My first model ( Xan clone...Again ?)

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UTGirl

Link(gun) Lady
Wow, the models and logos are great!

Maybe something like this would be nice

03joetflogosm.jpg
 

Maxx

Bite Me
Dec 19, 2003
2,939
0
0
Didn`t know that Transformers had such logos, reminds me of GI Joe

Great progress so far Mactom can`t wait to review that stuff :tup:
 

Random Elite

Put your feet up and frag.
Jul 9, 2005
1,029
0
0
Earth
She didn't mean have a carbon copy of it, and MacTom said he'd follow the spirit of the Deceptacon logo, as in replacing the central piece with the Xan or Warboss face, and changing little else, so the same would apply to this one.
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
Compiling the animations :D

So if it works fine.
I ll post pics in game.;)


And after I must assign the Warboss model's vertexs to the bones.
Then maybe...maybe I can send it tomorrow.
 

MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
LeGeNDaRy said:
I like the new sig Mactom.
Hehe thanx :)

Edit : :( And now an another prob...
In the menu, the model appear propely

At the beginning the movement works.

But when the character shoot, taunt or change his weapon, the legs don't
move anymore even if the character go on to move...:mad:


Here pics showing well the problem :



So please. That's the first time I make a model and especially new animations.
If anybody know where come from the problem...
 
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Hide

or Dr.Jekill
Apr 23, 2004
265
0
0
IZANAGI Co. Tokyo
Did you give your own name to the bones?

In order to blend the animations, you need to give the fixed name to the bones.

I'm looking forward to your creation. :)
 

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MacTom27

ME2 Lover
Nov 5, 2005
345
0
0
Milky way
Hide said:
Did you give your own name to the bones?

In order to blend the animations, you need to give the fixed name to the bones.

I'm looking forward to your creation. :)
Thanx Hide :)

So I must do this with 3dS Max...

EDIT : I have check the bones names in UED and MAx, everything looks ok.

Actually my problem is :

When one animation is used : Shoot, Jump, Moving foward
No problem
Two animations used : Shoot and Moving (for example)
ONly the upper body is moving.

So at the moment I am trying to solve the problem...

Re-Edit :zzz: : I have test my model with an another animation set...
The problem is still there.
So my PSK file is not good, and I must make it again...so maybe the prob is minor...

Edit, last time promise : Good new
I have test the new animations with a stock model...It works !!!!!!! :)

So I just have to reconfigure well the PSK file of my Xan clone.
There is a bad setting in 3ds MAx, I will try to find what's wrong...
 
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