Is there a mod in need of a mapper?

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SwampF0x

New Member
Aug 4, 2005
61
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like i said, that is like a Beta2 out of 12, i only released that to my buddys from the game, so there is some problems
with the layout, lighting *which i do have some problems with*, and the sizes, now the reason why i had to use 2 instead of 12, is because my UT2004\FragOps\Maps folder got really messed up somehow, and i got this from my buddy, and thank you for the sugestions.
*EDIT*Made this in Photo shop messing around
planet3copy7zf.jpg
 
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]F|T[Corvus

Deus Ex Machina
Aug 15, 2005
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Germany
www.nemesis-mod.cjb.net
Well, on this pic you simply cutted, and copy-pasted some trancelike textures. It doesn't look bad, but for my taste it's some kind of wierd. The planets are to heavy colored while the space is to empty. And, even a gas-giant is illimuminated by the sun, so one side is bright, the other one is dark. The planets just glow in the space, like they were suns of thier own. The nebular clusters in the back look nice, what resource did you use for this pic?
 

supermonkey

New Member
Oct 17, 2004
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www.geocities.com
Hey, I'm the leader of Quarantine, a ut2004 horror mod. We can use you as a texture artist if you want but we got the mapping under control it seems right now. You can check out our new website, that has yet to be updated here >> www.quarantine.moddb.com
Basically it just has some info on the mod, and we just started the visual work right now, such as weapons and maps, so more screenshots will come later. Here is an axe though...
picture19zt9cm.png
 

SwampF0x

New Member
Aug 4, 2005
61
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Ok, here is something i put together. I took the axe that you showed above, and thats the only premade image on here. Sorry for such a late post, i have been really sick, and will try and get on Yahoo as soon as i can.
quar2th.jpg

cour20be.jpg
 

SwampF0x

New Member
Aug 4, 2005
61
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Made this map as my first map, then edited to what you see here.
1st pic, and 3rd pic are above, but the 2nd one is the bottom floor under the computer room. *rattles brain*
trcss1.jpg

trc3.jpg

trc2.jpg
 

SwampF0x

New Member
Aug 4, 2005
61
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0
Thank you. the layout, and Static Meshes are from the original, but the textures, and lighting, are from the re-make. I'm having trouble getting it from an Frag.Ops map to a UT2004 Map (Same engine of course, FO is UT Mod. Its giving me an error about a player spawn that dont even exist, but i think its in the script of the map :\ ) but it wouldnt be very playable for UT but it would give you the basic'ness of the map. When i get it done, i will post and if you want it give me a PM or hit me up on XFire-swampf0x, AIM-MapStah05, or Yahoo-MapStah05, or just PM, or post i dont care which.
 

Klasnic_E

Inevitable
Oct 13, 2005
200
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Hello, , UTMP is in need of mappers, skinners, modelers, texture artists and coders at any skill, it can be from beginner, intermediate or proffessional, UTMP just wants to develop a mappack with models skins and possibly weapons and mutators in it and have fun while doing it, you will come here as a noob, work hard, then become a proffessional as you leave, or come as a proffessional and leave as a Master,the main goal of utmp is so you can learn how to map, skin, model code etc.. and be part of a community as you do it, please join up and showoff you skills:

http://www.setbb.com/phpbb/index.php?mforum=utmp

remember, that utmp will accept any skill, you are welcome to the utmp

A friend of mine asked me to post this on here cause he is in need of skinners and modelers, i'd encoureage people to join... but its your choice, we really need more members.
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SwampF0x

New Member
Aug 4, 2005
61
0
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Ok, this here is a quick little indoor egyptian map i made. This is the first UT2004 Map (Note that the other maps i've made are for Frag.Ops a Ut2004 Mod, and the layouts of the maps are alot different). So the layout, weapons, armor, and all that good stuff is a little sketchy. And these shots were taking with "ghost" mode on.
Shot00117.jpg

Shot00118.jpg

Shot00119.jpg

Shot00121.jpg

Shot00120.jpg