new animal pawns for Unreal !?

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Gizzy

The Banhammer Cometh
May 30, 2009
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But that is the original import code UTPT creates, i always edit it a little because UTPT F*cks it up.

Correct, but it's not the code that breaks the mesh, it's UTPT itself. Take a look at my ported Boss mesh. Some of the animations are broken (Strafe and taunt).

You taught me to use UTPT and I used it for my first few mods, but now I use other methods of model exporting :p
 

Mental-HunteR

New Member
Dec 9, 2009
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The code does play a big roll tho, putting MLOD=0 in exec commands doesn fixes the glitches. But whatever, i only use UTPT if other methods don't work.
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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MH, can you update the mod for xtc? When he doesn't use S3TC on UT, the skins are messed up all tittufrutti effect, it is like if you import a bad picture. Saw it with other mod as well.

Lower their color to 256 correctly, on 8 BPP and import them again, it will work fine then.
 

Mental-HunteR

New Member
Dec 9, 2009
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Added Infected Pigeons, Elephants and a new MachineGun:

[screenshot]http://img191.imageshack.us/img191/9580/shot0095h.jpg[/screenshot]
[screenshot]http://img705.imageshack.us/img705/4767/shot0094.jpg[/screenshot]
[screenshot]http://img402.imageshack.us/img402/8973/shot0092.jpg[/screenshot]

To Leo: I think i alreaddy have that, but ill look again later to make it sure.
 
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Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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Well they are not according to UT, without S3TC on they make a wholesale tuttifrutti effect and if you click on them they indeed crash it with the error xtc described. Your textures might be 257 colors or something, or during some edit that happened. In Unreal it doesn't matter that much, unless you export them then the tutti frutti effect shows again, but better change the colors again and resave them.
 

Gizzy

The Banhammer Cometh
May 30, 2009
195
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United Kingdom
Same happened to me Leo when I ported a few UT2kx weapons.

Strange thing is, is that I made a gold skin for a different weapon pack, and it has 256 colours and imports perfectly :/
 

Exus Tecius

like diamonds in the sky
Sep 24, 2003
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ty leo for asking.yes MH i would owe you big one if you would do it.
i made a monsterhunt arena map with all kind of custom monsters from ut/unreal mods.i enjoy watching the monsters attacking bots.
i want animalplanet so bad.:)

also i would like to ask if there will be more animals ?
 
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Mental-HunteR

New Member
Dec 9, 2009
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yea there will be more, i got a snowman, squirrel and monkey in one of my unreal directory's. I havent ported those yet because or they miss sounds, or they're missing textures, but ill look for it later this week.
 

Mental-HunteR

New Member
Dec 9, 2009
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First Beta release:

http://mentalcoop.webs.com/p2pawns.zip

Summons:

Summon CowBoss.CowBoss
Summon MaDCow.MaDCow
Summon MaDCow.MCow
Summon MaDCow.GrinderCow
Summon MaDCow.MGCow
Summon MaDCow.ZombieCow
Summon MaDCow.ZombieCow2
Summon MaDCow.ZombieCow3
Summon MaDCow.ZombieCow4
Summon MaDCow.ZombieCow5
Summon MaDCow.ZombieCow6
Summon MaDCow.InfCow
Summon MaDCow.BInfCow
Summon Elephant.Elephant
Summon Elephant.babyphant
Summon Dog.Dog
Summon Dog.Dog0
Summon Dog.Dog1
Summon Dog.Dog2
Summon Dog.Dog3
Summon Dog.infDog
Summon Pigeon.Pigeon
Summon Pigeon.Pigeon2
Summon HellHound.HellHound
Summon HellHound.Dobermin
Summon HellHound.Dobermin2
Summon HellHound.Dobermin3
Summon HellHound.Wolf
Summon HellHound.infHellHound
Summon HellHound.infWolf
Summon HellHound.infDobermin
Summon HellHound.infDobermin2
Summon HellHound.infDobermin3
Summon Pigeon.infPigeon
Summon Pigeon.InfPigeon2
Summon Elephant.InfElephant
Summon Elephant.InfBabyphant

Havent worked on the ut99 texture compatibility but i promist someone i'd release a beta today. At the end of the week i'll release a new beta with the fixed ut99 texture support.
 
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Exus Tecius

like diamonds in the sky
Sep 24, 2003
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yea there will be more, i got a snowman, squirrel and monkey in one of my unreal directory's. I havent ported those yet because or they miss sounds, or they're missing textures, but ill look for it later this week.

:lol::D
haha.even a freakin monkey you say ? thats awsome.:D
 

Mental-HunteR

New Member
Dec 9, 2009
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Since the Weapons are not included in the beta, i ported 2 new weapons, a Drill and a M79.
The M79:
[screenshot]http://img208.imageshack.us/img208/2905/m79k.jpg[/screenshot]
The Drill:
[screenshot]http://img33.imageshack.us/img33/3964/drills.jpg[/screenshot]
 
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Mental-HunteR

New Member
Dec 9, 2009
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Chainsaw:

[screenshot]http://img198.imageshack.us/img198/9973/chainsaws.jpg[/screenshot]

Tomorrow more.
 
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NeoNite

Starsstream
Dec 10, 2000
20,275
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In a stream of stars
Could you please use screenshot tags? Thank you.

Instead of using
for your link use [screenshot ][/screenshot]. Reduces it to a more managable size 8)
 
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Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
There is not only image tag but a screenshot tag, which makes larger screenshots resize.
It is near the steam icon when you post it. Well they appear small and when yopu click on them they become big, but they don't fill up the whole page.
Clock on go advance when editing your posts and add them all in screenshot tags instead of img.

Here is example:
[SCREENSHOT]http://img198.imageshack.us/img198/9973/chainsaws.jpg[/SCREENSHOT]
 
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