GameSpy Datacenter Move - Wednesday, August 25, 2010 22:00 PDT

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Flak

I am Gamer, hear me Pwn. RAWR
May 26, 2004
806
0
0
Reminder to server admins: restart your servers!
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
26,020
84
48
Thanks to that poopy Gamespy integration, they can at least tell how many people actually play UT3 right now.

If I had to guess it's still in the 300-500 range on average.
 

ambershee

Nimbusfish Rawks
Apr 18, 2006
4,519
7
38
37
Nomad
sheelabs.gamemod.net
I think it's probably towards the higher end of that. There's often at least one full Warfare server and one quite active VCTF server within low ping distance of myself, as well as numerous other half-populated servers. If anything, there's around 100 players or so within ~150ms of myself :p
 

Zombie{DZ}

Living Dead
Jan 27, 2004
25
0
0
Clients to Unreal 1 and other early UE1 games still cannot connect to master.gamespy.com / master0.gamespy.com on port 28900 at this time. No one can download a list of game servers. Did GameSpy forget about the old protocol service for those games?


-Zombie
 

Hyper

Hyper.nl Unreal Services
Nov 21, 2003
206
1
18
Planet Earth
www.hypercoop.tk
Clients to Unreal 1 and other early UE1 games still cannot connect to master.gamespy.com / master0.gamespy.com on port 28900 at this time. No one can download a list of game servers. Did GameSpy forget about the old protocol service for those games?


-Zombie

Yes, Since the gamespy data center move there are many users who experience problems querying the Gamespy master servers. This happens in multiple games, mostly older games.

In my case, I cannot get any results in the Unreal 1 in-game server browser, nor Gamespy lite for Unreal, not in Gamespy 3D.

Unreal 1 uses master server:

master0.gamespy.com and
master.gamespy.com

It does not help to restart my computer, the problem remains. Please fix!
Thanks in advance!
 
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