:'( buh buh buh... all 2DT posts are gone.. buh buh buh...

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master_newbie

2D Mod Fan
Sep 6, 2003
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I see, you have to build the whole map in the x axis :)

I think I have to create a lot of maps for this mod :B
 

master_newbie

2D Mod Fan
Sep 6, 2003
272
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ok I kinda finished the first map :B

there is no lightning or details yet and the textures need more variety but the layout and item placement is complete, you can try it and post suggestions/changes if you like

for the next 2d version you should make the players block each other again

and the redeemer should be flyable in 2d :)

does this mod have a website ? I hope its not dead because its really fun
 

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  • 2DDM-Corr-beta.zip
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NeoNight

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Feb 3, 2003
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oh cool if anything 2dT needs more good maps! (just needed people interesting in making them) in any case ill give this map a go
 

k0lpA

OMFG the cow bus !!
Aug 19, 2002
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I need to reinstall ut2k3 because I formated my disc, when im done ill try ur map ;) I usually like maps like this one anyway :)

oh and no, 2DT doesnt have a website and isnt dead ;) its just that now im coding a whole 2D game with Direct3D so I dont have much time... when ill have a playable version of that game... anyone of u will be interested in trying it ? (the movement control will be like in 2DT, everything is sprites , no mesh, the player is small and there is no story at all lol... for now its a goblin who kicks wolfs asses with guns :rolleyes: )
 
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master_newbie

2D Mod Fan
Sep 6, 2003
272
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I would like to try your game as soon as its finished, but I hope there will be updates for the 2d ut mod as well :)
 

master_newbie

2D Mod Fan
Sep 6, 2003
272
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for the next version you should re-enable the adrenaline or drop it completely :B

the player animations should be fixed (sometimes you see them looking into the wrong direction, firing from their back...)

a new coop gametype would be great
all the players start at the same position and have to fight their way to the exit
they have to fight against the invasion unreal monsters that are placed in the map (but not randomly and respawning they are just placed by the mapper) would be great for single player as well

:)
 
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master_newbie

2D Mod Fan
Sep 6, 2003
272
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hey I have another beta map for you

Its a bit dark but its nice :B
it looks darker on the screenshot than ingame :)


I tried to make bot paths for Corr and finish it but the bots dont walk around good in the map

is there a trick to make them work good in 2d maps ?
 

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  • 2DDM-Pyramid-beta2.zip
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FreakinMeany

Booga booga boo!
Nov 20, 2001
448
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Humid as hell, FL
www.mapraider.com
master_newbie said:
I know there are some maps (that even look nice) but they are way too small
there need to be more maps like egypttomb, thats the only one thats playable atm

There's a few others that are more of a larger size (they're both CTF maps) :)

Check out:

2D-Submarine
143-1.jpg


and

2DTwinTowers
142-1.jpg


There's a few others that are in the style of old Nintendo that are good size, but they're difficult to play on :) Here's a list of 2D maps to checkout.
 

master_newbie

2D Mod Fan
Sep 6, 2003
272
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NeoNight said:
Hey!, you know what would take this map to the next level! (no pun intended). Having traps in it! like that amunra deathmatch map someone made.. just a 2d version of it. If you want to check out amunra go here http://www.filefront.com/r.b/filepa..._file_info/_clear__page,filepath/_output.html

yes there is already a trap in it, I like traps as well :)
above the lava is a room full of ammo and the super shield, you can push a button from the other side and then a wall will come down and squish players in the room :B

I will take a look at that amonra map

edit: that amonra map is really nice, I will add more traps to pyramid :)
 
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master_newbie

2D Mod Fan
Sep 6, 2003
272
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Freakin_Bastard said:
Master_Newbie: I know your new maps are beta versions, but would it be okay if I added them to Mapraider?

you can add them if you want, but I want to finish them soon (corr at least)

I guess pyramid will take a few more betas so I doubt it would make sense to add it now

but feel free to do it :)
 

master_newbie

2D Mod Fan
Sep 6, 2003
272
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will the adrenaline moves come back in the next 2d version ?

I need to know if I should put adrenaline pills into the maps :B

and I still need advise for the bot support :)
 

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master_newbie

2D Mod Fan
Sep 6, 2003
272
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ok here is 2DDM-Corr
corr.jpg


I only changed small things like texture allignment etc.
there are basic bot paths, they get stuck on some places but its more fun online against real players anyways :)
I didnt add lightning because I like the clean and bright look of it :B
 

NeoNight

Lurker
Feb 3, 2003
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if only k0lpA could release a small patch or something to fix the not being able to turn left or right when using a joystick thingy. *sniff* *sniff* :(

btw great job master newbie! ;)

how about we all get a game of 2dt going sometime?
 
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