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Lockup on execution sequence in JB-Arlon

Discussion in 'Jailbreak Support' started by haarg, Oct 2, 2004.

  1. ZedMaestro

    ZedMaestro Useless

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    Another thought... maybe it's to do with which player races end up being executed...

    The "human-like" races all burn to a skeleton, but robots dont have a skeleton, so maybe it breaks when JBExecutionnBurning tries to skeletalise robots?

    This thread was almost idle for a year :)
     
    Last edited: May 20, 2006
  2. Wormbo

    Wormbo Administrator Staff Member

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    I'd blame it on the xEmitters. Or maybe it crashes when it doesn't find the specified bones to attach the effects to.
     
  3. _Lynx

    _Lynx Strategic Military Services Staff Member

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    I had some render related crashes on certain maps when I used the alien bots (Gen Mo'Kai). Removing alien bots (using BotMixer) fixed the thing. I don't remember the crashes but it was something related to emitters - blood emitters in my case. Most often crashes were happening on CTF-EternalCaves, both Classic and 2k4. It was nearly 100% crash if I had this map played against Gen Mo'Kai team.
     
  4. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    Anyone up for a Gen Mo'Kai vs Gen Mo'Kai on Arlon next lockdown? :)

    btw, _Lynx, was this only in online matches?
     
  5. _Lynx

    _Lynx Strategic Military Services Staff Member

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    offline too.
     

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