M16A4 release 04.05.23 6:40 PM
Download INFM16A4 04.05.23 6:40 PM
Extra required file: new40mm.u (can be found under General discussion, Beppo's sticky thread of mutators, camos, speechpacks...)
//======================================
// M16A4 Weapon Mutator 04.05.23 6:40 PM
// =====================================
// Model construction by Dr.J
// Skinned by Kowalski
// Animated, scripted and updated by Duke
// Sound updates by Crowze
Installation:
Extract files to your UnrealTournament\System folder (including new40mm).
Files:
INFM16A4.u - The mutator
INFM16A4.int - Mutator description "INF - M16A4 Weapon"
INFM16A4.ini - Set bYurchNades=True for yurch-compatible new40mm mutator
- Set bReplaceIncendiary=True to replace incendiary with standard HE round (overrides bRemoveIncendiary)
- Set bRemoveIncendiary=True to remove incendiary ammo from loadout
Note:
You MUST have new40mm.u in your system folder. If bYurchNades=True then
the 40mm grenades will inherit the properties of yurch's 40mm grenade.
The 40mm types available are:
- M406 Standard HE
- M680 Smoke
- D1-SD HE Incendiary (Duke
You CANNOT use yurch's additional types:
* M433 HEDP
* M397 Popup
* M576 Buckshot
Loadout:
- M16A4 (Colt Rifle)
- M203 Grenade Launcher Attachment
- Laser Aim Module Attachment (cannot be mounted with M203)
- Suppressor Attachment
- Ladder Sight Attachment (M203)
- STANAG Magazine (5.56x46mm NATO) { compatible with M16A2 STANAG or FAMAS mags }
- 40mm WS Grenade (M680)
- 40mm HE Incendiary Grenade (D1-SD)
- 40mm HE Grenade (M406)
Danger:
Do not fire the 40mm AA high-explosive with tracer-D1-SD directly at person(s).
Serious injury or death may result. Should the victim suffer from contact by
resultant flames, he/she has 3 options:
1) Prone AND Move (without stopping) for about three seconds to put out flames,
2) Jump into a pool of liquid to stifle the fire,
3) Die.
Warning - burning victim becomes hazardous to other person(s).
M203 Ladder Sights:
To switch between given ranges, activate M203 and press the SwitchWeaponMode key in
AimMode. The ranges are similar to the HK69. With yurch nades, the sights are zeroed
for 100, 200, 300, and 400 metres.
SwitchWeaponMode with M203 hipped switches between grenade types.
Server Info:
ServerPackages=INFM16A4
!dukeADDHUD no longer needed!
Download INFM16A4 04.05.23 6:40 PM
Extra required file: new40mm.u (can be found under General discussion, Beppo's sticky thread of mutators, camos, speechpacks...)
//======================================
// M16A4 Weapon Mutator 04.05.23 6:40 PM
// =====================================
// Model construction by Dr.J
// Skinned by Kowalski
// Animated, scripted and updated by Duke
// Sound updates by Crowze
Installation:
Extract files to your UnrealTournament\System folder (including new40mm).
Files:
INFM16A4.u - The mutator
INFM16A4.int - Mutator description "INF - M16A4 Weapon"
INFM16A4.ini - Set bYurchNades=True for yurch-compatible new40mm mutator
- Set bReplaceIncendiary=True to replace incendiary with standard HE round (overrides bRemoveIncendiary)
- Set bRemoveIncendiary=True to remove incendiary ammo from loadout
Note:
You MUST have new40mm.u in your system folder. If bYurchNades=True then
the 40mm grenades will inherit the properties of yurch's 40mm grenade.
The 40mm types available are:
- M406 Standard HE
- M680 Smoke
- D1-SD HE Incendiary (Duke
You CANNOT use yurch's additional types:
* M433 HEDP
* M397 Popup
* M576 Buckshot
Loadout:
- M16A4 (Colt Rifle)
- M203 Grenade Launcher Attachment
- Laser Aim Module Attachment (cannot be mounted with M203)
- Suppressor Attachment
- Ladder Sight Attachment (M203)
- STANAG Magazine (5.56x46mm NATO) { compatible with M16A2 STANAG or FAMAS mags }
- 40mm WS Grenade (M680)
- 40mm HE Incendiary Grenade (D1-SD)
- 40mm HE Grenade (M406)
Danger:
Do not fire the 40mm AA high-explosive with tracer-D1-SD directly at person(s).
Serious injury or death may result. Should the victim suffer from contact by
resultant flames, he/she has 3 options:
1) Prone AND Move (without stopping) for about three seconds to put out flames,
2) Jump into a pool of liquid to stifle the fire,
3) Die.
Warning - burning victim becomes hazardous to other person(s).
M203 Ladder Sights:
To switch between given ranges, activate M203 and press the SwitchWeaponMode key in
AimMode. The ranges are similar to the HK69. With yurch nades, the sights are zeroed
for 100, 200, 300, and 400 metres.
SwitchWeaponMode with M203 hipped switches between grenade types.
Server Info:
ServerPackages=INFM16A4
!dukeADDHUD no longer needed!
Attachments
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