The game that is going to be the best game this year, if not of all time.![]()
Also, put Cryrek as an other company that back stabs PC, cause they just ignore PC to announced an exclusive demo for XBL. Looks like they will follow Epic's business plan of consoles first (no, I didn't base it all from BS demo and Crysis2 demo, but from the similarity of recent history and behavior of the two companies).
The proper PR statement would be that it is aimed for a simultaneous multiplatform release, for current gen consoles and PC. Now, whether the goal internally is to give all of them the same focus, is a different story...And anyway wasn't Crysis 2 aimed at consoles in the first place?
Forget Bulletnoob and Epic-fail... DNF is coming on May 3rd
I wonder whyThe game that is going to be the best game this year, if not of all time.
Also, put Cryrek as an other company that back stabs PC, cause they just ignore PC to announced an exclusive demo for XBL. Looks like they will follow Epic's business plan of consoles first (no, I didn't base it all from BS demo and Crysis2 demo, but from the similarity of recent history and behavior of the two companies).
Crytek, the studio that created the hardware intensive Far Cry and Crysis games exclusively for PC, has repeatedly stated that the upcoming Crysis Warhead will be its last PC-only game due to the abundant piracy of PC games.
Cevat Yerli of Crytek, the makers of Far Cry, Crysis and Crysis Warhead has publicly stated:
We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy, to the degree [that PC gamers who] pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won’t have PC exclusives as we did with Crysis in future.
Do you like to have great games or business models? Since Blizzard has subscription and Valve grabs 30% of each Steam sale, they are not contributing to improve PC gamingSo, what was the last big console game Blizzard released?
Man, I wonder how those guys stay in business, putting games out on that ****ty PC platform that doesn't make enough money.
I also heard that Valve is filing for bankruptcy, given that their primary market is PC and, you know, PC is such a terrible market with no money in it, and all that damn piracy.
So making really polished games that sell tons of units is essentially no contribution for you? Okay.Do you like to have great games or business models? Since Blizzard has subscription and Valve grabs 30% of each Steam sale, they are not contributing to improve PC gaming
Do you like to have great games or business models? Since Blizzard has subscription and Valve grabs 30% of each Steam sale, they are not contributing to improve PC gaming
Do you like to have great games or business models? Since Blizzard has subscription and Valve grabs 30% of each Steam sale, they are not contributing to improve PC gaming
That's not the issue. Of course Blizzard and Valve GAMES bring value to the PC and to PC gamers, however their success doesn't come directly from one time sale of great games. The fact that business models are successful shouldn't confort anyone when they don't bring added value to the gamer.So making really polished games that sell tons of units is essentially no contribution for you? Okay.
Where do you think those companies got the capital to make any of their products? Hint: It wasn't on consoles.That's not the issue. Of course Blizzard and Valve GAMES bring value to the PC and to PC gamers, however their success doesn't come directly from one time sale of great games. The fact that business models are successful shouldn't confort anyone when they don't bring added value to the gamer.
Development costs of Crysis were $22 million. Despite the first weeks of piracy (due to many reasons -new IP, -ridiculously steep requirements, etc.) and the highly competitive year of 2007 with HL2:EP2, TF2, UT3, Bioshock, S.T.A.L.K.E.R and CoD4:MW, Crysis sold 3.000.000 copies.
3.000.000 * $50 = 150.000.000$
You don't think they saw more than 14% of that in the end? I find that hard to believe. I have a hard time believing they didn't get closer to 30%, which would fund another game of it's scope on its own, to say nothing of what a publisher would fund.You forget publisher fees and money needed to ship the damn things to stores as well as any other fees that are calculated in. They may very well have made a profit still, but 150m they did not make. Nice try at sugar coating though![]()