I think we're arguing too much amongst ourselves here.
UT3 got rushed. It sucks. It's a pretty house on the insides, but the front door and entrances into the house are fugly, and in many cases don't function properly.
the boys at Epic think it's etter to produce for the consoles, let em do it. lol no use in any of us arguing over it or the reasons why. there's certainly no reason for us to argue the false facts / half truths that ppl like Mark Rein or any inter-news article writers put forth. They're spin doctors. Let em blow smoke up each other's asses for a while.
If you like UT3, play it online, learn the editor, tweak it until it works well enough for you to enjoy.
If not, like me, ignore it. Let it go on without you. Myself, I feel betrayed by a game company I trusted for years and let down big time. The more I read about Epic , Mark Rein, and Epic's plans for future games etc, the more I realize I won't be buying anything they make. I was never impressed by any of the Mortal Kombat games, and should have known better than to trust Midway as a publisher too.
I happen to love Steam too. It works great for me, and I've not had any problems with it, other than it seems to not like Xfire. I've yet to download a Valve game and be disappointed though. Technical issues and technical assumptions aside, I think the main point of Steam seems to show me that there is definitely something good to be said about developer-self publication!
Like someone reminded me earlier in this topic, indie companies pick up the slack in the PC gaming market. I'd bet most of the best, also self publish.
In short, I simply blame the publishers. They turn what should be an art form, into an advertising blitz of money-hungry hype machine of bullcrap and lapsed promises. It's when the developers start to believe their own hype machine and think it's ok to produce crap and call it gold, I turn my back on them too.
UT3 got rushed. It sucks. It's a pretty house on the insides, but the front door and entrances into the house are fugly, and in many cases don't function properly.
the boys at Epic think it's etter to produce for the consoles, let em do it. lol no use in any of us arguing over it or the reasons why. there's certainly no reason for us to argue the false facts / half truths that ppl like Mark Rein or any inter-news article writers put forth. They're spin doctors. Let em blow smoke up each other's asses for a while.
If you like UT3, play it online, learn the editor, tweak it until it works well enough for you to enjoy.
If not, like me, ignore it. Let it go on without you. Myself, I feel betrayed by a game company I trusted for years and let down big time. The more I read about Epic , Mark Rein, and Epic's plans for future games etc, the more I realize I won't be buying anything they make. I was never impressed by any of the Mortal Kombat games, and should have known better than to trust Midway as a publisher too.
I happen to love Steam too. It works great for me, and I've not had any problems with it, other than it seems to not like Xfire. I've yet to download a Valve game and be disappointed though. Technical issues and technical assumptions aside, I think the main point of Steam seems to show me that there is definitely something good to be said about developer-self publication!
Like someone reminded me earlier in this topic, indie companies pick up the slack in the PC gaming market. I'd bet most of the best, also self publish.
In short, I simply blame the publishers. They turn what should be an art form, into an advertising blitz of money-hungry hype machine of bullcrap and lapsed promises. It's when the developers start to believe their own hype machine and think it's ok to produce crap and call it gold, I turn my back on them too.