1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Newest UnWheel 2 Vehicle

Discussion in 'Editing' started by stevenhorton, Feb 8, 2008.

  1. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    Hello Adam:) Good question:p I never got them to work with Maya PLE either; no matter how hard or soft I made the faces, they always imported soft, and still do with Blender. If you do find the answer, let me know too.
     
  2. death:)

    death:) New Member

    Joined:
    Apr 12, 2008
    Messages:
    1
    Likes Received:
    0
    3 things...:D

    1. Is this for UT3 or UT2004? ;)

    2. Where can i get UnWheel 2? :(

    3. When are the cars being relesed? :)
     
  3. Diego1203

    Diego1203 Member

    Joined:
    Jan 10, 2004
    Messages:
    168
    Likes Received:
    0
    The best I can come up with Steve is that you can make a hard edge between a group of soft faces and a group of solid faces, even though it won't look the way you want in blender, there will be a hard edge between the two groups after you import into the editor.
     
  4. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    Thanks Adam:)
    death:), we do not have a date for our first release of UnWheel 2 yet. The vehicles will not be released before the mod, and UnWheel 2 is for UT3. UnWheel for UT2004 is here; http://unwheel.beyondunreal.com/download.html
     
  5. dub

    dub

    Joined:
    Feb 12, 2002
    Messages:
    2,855
    Likes Received:
    0
    All looking very 'top of the line' as usual :):tup:
     
  6. .:CM'].[Diablo

    .:CM'].[Diablo New Member

    Joined:
    Apr 9, 2008
    Messages:
    10
    Likes Received:
    0
    Work in progress...

    2800poly

    [​IMG]
     
  7. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    This weeks last screenshot.
     

    Attached Files:

  8. Diego1203

    Diego1203 Member

    Joined:
    Jan 10, 2004
    Messages:
    168
    Likes Received:
    0
    Looks good Steve, I like how they all sort of look like they belong in the same game, maybe you'd be better off not using SuperMoto's vehicles.
     
  9. [VaLkyR]Anubis

    [VaLkyR]Anubis Foregone Destruction

    Joined:
    Jan 20, 2008
    Messages:
    1,489
    Likes Received:
    2
    @ steven and Diablo,awesome cars,I like them all.:)
     
  10. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    For those of you who may remember the Farsight, I was never really happy with the design, so I am redoing the model. As usual, it is modeled in Blender.
     

    Attached Files:

  11. jerdaygo

    jerdaygo How jerdaygo?

    Joined:
    Jan 10, 2004
    Messages:
    612
    Likes Received:
    0
    Nice revisions Steve, that to me looks to be one of your best yet :eek2::eek2::eek2::llama::eek2::eek2::eek2: Dont even ask about the llama because I dont know :)
     
  12. GG-Xtreme

    GG-Xtreme You are a pirate!

    Joined:
    Mar 12, 2008
    Messages:
    332
    Likes Received:
    0
    Does that car say 'Lexus' on the back? You should make it say 'Nexus'.
     
  13. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    I was done with vehicles, but had to add a Formula car to call it enough:p
     

    Attached Files:

  14. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

    Joined:
    Jan 9, 2004
    Messages:
    1,223
    Likes Received:
    0
    Very sleek, great work!
     
  15. N1ghtmare

    N1ghtmare Sweet Dreams

    Joined:
    Jul 17, 2005
    Messages:
    2,411
    Likes Received:
    12
    that design reminds me of speed racer. :)
     
  16. .:CM'].[Diablo

    .:CM'].[Diablo New Member

    Joined:
    Apr 9, 2008
    Messages:
    10
    Likes Received:
    0
    Some news about the Red Orchestra mod RACING...

    NEW CARS :
    =========

    Hot Rod Ford 32
    3600Poly
    [​IMG]

    ---

    NEW MOTORCYCLES :
    ================

    BMW R71
    2800Poly.
    [​IMG]

    ---

    Yamaha YZR 125cc
    3350Poly.
    [​IMG]

    ---

    Yamaha R1
    3500Poly.
    [​IMG]

    NEW BOATS :
    ==========

    Zodiac
    1150Poly.
    [​IMG]

    ---

    Yacht
    4000Poly.
    [​IMG]

    DIVERS VEHICULES :
    ===============

    Skate Board
    550Poly.
    [​IMG]

    ---------------------------------------------------------------

    Map in progress...
    [​IMG]
    [​IMG]
     
    Last edited: May 31, 2008
  17. stevenhorton

    stevenhorton Not of this World

    Joined:
    Jan 9, 2004
    Messages:
    688
    Likes Received:
    0
    W O W ! ! !
     
  18. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

    Joined:
    Jan 9, 2004
    Messages:
    1,223
    Likes Received:
    0
    Looks very nice, but could probably do with it's own thread on the forums, people might get confused and think these are for UnWheel 2.
     
  19. GG-Xtreme

    GG-Xtreme You are a pirate!

    Joined:
    Mar 12, 2008
    Messages:
    332
    Likes Received:
    0
    That hot rod is very nice :)
     
  20. .:CM'].[Diablo

    .:CM'].[Diablo New Member

    Joined:
    Apr 9, 2008
    Messages:
    10
    Likes Received:
    0
    All can be imported and exported directly...
    If you have what can interest me I can give you what I do

    The map come from Unwheel...
    Now it's :
    [​IMG]
    [​IMG]
     
    Last edited: Jun 7, 2008

Share This Page