1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Bulletstorm 2 Shelved - PC Pirates "A Big Problem"

Discussion in 'News & Articles' started by hal, Apr 9, 2012.

  1. hal

    hal Dictator Staff Member

    Joined:
    Nov 24, 1998
    Messages:
    21,397
    Likes Received:
    13
    Speaking to Gamespot at PAX this weekend, Epic Games' president Mike Capps stated that a potential follow-up to Bulletstorm has been shelved, citing PC piracy as a big problem. The game apparently did not live up to EA's expectations.

     
  2. Kyllian

    Kyllian if (Driver == Bot.Pawn); bGTFO=True;

    Joined:
    Aug 24, 2002
    Messages:
    3,574
    Likes Received:
    0
    It wasn't a bad port, it was a horrid port
    Ran bad, played bad(who needs jump when we can just tie it to the same button for 4 other actions?), fratboy humor, encrypted config files, etc
     
  3. Angel_Mapper

    Angel_Mapper Goooooooats

    Joined:
    Jun 17, 2001
    Messages:
    3,532
    Likes Received:
    3
    [​IMG]
     
  4. Capt.Toilet

    Capt.Toilet Good news everyone!

    Joined:
    Feb 16, 2004
    Messages:
    5,832
    Likes Received:
    2
    Yeah typical PR bullshit that Capps is spewing.

    The game was a failure because

    -Way overpriced for the gameplay that it offered. The skillshots were a cover for extremely linear gameplay. Game shouldn't have been more than 20 bucks from the get go.

    -Buggy graphics and shoddy 16:10 performance.

    -Multiplayer that really isn't worth a shit.

    -GFWL. It took me nearly an hour just to get the damn thing working.

    The game would have been pirated if it was the best game that year, there is nothing going to stop it. I bet if you check out the 360 and ps3 piracy stats they will be just as high up there. Capps you are a faker.
     
  5. N1ghtmare

    N1ghtmare Sweet Dreams

    Joined:
    Jul 17, 2005
    Messages:
    2,411
    Likes Received:
    12
    They had an opportunity to make a classic-style shooter, but it ended up being more space marines and linear lever cover.

    Make a good game and that all won't matter. Piracy increases reputation (if its good) and thus increases sales. This is known.
     
  6. StalwartUK

    StalwartUK Member

    Joined:
    Feb 12, 2008
    Messages:
    158
    Likes Received:
    0
    Why can't they just admit they made a bad game.

    I'm surprised that they're even bothing with PC anymore. Every PR statment they've made over the last few years has been poison to anyone that plays on a PC.
     
  7. q_mi_4_3

    q_mi_4_3 Target pratice for others....

    Joined:
    Jan 14, 2002
    Messages:
    194
    Likes Received:
    0
    Yeah, it seems like even Ubisoft is getting less anti-PC than Epic nowadays. :rolleyes:

    Maybe they are trying reverse psychology?!
     
  8. [NBK]Rattman

    [NBK]Rattman Goo God

    Joined:
    Feb 22, 2005
    Messages:
    460
    Likes Received:
    0
    Bottom line is it was a good game that didn't offer enough to warrent a 60 dollar price tag
     
  9. toniglandyl

    toniglandyl internal data fragmentation : 62203480%

    Joined:
    Jan 20, 2006
    Messages:
    2,878
    Likes Received:
    0
    as said previously, $60 pricetag is waaaaay too high for something like that. If epic would have released it at 20 bucks with mod support, it would have been a whole other story. :)

    PS : I have bulletstorm on steam. (thanks Flak !!!!)
     
    Last edited: Apr 10, 2012
  10. Vaginal Epiphany

    Vaginal Epiphany New Member

    Joined:
    Jun 11, 2010
    Messages:
    138
    Likes Received:
    0
    Last edited: Apr 10, 2012
  11. Tzuiop

    Tzuiop New Member

    Joined:
    Apr 16, 2009
    Messages:
    11
    Likes Received:
    0
    "It wasn't the best PC port ever" darn right your are boy. A pirat is for me someone who has interest in your game so why don't you ask yourself how do we make him a customer? Hint: Its not GfWL
    And piracy does not 1:1 harm.
     
