Diablo 3

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diablo 3 will be announced on saturday


  • Total voters
    47
  • Poll closed .

Airmoran

Construct
Nov 9, 2004
2,075
0
0
Either that, or he's a troll.

...yeah.

Can we all just agree that Snarf is a wannabe game designer who clearly doesn't understand the franchise he's criticizing?
 

Sjosz

(╯°□°)╯︵ ┻━┻
Dec 31, 2003
3,048
0
36
Edmonton, AB
www.dregsld.com
[Snarf];2152021 said:
None of that requires isometric view, and plowing down hoards of enemies would be twice as fun if you were down there, actually in the action, rather than floating above it.

Yes because we all love a complete lack of overview.
 

SlayerDragon

LLLLLLLLLLLLLLLLLADIES
Feb 3, 2003
7,666
0
36
41
[Snarf];2152021 said:
You really do confuse me... :con:

Your telling me Diablo is a s**t series apart from the boring gameplay? Why not simply play WoW?



None of that requires isometric view, and plowing down hoards of enemies would be twice as fun if you were down there, actually in the action, rather than floating above it.

I was refuting your argument that the only thing Diablo lacked was gameplay. At least keep your arguments straight :(
 

Glider of chaos

Ready 2 Fight !
Jan 25, 2004
476
0
16
45
Russia, St-Petersburg
Hm... actually I played Diablo 2 at some point. But the thing is I alway found myself doing the same thing over and over like using static field for high hp enemies and running away with blazing trail of flames... few direct damage spell and maneuvering for projectile enemies and that's about all.

I really like devil may cry but it feels entirely different. Fast paced action where I have to make decisions really fast not to get stomped.
 

shadow_dragon

is ironing his panties!
[Snarf];2152021 said:
You really do confuse me... :con:

Your telling me Diablo is a s**t series apart from the boring gameplay? Why not simply play WoW?

No what he's telling you is that for you to say that "Diablo has everything except the gameplay" is totally moronic as it ignores everything you surely must've read through out this thread. What he's saying is clearly that Diablo DOES have gameplay.

The fact that you are clearly ignoring this obvious fact and trying to turn his comment against him in the most pathetic way is quite dribblingly pointless. You keep telling people that there is "No reason why not!" and ignore it when people explain several reasons. You will claim that "First person can only possibly be better" and ignore when it's explained to you the many drawbacks of a first/third person orientation of the action, especially how it'd completely destroy the kind of game that Diablo is potentially. Even when presented with examples and facts you simply shrug it off claiming that other peoples reasons have thusfar been "invalid", presumably merely as you disagreee with them. :rolleyes:

What confuses me though is you now claim the only problem with the game is the gameplay, when before the game was near perfect and the only problem was the camera angle and the amount of immersion the game provided you. Now all of a sudden you think the gameplay is an issue and somehow that moving the camera angle will fix this?

The fact that you ignore everyone but yourself and are even willing to twist other peoples words to relentlessly beat your opinion into this thread clearly shows that discussion on this issue is more or less pointless.

It's been said a dozen times but meh. Creating a Diablo game from a first/third person view would not be creating a Diablo game, your ideas wouldn't make it better, it'd make it different. A game with all the elements of a diablo game but reorientated around a new perspective could well be very good, no one says the game you invision wouldn't be good. We're just saying we want a damned Diablo game.

...yeah.

Can we all just agree that Snarf is a wannabe game designer who clearly doesn't understand the franchise he's criticizing?

Target audiences are for sisies!

Upon recognising one the first thing you should do is ignore everything they say, try to convince them that your point of view is correct and then try and sell it to them anyway. Never, and i mean never, create a product based on their opinions. Down that road, madness lies. ;)
 
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akstylish

Keyboard Crasha
Jan 22, 2008
443
0
0
So... I watch the trailer and what did I see? Swing, swing, AoE (Area of Effect) stun, swing, jump + AoE attack, swing, swing, shout, swing, whirlwind... Boring IMO. It lacks pace of Devil May Cry, lacks strategic fighting of Blade of Darkness.

