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[xF]PR3D470R

My Vengeance Is Everlasting
Jan 20, 2004
320
0
0
KC
(GR)Killer said:
Sorry for my n00bness but what's rsi?

Repetitive Strain Injury

Answer found in: 3 secs
Using: www.google.com
Time it takes to post question: 1-2 min (avg)
Time it takes for a reply like this: depends but normally longer than 3 secs
Conclusion: you are indeed a n00b and I don't excuse you ;)
 

GotBeer?

The nozzle is now calibrating
Mar 10, 2004
2,862
0
36
57th State
Jago, I think Skaxis is just one of those naturally overhappy people that likes to give everyone hugs, and claps and says "Yay!" alot when Mom bakes him cookies, and wears a helmet for protection.:p
|xF|Vengeance said:
Repetitive Strain Injury
Like carpal tunnel? You'll get to wear a wrist strap thingy. Then when you take off the thingy, maybe your twitch skills will be better, like what happened to that kid who's arm was in a cast over his head, and when he got out of the cast he had a super fast pitch and he joined a Major League Baseball team. I think Disney did a movie about him...
 

Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
Yeah there's been much rumoring going on lately in a few of the u2xmp servers, so I figured something was finally maybe but not very possibly but who knows maybe coming soon.
 

psb154

RatThing
Apr 29, 2005
14
0
0
UK
Bleeder said:
Yeah there's been much rumoring going on lately in a few of the u2xmp servers, so I figured something was finally maybe but not very possibly but who knows maybe coming soon.
LOL.

Lets all hold hands and make a circle. Say with me:
I believe, I BELIEVE!
 

GotBeer?

The nozzle is now calibrating
Mar 10, 2004
2,862
0
36
57th State
24/06 Juggernaut Flamethrower
28/06 Juggernaut Flamethrower range increased <--that's today!
While 'Yay!' for the updates, were a lot of people complaining about the Jugg having a machine gun instead of flamethrower? I liked the gun, except for its ability to fire BEHIND the tank.
 

shoptroll

Active Member
Jan 21, 2004
2,226
2
38
41
GotBeer? said:
24/06 Juggernaut Flamethrower
28/06 Juggernaut Flamethrower range increased <--that's today!
While 'Yay!' for the updates, were a lot of people complaining about the Jugg having a machine gun instead of flamethrower? I liked the gun, except for its ability to fire BEHIND the tank.

I just saw this today. There were quite a few people who were perturbed by the minigun-ized Jugg. I know I didn't like it cause I couldn't see where the heck it was shooting due to the cruddy reticle and the fact that the tank kinda blocked the view when driving. Also I think the ability to shoot through the tank (if you saw where the flamethrower was position in U2XMP this makes sense) was a big bug.

Besides if FMI wasn't going to put this back in, I think Dandel. had a mutator ready to go for the MCP that replaced it with the flamethrower.
 

shoptroll

Active Member
Jan 21, 2004
2,226
2
38
41
IMHO, I think the flamethrower seperates the Juggernaut from the Goliath... I'd rather have something that feels a little "different"

communist said:
Well I thought the machine gun made more sense - except the fire behind bug. Well if its going to be flame-thrower again, fine by me.
 

shoptroll

Active Member
Jan 21, 2004
2,226
2
38
41
dutch_gecko said:
I liked the flamethrower, since it was thoroughly useless and so gave you a lovely feeling inside if you actually killed someone with it :D

I always found it fun to chase people down with the Jugg while trying to roast them before the impact >=)
 

Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
Hot damn!!!!!!

I actually use the flamethrower to be annoying when in close quarters... It works awesome on the Garden map if you forcewall around the raptor bay, park the Jugger in front of the Jugger bay, and camp in the tank with flamethrower ready :)

Coming from me, the following has got to mean something:

V44 FMI
Edit: Rescinding my V44... still no new patch :(
 
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Bleeder

Co-Founder, U2XMP [Ч] Clan
Feb 26, 2004
803
0
16
teh Intarweb, duh
pistos said:
It has already been fixed...

"30/04 Vehicle damage on KImpact events"
Well, that's one problem fixed, but that wasn't the only problem.

There is some weird invisible force field on the front end of the Raptor, that makes it nearly invincible to front-end weapon blasts. Was that fixed? I didn't think that had anything to do with the KImpact events.
 
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