MAX to Unreal Converter Ver1 RELEASED!!

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eon5

New Member
Oct 19, 2001
76
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0
Argentina
www.eternaut.com.ar
Tkx! :) last question, xsm

Originally posted by Spooge
So whatever textures you are using in MAX need to be converted to PCX or BMP and imported into unreal (and saved as a UTX file), then you can import the T3D into unreal.

So... if my MAX model use the textures a.bmp, b.bmp, c.bmp; i need to made an a.utx, b.utx and c.utx ?

O just one group with the 3 textures imported?
If yes: which name must have the utx file with the 3 texts imported inside?

tkxs in advance :D
 

Spooge

Digital Content Creator
Jul 9, 2000
933
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0
56
TN -USA
www.planetunreal.com
Re: Tkx! :) last question, xsm

Originally posted by eon5


So... if my MAX model use the textures a.bmp, b.bmp, c.bmp; i need to made an a.utx, b.utx and c.utx ?

O just one group with the 3 textures imported?
If yes: which name must have the utx file with the 3 texts imported inside?

tkxs in advance :D

Just one group with the 3 textures saved in it. The UTX file name is not important, you can name it whatever you like. Only the 3 textures you import and save have any real meaning.


hey PROMAGNUM, are you importing the T3D file as a level or as a brush? it only works as a brush (FYI) I wonder if that might be your problem.