"I think Bulletstorm was very critically successful, and I think a lot of folks really enjoyed seeing something new," he said. "From a sales perspective it was good, but not amazing. I think EA was hoping we'd do better."
"We made a PC version of Bulletstorm, and it didn't do very well on PC and I think a lot of that was due to piracy. It wasn't the best PC port ever, sure, but also piracy was a pretty big problem."
There's the problem, he shouldn't think that much, he's obviously not very good at it.
Sure piracy might have played a part, but it's a result and not the reason. Call me crazy, but I actually enjoyed the game quite a lot despite its flaws. Could have been a lot better though.
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