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DM-Imago

Discussion in 'User Reviews' started by Mister_Prophet, Nov 28, 2001.

  1. Mister_Prophet

    Mister_Prophet .

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    I dont know what causes it, i never saw it, i think certain factors contribute to it's presence. I believe it's a card related thing, since most pp who see it have a similar 3d card.
     
  2. Chrysaor

    Chrysaor Lord of the Pants

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    Are you guys talking aobut the flame hom? I see that on my GeF3ti200 with both OGL and D3D.
     
  3. Mister_Prophet

    Mister_Prophet .

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    i think it's the fog zone pipe
     
  4. BangOut

    BangOut ...smells like groin.

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    that fog zone pipe took HOM to a new level
     
  5. Mister_Prophet

    Mister_Prophet .

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    yeah, but only if u can see it:)
     
  6. BangOut

    BangOut ...smells like groin.

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    you say more in here than in IRC
     
  7. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    .
    .
    I think we are talking about the pipe HOM. Right?
    .
    The one that Mr Prophet used for his
    thumbnail shot for the menu pop-up.
    .
    I've seen it on both D3D and Open GL now. :(
    .
    .
    It must be a graphics card issue. :hmm:
    We should take a real poll to see who sees it and
    what card they use. :)
    .
    .
    Here it is with a grenade reflected in the HOM:
     
  8. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    Oh....there is a small HOM for me in this shot too.
    .
    It is very small and doesn't affect gameplay.
    (neither does the pipe HOM for that matter ... :) )
    .
    It is right under the crosshair in this shot:
     
  9. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    One little touch I liked in the map was the mirror effect
    on the fire extinguisher box glass.
    .
    Question: Even a small mirror like this would affect
    rendering speed, right?
    .
    .
    The reason I ask is because the map runs kind of slow
    on my system.
    (256mb RAM, P2 400mhz, & 64mb Ge Force 2 MX card)
    Though not as slow as DM-Brunel.
    .
    .
     
  10. Mister_Prophet

    Mister_Prophet .

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    Everyone i know who has a voodoo 3 card has no problems, and thats what I have. That first HOM should NOT be there, the map has no error on my editor, i've checked. Must be a card issue with fog, you have 'fog' turned on right?
     
  11. Chrysaor

    Chrysaor Lord of the Pants

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    Who first did the mirrored fireextinguisher anyway? Faceless?
     
  12. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    .
    .
    Yes, I tried it both ways.
    (typed preferences into the console and changed it)
    The shot I submitted was with D3D and with vertex fog on. :(
    OpenGL was very much darker (and doesn't have a fog option)
    than D3D but It was still there.
    .
    .
    I know you don't have the problem (not that I ever doubted you :) )
    because your thumbnail shot of it is HOM free. You are probably
    right. It must be a card issue Mr Prophet. So far every post I've
    seen here that has the same trouble as I has had an nVidia
    graphics card. :hmm:
    It would be great if someone who knows much about graphics
    rendering and the Unreal engine would explain why the HOM
    shows up with one type of card and not another.

    :biorifle:




    :cool:
     
  13. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    .
    .
    I might be wrong but... doesn't Radeon use nVidia
    chipsets in their cards?

    :biorifle:




    :cool:
     
  14. Mister_Prophet

    Mister_Prophet .

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    Hmmmm, could it be simply related to D3D?

    And yes, I got the first saw the mirrored fireextingishers in Faceless's map DM-Hyperboreal, it was a cool little detail that has never been repeated i don't think, till i added similar fireextingishers to my own maps. It's not my idea, I use them just like the millions of other mappers who make use of the "uplifted" tile effect, ect ect. Those extingishers were originally part of my much older, DM-TimeCrash, I didn't delete them when i exported that brief room into Imago.
     
  15. Mister_Prophet

    Mister_Prophet .

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    I guess a way to figure that HOM out is to check out fog in other maps, perhaps other maps share the same error?
     
  16. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    .
    .
    I doubt it is D3D releated as many of us (myself included)
    have seen the HOM in OpenGL as well. :(
    .
    I sure would like to know why that HOM error is
    so inconsistant. :hmm:
    .
    This weekend I am going to Baltimore to see some friends.
    One of them has a Voodoo 5 card in their 'puter. Perhaps I'll
    try your map there to see if the HOM error still shows up. :D
    .
    .
    Hey Mr Prophet, is this the Energizer bunny thread or what?!
    It keeps on going and going and going ... :lol: ;)

    :biorifle:




    :cool:
     
  17. Mister_Prophet

    Mister_Prophet .

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    I know, it keeps going and going...
     
  18. Luggage

    Luggage wins.

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    HOM: What I'd be interested in: What is behind that fog? I'm too lazy to open it in UEd, so - what's the surface behind it set to?
     
  19. Mister_Prophet

    Mister_Prophet .

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    I'd have to check, tho I don't know if it would matter.
     
  20. LXIXGTO

    LXIXGTO "Cruising At The Speed of Iron!"

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    RE: the fog pipe HOM ...

    .
    .
    Why am I still interested in the HOM? Well, ...
    Maybe because I have a map I made
    some time back and tried my hardest to get a fog area
    to work right but I couldn't. :( After a while I just chocked
    it off to my old graphics card. But I opened the map today and
    it still had trouble with the fog even with my new card. :(
    .
    .
    ... I had a thought ... since in UT fog=voumetric lighting
    I checked to see if I had it turned off.
    (most D3D users turn vol lighting to enhance performance)
    Yes, it was turned off. I was able to see some fog now but the
    HOM is still there; although it seems farther up than before. :hmm:
    .
    Here's another screen shot with a grenade in the HOM:
    (notice it appears farther up than my last shot of it ... :hmm:)
     

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