for me unreal tournament and unreal never felt complete without one-another, and as we all know, UT was to be an expansion pack. so when I ended up trying out the Oldskool Amp'd mod which combined them together, it was like bread and butter, the stew to go with it being all the single player and coop add-ons like Xidia, combining elements of both original games into an expansive universe. so if it were possible to do both, that would at least make me happy. and it's not like it's impossible, since modding communities are doing it non-profit. Epic has all the other unreal games to borrow content from, along with bullet storm and gears of war (leaving aside all the stupid ****ing trends and tasteless downgrading for average dumbed down halo and cod players)
but I do believe that an Unreal single player and coop campaign akin to the 1998 release should be observed. not much changing either, the original formula was flawless; immersive single player that you could play with a friend, excellent and atmospheric soundtrack to match the horror environment along with the beautiful yet depressive nature of being stranded alone on a deserted planet and exploring.
and along with that, throw in some classic UT style maps; deathmatch, ctf, domination, something akin to assault... but we don't need 40 maps (as was said before) Halo 2 didn't have 40 multiplayer maps out of the box, although the only part of the game worthwhile was the campaign... in fact if Halo 2 actually had a cooperative mode like Unreal, the xbox Doom 3 and other halo games it would have been much more enjoyable...
iconically, what I might have well just said is "if halo 2 was like unreal, it would have been enjoyable" so there's the formula for a best selling title! the cod and halo kind of 2 weapon, aim assisted, 0 learning curve, one directional combat is not. the only reason why halo 2 worked wasn't because it was a good game, not at all. the xbox doom 3 was better with 40% of it's content cut out, and yet everyone was playing halo 2. Unreal Championship 1 was better, without the patch, and people were still playing halo 2. UC2 was credited countless times as the best multiplayer game on xbox live!!! and alongside Rainbow Six 3, it was!!!!! BUT PEOPLE KEPT UGHGHH!@## the only reason why halo 2 worked was because everyone on xbox live at time could only talk to eachother in the halo 2 game lobbies, because every other chat feature was horrible. and what happened when they got bored? "hey wanna start a game?" and yet even today, countless games, even on the pc (DUKE*COUGH*TRIBESASCEND AND BULLETSTORM*COUGH*) try to emulate it, and are just falling flat!
/rant
but really, a good immmersive single player campaign with coop support and a handful of solid arena style maps, and most importantly user made custom content, and you will have yourself a best seller with a strong community backing it. really! I'd but 3! Serious Sam did it, and that was great as well, at least for the first game and expansion-sequely thing. speaking of serious sam, I'd also be happy if there was something like an "Unreal HD" done in UE3 with that glorious soundtrack redone with actual instruments. or maybe something similar to quake live, but I imagine the guys at epic wouldn't want to delve backwards into UE1...
would mike capps even consider reading this thread??? it would be really cool if he did and told us his.