Yea, that's one part of UT3 I don't like: non-symmetrical arenas. And especially when the power is on the blue side, and you by default play on red...I agree with most of it, except the balancing of vehicles. Necris Vehicles are generally more powerful. Part of it is certain maps like Avalance and Suspense Necris give the necris sides too many powerful ones. (In suspense necris the necris side gets two nemesis').
Obviously you didn't see/don't remember UT2003 intro. It's quite clear that it's a Tournament where you get teleported to other planets to fight.It made more sense in UC2 because the game was designed around the Nahkti concept. UT2 was like "hey here's some Egyptians, but we're not going to tell you where they came from or how they fit into the universe." Same with the Nightmare, and Gen Mo'kai teams.
No, the community made maps, not the gametype.Completely dissagree with this, the community made vctf in 2k4.
You are correct about the scorp. You are about the bender, but only if you weren't that goodwith it. And now you don't use the bender to travel because it's damn slow!
Eh, what? Scorpion for transport? It had a nearly instagib web that kills everything! While Hellbender was useless as you can't shoot while driving.