Mutator: Inf Weapon Enhancement

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ant75

aaaaaaaaaaaaaaaaa
Jan 11, 2001
1,050
0
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Paris
Neabit said:
We also use IWE with DTAS and by us the doors/movers was reseted after the round.

Normaly it should very easy to bring IWE send mutate commands to mutores which load after IWE.

Do you use multimut as well ? Could you tell me the exact order in which your mutators are loaded so that i can do the same ?
 

Neabit

New Member
Oct 10, 2004
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Linux need no multimut :)
Code:
INF_Bonus.INF_Bonus,INF_MiniUziFix.INF_MiniUziFix,INF_PickupMenuFix.INF_BonusEquipmentMutFix,INFMOD_WeaponPack13.INFMOD_WeaponPack13,INF_BlackAKMSU.INF_BlackAKMSU,INFwm_C7.INFw_C7Mutator,CheckLoadout.CheckLoadoutMut,INF_AdminCom.AdminComMut,ReportDirection.RDMutator,InfilDTAS_1_61.DTAS,ssk.noutv,ssk.plog,ssk.im,UTCompass.UTCompassMut,BSG3.BSG3,ScoreFix.ScoreFixMut,INF_LoadLim.INF_LoadLim,DivInfo.DI_Mutator,UN_HandgunFix.UN_HandgunFix,UN_DecalStay.UN_DecalStay,SpeechPad_051.SpeechPad,antibv.nobv,QuickAdmin.QAMut,INF_G36D3DFix.INF_G36D3DFix,InfWeaponEnhancement.InfWeaponEnhancement
 

ant75

aaaaaaaaaaaaaaaaa
Jan 11, 2001
1,050
0
36
Paris
Problem solved. I think it was the conjunction of the original IWE bug + a gameswitcher bug. For anyone interested, it seems gameswitcher loads its mutators at the very end of the mutator list, no matter where it is placed in the list. The only thing to do apparently is to include infweaponenhancement in the gameswitcher ini mutator list, and NOT in the general list or in the multimut list. Hope that was clear.
I was thinking about pm'ing beppo about this but i don't think he gives a sh*t anymore.
 
Apr 21, 2003
2,274
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Europe
@Crowze:
So what's up with this?
Or is they a G36K fix allready? Search function didn't give me anything.

And can a fix (if will be done) include a single shot fireing rate increase? I mean it fires slower than the semi auto shotgun :(

I don't check this gun anyway, however a fix would be good.
 
Last edited:
Apr 21, 2003
2,274
2
38
Europe
What mutator is it? Because in the first post it says nothing about G36K. And Crowzes links do not work.

I think the sight should have slightly even more distance from the screen, still.
 

Neabit

New Member
Oct 10, 2004
158
0
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you are wrong nuke ;)
i copy past a mutatore from IWE and IBT code that change only the G36K position but it is not a really nice solution therefore i won't published it.
 
Apr 21, 2003
2,274
2
38
Europe
I like AimView too, only the zoom is a bit to much.

@Crowze:
That is an awesome idea, the adjustable position of weapons.

@geogob:
Attached file.
 

Attachments

  • IWE_G36D3DFix.rar
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