The only two solutions that have any potential I see is online distributions (steam) and USB encrypted key fobs, neither solution is foolproof.
Here's the general idea behind cracking a CD key.os][ris;2125912 said:Or a solution off the top of my head however. Each official CD key, ones generated by Epic/Midway whomever, are kept on a central server. The CD key is then linked to an account (like steam) or perhaps your Gamespy account. The game then verifies that A. the cd key you are using is valid. Meaning that it wasn't created by some random generator. Then B. ensure it is used with the correct account, Gamespy or whomever.
Well, to be totally honest, seeing how Mark wasn't even quoted in the article and was not part of the accompanying interview, I hardly see how the thread should have been dubbed as it is. I find it odd that the author did not provide a quote from Mark, yet, he (the author) goes on to suggest that Epic was losing billions due to piracy, all without proof. Even more humorous is Mark claiming he never made the statement. I'll give Mark the benefit of the doubt. That said, where did the author get the information and why did he claim it came from Mark? Sorry, but this is bad journalism. I may not be an eloquent speaker or writer, but at least I would get my facts straight if posting such prose was my job (regardless of pay).
I'm not sure why you took my original comment to heart. I know you BU guys post these stories to get readership going. However, when I saw the thread title, my own heart sunk as I just knew I would end up reading a bunch of UT3/Epic bashing posts in the thread.
But that's not because Steam was hacked, it was because Portal is single player and people easily figured out how to remove Steam from the game, afaik.
I don't think Steam's "Valve Anti-cheat" has been cracked.
I know, but this is still, essentially, an "offline mode". You can't play on online servers by doing this. I guess part of the point is that the things that use online stuff need to be good enough and worth it enough that you won't want to keep using the pirated version. This can be done a number of ways, one is multiplayer achievements. Unlocks and stuff, too. CoD4 wouldn't be that great of a game pirated, because half of the fun in it is getting the achievements/unlocks in multiplayer. Maybe that's why it is one of the best selling PC games ever.It's called account sharing and offline mode. In fact, you can easily play any steam game (TF2, etc) on a LAN in offline mode. Logon to each machine, install the game, then disconnect that computer from the internet. Repeat for each machine. Launch steam, iwll go into offline mode. You can play any of the installed games on all of the computers. Have a ball.
Yes, I understand that. However...It's not unusual for someone to summarize an informal conversation in an article without quoting them. The speculation about losing billions is in the following paragraph and is clearly (at least in my mind) separated from what the author attributed to Mark Rein.
http://utforums.epicgames.com/showpost.php?p=25370107&postcount=4I was unaware that Mark disavowed those comments, can you point me in that direction and I'll take a look? Usually, if we doubt what is being attributed to an official source, we'll make that clear or we'll just ask. Mark is always really good about getting back with us to clarify.
I didn't indicate it was up to you guys to get you facts straight, per se, but the author of the original article should have gotten his facts in order before publishing the article.Where there are no reasons to doubt the source, it's not really up to us to 'get our facts right'. We didn't generate the content. We're reporting what they wrote about their conversations with a couple of industry guys.
Honestly, it was a half-heartered poke at you for fun, but with a bit of seriousness included. I didn't mean to ruffle your feathers. I'll refrain from such in the future.And no. We don't post stories with the sole intent of 'keeping readership going'. We post them because it is news and hopefully stuff that others who are interested in Unreal and the Unreal Engine will find valuable or entertaining.
There's nothing incendiary about the article itself; but you have to admit, the Epic haters will jump on anything that remotely gives them an opportunity to attack their target. Of course, I'm not blaming BU for this. It's just one of those things where you're damned it you do and damned if you don't. But, no, I am not advocating a news stoppage.Honestly, what is so incendiary about this story? Not really anything. Yeah, the guy writing the story clearly has some wonky mathematic and logic skills, but that's about it. I suppose we should just stop writing articles and news items about UT3 because we know people are going to bitch about them?
I believe that’s the core problem of PC Gaming, piracy, to the degree [that PC gamers who] pirate games inherently destroy the platform.
Sometimes it is needed, but there is no need for you to be rude about it. To recap for you, just in case you can't or won't read the entire thread, Mark already disavowed making the statement about the 40 million number. I have never seen or heard anything out of Epic stating that piracy has doomed PC gaming, nor have they made any such claims that piracy is the reason for low UT3 PC player counts or perceived low sales figures (as perceived by the community).Please don't anyone reply to this with every other line quoted![]()
Oh hell NO, Steam sucks beyond believe.. Steam is nothing but a big Spyware program, and personally I want to have a box and disc.. If games are becoming steam only then it's the end for legitimate games for me.. But then again, I'm already of dumping my PC for gaming anyway as I'm sick and tired of having to buy a new videocard anyway to play the newest games in the way it looks like in any image/trailer, even UT3 never looked anything remote to the trailers/images on my 7600GT..
Well, whatever.This topic and news post is just ridiculous.
Well, whatever.
I posted it simply to show that Mark (reportedly) said that there were 40 million attempts to access - not an unreasonable proclamation. I never said - or endorsed - any of that other stuff about them losing 40 million sales or 2 billion dollars. It simply looked like bad math and logic by the article author to me, and in no way diminished the part of the story that the news post highlighted.
Instead, we have a four page thread complaining about Epic, about those who are complaining, and now about us for posting the news. Awesome.![]()
Is very sad to now that nfo ma8, because every REAL FAN of UT xpend most of their cash by buying the game and also upgrading or buying a new gaming rig to play UT and other games on the PC, im not aproving to use the pirate way like an option for the masses , if u want to play and test the game before you buy it go and download first a demo , and if you dont have any money to buy a game, go and find a job! many of us that are serious gamers or even casual gamers we work very hard to get what we always want like everybody else around, and we are doing the right way right? ok? well trow the first rock if u dont do that! ( i know !!! everybody here also download many things from "rare sites" torrents, usenet and stuff like that but seriously !! if you really like a game go and buy it or get your download but in the legal way!!!!! )![]()
if u want to play and test the game before you buy it go and download first a demo , and if you dont have any money to buy a game, go and find a job!