Make People Like UT3

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Vaskadar

It's time I look back from outer space
Feb 12, 2008
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Fort Lauderdale, FL
console command: addbots x
console command: killbots

Those two make in-editor testing a lot easier.

I fail to understand why people love to post hatred. UT2k3's stock maps were garbage, and you guys spread the love for 2k4. Don't get me wrong, 2k4 was awesome, it's just hard to go back to Goldeneye 64 and see it in all it's glory for what it was.

Things people should be doing: trying to push the game to limitless glory

Things people in this forum are doing right now: bitching about a recreational activity and exaggerating it to a lifestyle of bitching.

If you hated unreal so much, you wouldn't post here for constant hate-mail.

Elitism? Pfeh. It's like boasting about how far you can piss off the side of the boat. Pathetic.
 
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BooGiTyBoY

The ImPaCt-DaMpeNeD BooGeRaToR
Things people in this forum are doing right now: bitching about a recreational activity and exaggerating it to a lifestyle of bitching.
If you hated unreal so much, you wouldn't post here for constant hate-mail.

Welcome to the last 5 or so years of this forum pretty much. Where have you been? lol
Why do you think half the "good" people in this community left ages ago.
 

brdempsey69

Original UT Owns !!
Jun 19, 2003
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I actually like UT3 now after owning it since its release for one reason and one reason only.

Mapmixer and it's ability to scale the number of bots to the map in an offline game.
If it weren't for this simple thing I wouldnt even have the game installed anymore.

You are not alone. Those are my sentiments exactly.
 

Grobut

Комиссар Гробут
Oct 27, 2004
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Things people should be doing: trying to push the game to limitless glory.

Tell that to Epic, they are the ones with access to the engine, and all the game's other integrated parts and drivers, and it's mod support, they are the ones who could actually fix the game, modders don't have that kind of access.

Why do you think we've been putting preasure on Epic all this time? well let me tell you, it's not because we just enjoy complaining, it's because we know this game wont go anywhere without Epic's involvement, we know modders can't fix half the things that are broken, they just don't have access, Epic are the only ones who do.

Sadly, they also seem to treat UT3 as if it had leprosy, the game needed help badly from the very start (and could potentially have gone somewhere if it had gotten that help), but instead, they have cast it aside and have only given it a few token bandaids every now and again.


If you want to yell at someone, go yell at the right people, the people who are actually in a position to affect change if they just cared to do so..
 

Vaskadar

It's time I look back from outer space
Feb 12, 2008
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Know what you're saying before you post.

Tell that to Epic, they are the ones with access to the engine, and all the game's other integrated parts and drivers, and it's mod support, they are the ones who could actually fix the game, modders don't have that kind of access.

Mod Support: What do you think UT3 is?
Parts and drivers: Content owned by epic, not the public

Modders don't have access: Actually, we have been given more accessibility, and ease of use. Don't be such a dimwit. Look at other examples before trying to prove someone's correct when they're not. You got this idea that's filled your head with some kind of poisonous resent towards epic for providing something that THEY DON'T HAVE TO.

www.moddb.com, Grobut. Look at the mods that they have out for UT3.

Referencing above post: Ubisoft gave extremely limited access to Far Cry 2's so-called Dunia Engine, which they advertised it as being something it wasn't. The tools that the developers used AREN'T THERE.

Crytek did a better job of providing direct access to their stuff. Mods are being made as we speak.

Pushing to limitless glory: defined by the people who design levels, modify, and create content. You sir, are a doubter of people's capability to make something amazing with the tools that they have. You sir, are limited by your pessimism and attitude.

By limitless glory I mean that the software that we are given has so much potential that it cannot be defined by the game itself.

And no duh about access. They're the creators. We're not licensees, we don't have 250K USD to acquire a license, and secondly: when in history has anyone stated that they would give full access to everything that they use? (valve aside)

The unreal editor is intuitive, far more than most other editors. It's easy to use and unleash your imaginative potential, so sit down, shut up, and stop complaining about something you have really no idea of what to expect.

