buying it for the 360 now :eek:
     
  14. Sjosz

    Sjosz (╯°□°)╯︵ ┻━┻

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    Obviously.
     
  15. matw

    matw New Member

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    Modding used to be a way to enrich a game and thereby draw new customers to your game in order to make money, for modders and gamers. Nowdays the financial models have changed and churning out consoles and selling them to everyone who has a TV is the desired way of the accountants. It costs money to support modding and this is the bottom line. The concept of modding for Epic now revolves around the UDK, which they have spent their money on - and it's a way to draw people to their engine, not one particular game. The engine is more important to Epic than the game. These are different times and it all centres on money.

    In the eyes of the men in suits, this is regarded as financially "growing up". It's about taking a small money making company and making it into a "man" - a financially obsessed money making machine where the profit margins designate the path. This is regarded as true corporate maturity.

    At the end of the day, you can't be bitter once you understand that just like every other company out there, it's all about profit. I don't agree but I understand.
     
  16. Phopojijo

    Phopojijo A Loose Screw

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    Lets take a step back here... Flak's post seemed quite legit. They didn't want to put the effort into the PC version specifically to give it an editor because they feel like those who would buy it based on having an editor would be too small relative to the loss in customers.

    That's fine, they're perfectly allowed to do that... provided they're smart enough to realize that the sudden drop in interest in Bulletstorm was a result of that.

    I probably won't put my money in it anymore because for a game that's as repetitive (by design, again that's okay) as Bulletstorm I wouldn't think it would justify at least full cost in a time where I have very limited time and money and a much larger list of games that interest me -- without the expectation of third party content preventing the game going stale.

    Very simple, very logical... we'll see what happens.
     
  17. Kantham

    Kantham Fool.

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    Post from Flak:
    Unless someone really made a mess in there, all I did was point out I wasn't letting the door hit my ass on my way out, I mentioned I was done with their forums after this massive disappointment, and that they've completely lost their roots.

    Was it a constructive negative? No. Was it insulting and/or flamy? No.

    Not that it really bothers me though, just wanted to get my point across.
     
    Last edited: Feb 16, 2011
  18. AWW SNACK

    AWW SNACK New Member

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    Uh, you realize that a good chunk of modding is based on things like making new maps, new weapons and custom gamemodes right? Big TCs like UT3 The Ball and UT2k4 Killing Floor aren't the majority of mods.
     
  19. hal

    hal Dictator Staff Member

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    Yes but you used a naughty word
     
  20. Kantham

    Kantham Fool.

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    Actually I've worded it "Might as well ban me from this forum". Like I said I just wanted to get my point across, this announcement was hard to take lightly after a lot of anticipation.

    The whole morale of this story is not to hold your breath on being able to make a map for an EG's game anymore.
    Well, so long, Epic Games.
     

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