Other than "Piracy" what is there to put a block on the road?
Microsoft trying to push Xheater360 sales?
Other than "Piracy" what is there to put a block on the road?
I mean, would porting the game on the PC would be THAT hard and long? Other than "Piracy" what is there to put a block on the road?
Pfhoenix said:Epic doesn't owe anyone (other than its employees who have contracts that mandate Epic paying them) anything. They don't owe fans who bought UT another version of UT. They don't owe fans who want to play GoW a PC version. They don't owe you jack squat.
So you think it was Epic's decision to drop the price?
As a side note to all of this, regardless of what’s going on with Spore and all that, I’ve come to believe that the kind of person who’s savvy enough to have a high-end PC – to upgrade it, to figure the ins and outs of it and to make sure he has a solid system – probably knows what BitTorrent is. That’s all I’m saying.
SO... Cliff admits to being a pirate
btw, I purchased every game on all the PCs in our network.
That’s all I’m saying.
Microsoft trying to push Xheater360 sales?
Epic doesn't owe anyone (other than its employees who have contracts that mandate Epic paying them) anything. They don't owe fans who bought UT another version of UT. They don't owe fans who want to play GoW a PC version. They don't owe you jack squat.
Indeed. Fable 2 is the game I am considering for an X-Box...And it's not like GoW2 would make me get an Xbox if it wasn't already a big waste for me.
Fable 2 would be that game.
What a bunch of crybabies.
Epic doesn't owe anyone (other than its employees who have contracts that mandate Epic paying them) anything. They don't owe fans who bought UT another version of UT. They don't owe fans who want to play GoW a PC version. They don't owe you jack squat.
Let's make sure this is perfectly clear.
They do not owe you jack ****.
I'm not happy with how UT3 turned out. It barely runs on my computer, but I put up with it in the hopes of putting in some quality modding time. I've since decided that modding UT3 is a waste of time. This doesn't mean I have some angst with Epic - I have a life, you see. I choose to not spend my life whining online to strangers I'll never meet on how much I dislike how my pasttime-of-choice is changing in ways I dislike.
I started in the Unreal community with Unreal. I consider myself out of the community now. All of you that are so ticked off at Epic making business decisions need to do the following :
1) educate yourself on basic economics and what it takes to keep a business lucrative
2) look up "lucrative"
3) understand that the best way to stay alive in a cutthroat market is to understand the entire userbase, not just a handful of "hardcore" or "oldschool" fans that bought your second big hit
4) shut the hell up
Also, a point for record - Epic Megagames, by which we say simply "Epic", is a proper noun and a singular entity. Using plural forms for verbs is incorrect, and should you say it out loud, you might hear just how stupid it sounds to say "Epic have this" or "Epic are that".
What a bunch of crybabies.
Epic doesn't owe anyone (other than its employees who have contracts that mandate Epic paying them) anything. They don't owe fans who bought UT another version of UT. They don't owe fans who want to play GoW a PC version. They don't owe you jack squat.
Let's make sure this is perfectly clear.
They do not owe you jack ****.
1) educate yourself on basic economics and what it takes to keep a business lucrative
2) look up "lucrative"
3) understand that the best way to stay alive in a cutthroat market is to understand the entire userbase, not just a handful of "hardcore" or "oldschool" fans that bought your second big hit
4) shut the hell up
[SAS]Solid Snake;2194073 said:Last I heard, Epic were still patching UT3.
EPIC demonstrated in the past that they know what to do if they drop the ball (UT2003->UT2004).
Still they seem to go out of their way in order to make sure that what they release is the ****. I would be surprised if EPIC or anyone else makes more money than Blizzard (10mil x15$/month lol cash overflow)
Edit: A Loyal fan base pays up in the long run (not only for games)
There's a critical difference between Epic and Blizzard - Blizzard fundamentally understands why their games are successful. It's why Blizzard can make a sequel that outperforms the prior games. It's why Blizzard is world renown for every game they make.
Epic shot a bulls-eye at 500 yards with their eyes closed with UT. That's exactly why they can't reproduce UT's success - they don't know what they did right. Oh sure, the gameplay was great. The graphics technology for the time was great. Problem is, those are subjective judgements. You need objective evaluations to be able to reproduce them. The litmus test of success is sales - Epic was shown that they missed the mark with UT3. They missed it hard. They have no reason to not shift focus to more successful properties. The only reason they're still working on patches is because they're still interested in keeping the UT community alive - be it by life-support or sheer force of will, because it's sure as hell not the thriving community they expected it to be.
As for fan loyalty - let's not kid ourselves. Loyalty only goes so far - as far as the next successful title, because loyalty doesn't increase sales in the long-term. Loyalty doesn't equate to product longevity - no amount of loyal fans will keep a company in the black if they don't make enough money to stay afloat. In the end, as with everything in economics, it's about profit, and the total equation is far more complex than "make the game your loyal fans want to play".
I said warcraft 2 it was better than 1.I thought warcraft 2 was better in ways to the original but its like that with games, the graphics improve, systems get revised and made easier to use etc. That doesnt mean on a whole the game is better though