Speaking of DMC, those red orbs you can pick up seem inspired by DMC(or God of War)
 

Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
[Snarf];2152004 said:
Why don't you just go ahead and explain to me exactly WHY the gameplay is so good?

Why do some people find trackmania more fun than a more "realistic" driving game? Why would "immersive" elements like reloading and getting a limp if you get shot in the leg not fit in an unreal game?

Some people would consider these features to make the game "better", while most of us would feel it changes the game into something else, and abandoning what makes it fun in the first place.
We prefer the arcade gameplay. We don't think diablo would be "better" if it was made into something "like oblivion" or "like unreal championship".

Fast paced, arcade action, coop fun, easy to get into, hard to put down, mowing down hordes of monsters.. those are the reasons I love the diablo games. I just don't see that happening in anything other than an isometric perspective at all.

I mean, take a look at these videos.
http://www.gametrailers.com/player/35678.html
http://www.gametrailers.com/player/35668.html
http://www.gametrailers.com/player/35670.html

Can you honestly say that gameplay like that - which is the reason we love diablo - would flow just as well in a first person perspective?
 

Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
[Snarf];2152148 said:
As I said before, the POV shoud have no effect on your ability to plow down hoards of monsters. I would however, rather be plowing down hoards of diverse, highly detailed monsters rendered in a quality 3D engine, than poor quality monsters in an engine that reminds me of Dungeon Siege, and all that from a distant point of view.

How do you expect any of us to afford a computer that can render 300 monsters in oblivion quality?
I have an 8800GT and I start bogging down at 10-15.
 

UBerserker

old EPIC GAMES
Jan 20, 2008
4,798
0
0
Post to say "**** no" to a Diablo game in first or third person which no one is going to read.

The type of camera of Diablo 1 worked amazingly well, and it worked amazingly well even for the second game. Changing it in the next Diablo game which everyone wants would be, or is, a stupid move... adios to the game's feel.

As for the general gameplay - which is always the most important part of a game - better keep as it is. If million people loved it, they will love it in Diablo 3 as well. Common sense. Nothing to say more in this pointless argument.

Oh and... **** 1st and 3rd person modes :)
 

Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
Here's one for you; Why wasn't Alien Swarm in first person? Do you think it would have been as popular if it was?
 

JaFO

bugs are features too ...
Nov 5, 2000
8,408
0
0
I would say that if you limit camera that much then you might as well go back to using 2D sprites and a fixed resolution.
What if a mod for Diablo 3 wanted to use a different perspective ?

It would even be useful for in-game cut-scenes (as opposed to having to use pre-rendered CGI like Blizzard had to do in the past).
Just imagine the effect of encountering the likes of Baal from a first person perspective instead of in a pre-rendered movie.
You'd have your own character with all the gear talking to this huge thing just minutes before the camera returned to its normal point of view.

// ---
I wonder if the engine used for D3 is the same one as the one used for Star Craft 2.
Both seem to rely on lots of units in a 3D environment with an isometric perspective ...
It would make sense and it would also explain why Blizzard was able to get the game up and running in such a short time.
 
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Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
It would make sense and it would also explain why Blizzard was able to get the game up and running in such a short time.

They've worked on D3 for more than 4 years. They have been working on it before blizzard north shut down, and "rebooted" it when they moved. They've changed the art style 4 times.
 

Balton

The Beast of Worship
Mar 6, 2001
13,429
121
63
40
Berlin
skipping most of the thread I have to say that the stongest argument to keep playing diablo(1 or 2) was the Gierigkeitsfaktor(greedyness). If only a mouseclick gets you closer to your phat lewt, why not do two more, repeat ad infinitum? That's not good gameplay, which I am expecting from games of today.
 

shadow_dragon

is ironing his panties!
I would say that if you limit camera that much then you might as well go back to using 2D sprites and a fixed resolution.
What if a mod for Diablo 3 wanted to use a different perspective ?