@boogityboy

Referencing older quote "from the studio that brought you gears of war" this was a marketing idea to draw potential CONSOLE (360) users into playing the game.

Tech Demo? May I point a reference to which you so easily forget?

E3 2005: Big talk of the unreal engine 3, the meatcube, Gears of War, and don't forget, UT3. Old videos from that Electronic Entertainment Expo show what I believe to be *Gasp* unreal tournament 2007. Or so they called it. It was released in '07, IIRC, and don't **** up your damn history son.

UE3 was NOT sold by UT3 and GoW. You guys just have way too high expectations for something that you can't really improve too much upon. Everything that was shown at that E3, aside from the level with all those Neon lights pretty much made it into UT3.

Another thing: Epic only JUST released the info at E3 about Lightmass publicly. It took 2 years before we could get our hands on anything related to UE3. Bug-fixing, accessibility, and ease of use were all taken into account for those 2 long years. You have no idea, do you?

You're just trying too hard to point out something that really isn't there.

Fester in your own little worlds of confusion and misguidance.

Unreal Forever.
 

Northrawn

New Member
Feb 21, 2009
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And how will push all that UT3 into limitless glory. There are good maps and mods out there already. Maybe it is just me... ...but the glory of overall UT3 is still missing.

And about the creators:
Even Angel Mapper said for Prometheus: "Hard to find animators for a game too few are interested in" (Not a direct quote, but the meaning is right).

You want a game with limitelss glory? The comapny has to bring it out in the right form first. A form that amazes numerous players and modders. Then on that base the community can improve the game even further upon.
 
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Kantham

Fool.
Sep 17, 2004
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@ everyone

carebear.jpg
 
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Grobut

Комиссар Гробут
Oct 27, 2004
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No xViperAKx, you are not getting it, modders can make content, obviously, but they cannot fix the game, modders can't fix the memory crash that's making the game unplayable on my system, they can't fix the EAX crash bug with X-FI cards, they cannot make the game run more stable, they can't do anything about the sourcecode that is incased in C++, or change the fact that it was designed around outdated drivers from 2006 so you have to hold off updating your own drivers or it may break the game (and then you probably can't play newer games with good frames), they just can't fix the components and hardware support that is broken, even all the smaller gameplay bugs can barely be fixed, because players don't want to use community-made unofficial patches, they can only build new content (all of which is useless to me and many others because the game crashes, so we'll never even get to see it).

Epic needs to fix thease things, only they can, and don't expect UT3 to become any more played than it is right now unless they do, thriving communities, and especially healthy mod communities, do not spring up around badly broken games that has allmost no players (and i don't care if you agree weather or not UT3 is broken, the majority has allready spoken, and voted with their feet!), it just doesen't work that way, they spring up around good solid games, that's why there's so many HL2 mods, it's certainly not because the Source engine is the greatest thing ever (it certainly isen't, and it's fairly limited in what it does well), it's because the game is good, it's where the players are, and it's a solid foundation to build from.


UT3 could become a really good game, and a solid mod platform, but for that to happen Epic absolutely needs to step up, and get the game fixed, or nothing substantial will ever happen for this game, people wont even look at thease new mods because they are on UT3, thats how bad the game's reputation is outside of this tiny little community that actually plays it, people take one look at it, say "pfft, it's for UT3, nobody will play it", and they are right, name just one UT3 mod that's pulling in any respectable amount of players (you know, more than a few hundred worldwide, enough that servers can actually thrive), you can't, because the vanilla game itself isen't even pulling enough players, let alone it's mods.

UT3 had alot of potential, it had an awfull start on life beeing kicked out the door way too early, but it could have grown into something good if Epic had just wanted to make the effort with a solid post-release patching blitz, but they didn't, they have long since decided that the game is not worth the effort, that it is not cost effective, and would much rather spend their time developing new Console titles that will turn a buck, and here we are then..


