New gametype to play with! I must say it works awesome with EO. Honestly, I might like to see it replace main CTF as my default gametype..... well, too early for that, I suppose.
Right now I have it heavily populated with bots so you can get the full experience. Eventually, I'll add some way for players to choose whether or not to have bots, but for now I've given several people the admin password and they can add or remove the bots.
I think this will be a fun mode even 1v1, in fact I find it preferable. And the maps! Some of our favorites, done better. Great stuff.
HOW TO PLAY! There are 4 teams instead of 2. You can cap EVERY team's flag, and CARRY every team's flag at the same time! Even your own, because when your flag is DROPPED, you have to CARRY it back! Hehehe.
CTF4 can get a lot more complicated than this, and I want to try it that way, but keeping it 'simple' lol for now. I've also heard you can play with only one flag, and many other cool things, even if it's a feature from some other multi-team mod I have to add. Lots, lots of possibilities stemming from CTF4.
But one of the best things about CTF4 is that it's a way for even teams in these times. You don't have to worry about balancing games anymore, or waiting for your turn, if it's CTF4.
ISSUES! Well, there are a couple drawbacks right now. FastCap and SmartCTF don't work for it out-of-the-box. I'll have to find versions that do or make them myself. Wonderful thing about my mapvote you guys are always hating on (I hate it too, I still have nightmares about setting it up....!) is that each gametype can be *perfectly* separate. Different map folder, different severpackages, different settings, different mutators. The one I was using before wasn't even keeping the mutators separate even though I was telling it to.
Right now I have it heavily populated with bots so you can get the full experience. Eventually, I'll add some way for players to choose whether or not to have bots, but for now I've given several people the admin password and they can add or remove the bots.
I think this will be a fun mode even 1v1, in fact I find it preferable. And the maps! Some of our favorites, done better. Great stuff.
HOW TO PLAY! There are 4 teams instead of 2. You can cap EVERY team's flag, and CARRY every team's flag at the same time! Even your own, because when your flag is DROPPED, you have to CARRY it back! Hehehe.
CTF4 can get a lot more complicated than this, and I want to try it that way, but keeping it 'simple' lol for now. I've also heard you can play with only one flag, and many other cool things, even if it's a feature from some other multi-team mod I have to add. Lots, lots of possibilities stemming from CTF4.
But one of the best things about CTF4 is that it's a way for even teams in these times. You don't have to worry about balancing games anymore, or waiting for your turn, if it's CTF4.
ISSUES! Well, there are a couple drawbacks right now. FastCap and SmartCTF don't work for it out-of-the-box. I'll have to find versions that do or make them myself. Wonderful thing about my mapvote you guys are always hating on (I hate it too, I still have nightmares about setting it up....!) is that each gametype can be *perfectly* separate. Different map folder, different severpackages, different settings, different mutators. The one I was using before wasn't even keeping the mutators separate even though I was telling it to.
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