It would even be useful for in-game cut-scenes (as opposed to having to use pre-rendered CGI like Blizzard had to do in the past).
Just imagine the effect of encountering the likes of Baal from a first person perspective instead of in a pre-rendered movie.
You'd have your own character with all the gear talking to this huge thing just minutes before the camera returned to its normal point of view.

The problem is how do you get waves of enemies to attack a player from all sides without having them horribly slaughtered when using a first/third person perspective? Seeing as about 270 degreees of vision is lost to the player in theory. To be honest it seems like first/third person is more limited than isometric as far as cameras go? I bet if Blizzard added a first/third person check box in the interface options it'd go mostly unused by the majority of players.

Also on the cutscene front. First person or "in game" cutscenes have been a horrible trend for too long. Untill games are pre-render quality I rather welcome the pre-render cutscenes that reward you for you progress in the game. Playing through dozens of levels of puzzles and challenging fights only to be rewarded with nothing more than a spectacle you've probably seen matched or almost as good whilst actually playing is hardly an ideal reward for a job well done imo, i've always thought the trend for in game cutscenes was just a lazy shortcut for game devs. Except in Half Life 2 but i believe this because the manner of Half Life 2 more than anything. Pre-rendered cutscenes in Half Life 2 would also be great but i don't believe it's Valve's intent to take your focus away from behind Gordon's eyes.

Blizzards cinematics are beautifull and I don't believe for one second they "had to do them" in the past I believe they "chose to do them" and they were quite right too. It'd be like asking for a Max Payne game with in-game cutscenes. Urgh!
 
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MrSmiles

selimsrm
Jan 8, 2005
1,674
0
0
36
Swizzle Firma
So far D3 looks pretty good, with the exception that it's using a modified WC3 engine along with SC2.

The one thing I say I didn't get was that toolbar thing. I'm assuming it's so you have a visual on what spell is in the F1-8 keys for switching.
 

Fuzzle

spam noob
Jan 29, 2006
1,784
0
0
Norway
It's like titan quest.

You hit F1 (or any other key you might have redefined), and you set off skill 1. In addition, you can bind two skills to your right button, which you switch using the tab key or mousewheel.

It's gonna be really practical to just hit a key to set off a buff, or have Leap on your mouse 4 or something.
 

TWD

Cute and Cuddly
Aug 2, 2000
7,445
16
38
39
Salt Lake City UT
members.lycos.co.uk
I never played Diablo 2. I liked Diablo 1 but I wasn't impressed enough to shell out $60 for 2. I have to be honest though I'm pretty stoked for 3. In fact I think it's about time that I play through Diablo 2.
 

Armagon917

TOAST
Mar 6, 2008
339
0
0
The Woodlands, Texas
Does anyone think that Blizzard should branch into cg movies like pixar? I think this would be a great idea. I mean their pre rendered stuff is amazing.

I have been waiting for Diablo 3 for a long time. It looks like everything is being done right and its really great to know that you are going to have a good experience when you open the box. There was another developer like that once... But what I am really facinated with is their presentation of the game. When they announced it they really went all out. I was on their site for like 45 minutes checking out art and the design of everything. **** yeah Blizzard.

I'm hoping the Necromancer makes a return but I get the feeling he/she may not. I think here again the art style is gothic yet colorful and id and epic games need to look at how Blizzard did this. Its art style blends color and darkness better then any game I've seen. I'm not saying the art design or color has been poor from id or epic just that Blizzard did it better. They all rip each other off anyways.
 

SlayerDragon

LLLLLLLLLLLLLLLLLADIES
Feb 3, 2003
7,666
0
36
41
Aaaaaaanyway....

I don't really think there's any reason for Blizzard to be changing the core gameplay of such an insanely popular game. Sorry, Charlie.