And Kantham, what the hell!? how am i supposed to eat that? it's still alive for gods sake, cook plz!
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
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Honestly, it doesn't matter what Epic does. They could turn UT3 into polished gold and people wouldn't play it at this point. The reasons for this are multitudinous including the fact that people won't be happy no matter what you give them.
 

Dogger

New Member
Oct 4, 2004
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Another thing: Epic only JUST released the info at E3 about Lightmass publicly. It took 2 years before we could get our hands on anything related to UE3. Bug-fixing, accessibility, and ease of use were all taken into account for those 2 long years. You have no idea, do you?.

And you won't be seeing any of that new tech to play with for another 2 years mate.

The whole public announcement for that tech wasn't for us, it was for the cash cows. You might be swept off your feet by epic bangin' on about whats new in their engine, but it will be along time before anyone of us gets to use it, so whats the point.
 

BlackCheetah

New Member
Jan 22, 2008
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What Unreal needs is a restart, restart the whole dang thing, change the story, EVERYTHING LET US LIVE THE DAYS AGAIN FROM BEGINNING TO END LET IT START IN A NEW DIMENSION. CHANGE IT TO NONREAL WORLD!
 

Vaskadar

It's time I look back from outer space
Feb 12, 2008
2,689
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Fort Lauderdale, FL
And you won't be seeing any of that new tech to play with for another 2 years mate.

The whole public announcement for that tech wasn't for us, it was for the cash cows. You might be swept off your feet by epic bangin' on about whats new in their engine, but it will be along time before anyone of us gets to use it, so whats the point.

Well, yeah, E3 is a place for companies to hawk their wares. Software or Hardware. The point is to just so-called "keep up" with their tech.

The point in my post was to prove that UT3 isn't trash, just the forum communities. I doubt that Grobut has anything good to say about UT3 because he can't play it, firstly, and secondly, he can't see anything that the mapping/modding community has created first-hand. It's a real shame, to be honest, because there's some really good stuff that people have made.

Imaginative usage of the stuff they handed to us trumps the stuff that comes with the game.
 

Grobut

Комиссар Гробут
Oct 27, 2004
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The point in my post was to prove that UT3 isn't trash,

Well no, your argument seems to be "..but we can change it so it becomes good!", does that not imply the vanilla game is not good enough? it woulden't need changing if there was nothing wrong, now would it?

When you say things like "Things people should be doing: trying to push the game to limitless glory", you are also admitting the game isen't there yet in the same breath, it's a double edged sword.

I doubt that Grobut has anything good to say about UT3 because he can't play it, firstly, and secondly, he can't see anything that the mapping/modding community has created first-hand. It's a real shame, to be honest, because there's some really good stuff that people have made.

Imaginative usage of the stuff they handed to us trumps the stuff that comes with the game.

First of all, i have good things to say about UT3, and i have been saying them all along, there are things i definately like about the game, that's why i say things like "It had so much potential", it's just that there is sadly also way too many bad things to say, and people only focus on the negative things i say, so they can brand me a "hater" and try to dismiss my arguments that way :rolleyes:

Secondly, i can play UT3, like i said, what i have is some strange memory crash, if i remove 2 sticks of RAM from my system it will actually run, and i have played it, and quite a few maps and mods, but, having to perform "hardware surgery" every time i want to launch a game is not enjoyable (more so because i also have to remove my vid-card and a fan just to get to the RAM), and i don't find the game good enough to warrent that kind of hassle just to launch the bloody thing, and all my other games run better when i have all my RAM installed, so im not willing to permanently remove them either. And honestly, such a problem should not even exist allmost two years after the release of an "AAA" PC title, it's just sad..

Thirdly, like i said, healthy mod communities do not grow around unpopular games, it just doesen't work that way, not even if they have a full SDK for them, i can't think of a single such incident occuring.
If i went and made a great mod, but made it for "Daikatana", would you really be supriced if allmost nobody cared to play it? i woulden't..

UT3 mods may be enjoyed by the tiny community it has, but don't expect them to reboot the game/community, it's not going to happen, and it has not happened.