  12. Vaskadar

    Vaskadar It's time I look back from outer space

    Joined:
    Feb 12, 2008
    Messages:
    2,670
    Likes Received:
    44
    Shitty gameplay and shitty services do, however.
     
  13. Wail of Suicide

    Wail of Suicide Member

    Joined:
    Apr 11, 2006
    Messages:
    738
    Likes Received:
    0
    Shame, a second game could've allowed them to learn from the mistakes of the first one. But it seems like they decided not to.
     
  14. TurdDrive

    TurdDrive sam k

    Joined:
    Oct 31, 2008
    Messages:
    3,444
    Likes Received:
    1
    People Pirate games that arnt worth buying. Make a game worth buying, Problem solved.
     
  15. ambershee

    ambershee Nimbusfish Rawks

    Joined:
    Apr 18, 2006
    Messages:
    4,521
    Likes Received:
    7
    To make an announcement like that, days after appearing in an interview proclaiming that you're working on a PC exclusive title just makes it look like the company has completely lost the plot.
     
  16. Tzuiop

    Tzuiop New Member

    Joined:
    Apr 16, 2009
    Messages:
    11
    Likes Received:
    0
    I thought that the gunplay was good, despite that you could only carry 2 guns but where are my trial parkours where are my secret rooms where are my puzzles. They advertised this game as oldschool but it just wasn't.
     
    Last edited by a moderator: Apr 10, 2012
  17. xMurphyx

    xMurphyx New Member

    Joined:
    Jun 2, 2008
    Messages:
    1,503
    Likes Received:
    0
    Shouldn't the bulk of the sales come from the console version though? If it was a success there, why not make a BS2 then?

    OR did it not sell well overall because 60 bucks just isn't a fair price for the game? Shitty port or not (and it was shitty): it just isn't worth 60 bucks.
    I liked it a lot, thought the gameplay was fun and funny, the presentation was gorgeous, story was alright (Sarrano's swearing got on my nerves though), but I bought it recently during a steam sale and while admittedly 5 bucks was a steal, anything over 30 would have been a rip-off.
     
    Last edited: Apr 10, 2012
  18. Arnox

    Arnox UT99/2004 Mod Crazy

    Joined:
    Mar 26, 2009
    Messages:
    1,598
    Likes Received:
    5
    i.e. Skyrim

    In fact, now that I think about it, Skyrim proved the industry wrong on so many levels.
     
  19. moonflyer

    moonflyer New Member

    Joined:
    Jun 2, 2003
    Messages:
    402
    Likes Received:
    0
    The basic gameplay is fine and fun. Just lack of enough variations and the skillshot system runs repeatedly very soon. The level is linear but that's not the main reason why people stop playing it after go through SP. The whole skillshot thing could be much much more fun if they understood why games like Portal can be so fun with such simple rules. It's all about how to use these simple rules to create something much deep and thoughtful, and force the player to really challenge himself, no matter there are puzzles or big boss. Run and gun is oldschool and good for MP games like UT, but not enough for SP.
    So Bulletstorm appeared to be a classic shooter but very soon us oldschool players found out it was not like that coz the SP is short and there is no real MP.
    And they did advertised nothing besides the skillshots, didn't they? No wonder many players didn't expect it to be an AAA shooter that worths 60 bucks.
    I pre-ordered this game but no map editor + no mp made me quite disappointed.
     
    Last edited: Apr 10, 2012
  20. Bgood

    Bgood New Member

    Joined:
    Oct 30, 2010
    Messages:
    83
    Likes Received:
    0

    That is a trite and depressing comment. Especially so considering it did relatively poorly on consoles too.

    I actually liked it btw. , however it had two major flaws : 1. The SP was way too short for a full priced game. 2. It was ridiculously easy , the leash was so overpowered (as everyone who saw the previews told them it would be), you could virtually play through the game on the hardest setting without firing .
     

Share This Page