FluXs Thoughts - 4th Nov 2004

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FluXs

old skool
Feb 12, 2002
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q_mi_4_3 said:
Why did you guys make stuff you can't use in the game engine? Are they incomplete or something?

The intro movie was really nice.

They work but have a few animations missing which when making cut scences with them the engine wants such as Idle guns, weapon change etc. (those are all in 3rd person may i add, we already got 1st person animations for idle etc)
 

FluXs

old skool
Feb 12, 2002
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]-UnderTOW-[ said:
Out of curiosity fluxs, have you had a play with the Source SDK Hammer?

Is it out? I thought you could only get it with HL2. ive only ordered HL2, not C$ as i hate it :p

I get Halo2 2morrow for my new xbox, so i can start to get some base/layout ideas when i play it... Btw as i got the crystal xbox im gonna mod it with a blue light underneath, so it has a slight blue glow from under the box. looks neat when u just leave it under the box, so now im gonna mod it and put it inside, gonna run it from the HDD power supply as its a light kit for a pc
 
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Jul 26, 2003
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The Source SDK is available to anyone who's steam account recognises that you own HL2. In other words, if you have bought HL2 through steam you can use the Source SDK. When HL2 is released retail and you activate it through steam (which you HAVE to do), you'll be able to use it too. However at that time, the HL2 SDK should be out.
 

Dest

DA Team
Oct 6, 2004
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bikini bottom tbh!
]-UnderTOW-[ said:
The Source SDK is available to anyone who's steam account recognises that you own HL2. In other words, if you have bought HL2 through steam you can use the Source SDK. When HL2 is released retail and you activate it through steam (which you HAVE to do), you'll be able to use it too. However at that time, the HL2 SDK should be out.

Whats the problem?

I have a Steam Hax! :lol:
 
Jul 26, 2003
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Source's modelling side is still better than UT2004's though :T
Wonder if someone could code in a 9 point look system into UT2004. That would be nice
 
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FluXs

old skool
Feb 12, 2002
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o_O

No one came to fix the net last week, so he MUST be comming sometime this week. I checked my box outside the house and it seems fine, so it might be the main junction at the top of the road.

Just as well as i got two sets of coursework in this week and next, But hopefully I should be back on soon sometime this week.

Also in related news i found out that blueyonder are upgrading all there services again for free. So my 750k now becomes 1mb \o/ and the top connection, 3mb now becomes 4mb.

woot woot


Oh and also started optimising the map. I get steady FPS, and have started removing stuff, or trimming the bunker to remove unseen parts.

I have a feeling someone in the community will MOD the intro map into a real map :)

Oh and I also updated the splash screen with the new logo, so i will try and get that to uni sometime.

Also, a bug which is still there, When playing a game, and then quiting back to the menu, i get a blank screen on the menu, no map, but the menu works fine. I think the map needs to be reloaded again so maybe someone can add that to the code.
 
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