From the posts of many forumers here, it seems the current 2.9 loadout system is "imperfect". Some about too much freedom of choice in weapon selection, some about a 99 40mm loadout, etc.
While I strongly believe in freedom of choice, and that the bulk system is prefect to limit that "freedom" realistically, every player should be able to equip any weapon to their liking. A team shouldn't be limited to only one type of weapon per team. And then some complain about having too much firepower..
So I propose an idea that is more realistic and improves gameplay on top of the bulk system limitation -- equipment compartments (pouches, dropdowns, etc.). Right now, "bulk" is more like "weight". Realistically speaking, how can anyone carry 99 40mms in terms of "where to put it"?? The backpack isn't accessible at all in a firefight.. Why not create compartments for small items, i.e. magazines, grenades, 40mms, etc. as in RL? And any soldier would have normally enough space for, say, 10 compartments, disregarding what you want to fill them with. You cannot pickup anymore unless you have an empty compartment (discarded depleted mag, used frag, etc.).
While I'm at it, every soldier should also have one holster, so should be able to equip only one sidearm. And as for primary weapons, I suppose two should be the max.. one on back, and one in front.
This system should work hand-in-hand with the bulk system.
While I strongly believe in freedom of choice, and that the bulk system is prefect to limit that "freedom" realistically, every player should be able to equip any weapon to their liking. A team shouldn't be limited to only one type of weapon per team. And then some complain about having too much firepower..
So I propose an idea that is more realistic and improves gameplay on top of the bulk system limitation -- equipment compartments (pouches, dropdowns, etc.). Right now, "bulk" is more like "weight". Realistically speaking, how can anyone carry 99 40mms in terms of "where to put it"?? The backpack isn't accessible at all in a firefight.. Why not create compartments for small items, i.e. magazines, grenades, 40mms, etc. as in RL? And any soldier would have normally enough space for, say, 10 compartments, disregarding what you want to fill them with. You cannot pickup anymore unless you have an empty compartment (discarded depleted mag, used frag, etc.).
While I'm at it, every soldier should also have one holster, so should be able to equip only one sidearm. And as for primary weapons, I suppose two should be the max.. one on back, and one in front.
This system should work hand-in-hand with the bulk system.