Lockup on execution sequence in JB-Arlon

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ZedMaestro

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May 18, 2003
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Another thought... maybe it's to do with which player races end up being executed...

The "human-like" races all burn to a skeleton, but robots dont have a skeleton, so maybe it breaks when JBExecutionnBurning tries to skeletalise robots?

This thread was almost idle for a year :)
 
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_Lynx

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Dec 5, 2003
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I had some render related crashes on certain maps when I used the alien bots (Gen Mo'Kai). Removing alien bots (using BotMixer) fixed the thing. I don't remember the crashes but it was something related to emitters - blood emitters in my case. Most often crashes were happening on CTF-EternalCaves, both Classic and 2k4. It was nearly 100% crash if I had this map played against Gen Mo'Kai team.