8.4 changes and link
Some of these should be interesting to check out, but it looks like the M4 will not be nerfed in 8.4. This is good since I just got it and the 105 on the M4 should be the reward for putting up with grinding through the M3 Lee.
http://worldoftanks.com/news/2031-84-public-test/
List of Changes in Test v8.4 compared to v8.3
Major Changes:
Added a branch of tank destroyers to the British tech tree:
Universal Carrier QF 2 pounder, Alecto, Valentine AT, АТ 2, АТ 7, Gun Carrier Churchill, АТ 8, АТ 15, А39 Tortoise, FV215b(183)
Added three new German light tanks:
Pz.I, Pz.I Ausf.С , Pz.II Ausf.G.
The following German light tanks have been moved to tier IV, V and VI to match their rebalanced characteristics:
Luchs, VK 1602, VK2801
New USSR premium tier VI tank destroyer now available: SU-100Y.
The following maps were reworked for improved graphics:
Steppes, Fisherman's Bay, Ensk, Live Oaks
Dragon Ridge and Serene Coast maps removed from random battle mode for re-working
World of Tanks now supports NVIDIA SLI configurations
Battle tutorial for beginners has been added (tutorial mission has its own map).
"Assault" mode has been temporary disabled for the following maps: Malinovka and Westfield
Tanks with auto loader system will reload the whole cassette/drum instead of one shell when the “Intuition” skill is triggered
Minor Balance Changes & Fixes
Reduced slope of the lower nose plate of the Pz. V Panther to 55 degrees
Reduced slope of the lower nose plate of the T-44 to 45 degrees
Fixed minor bugs with the damage model of the following tanks:
AT-15А, Matilda Black Prince, Matilda (USSR), Grille, AMX 13-75, AMX 13-90, AMX 12t, Churchill I, VK 4205B, M12, M41, Object 212, Caernarvon, M46 Patton, Maus, Е-100
Improved the protection offered by the joint between lower and higher nose plates on Caernarvon, Conqueror and FV215b tanks
Fixed bugs in visual models for the following vehicles:
IS-3, Churchill LL, М41, Т69, KV-3, TOG-2, SU-14, S-51, Hetzer
Fixed mix up of left and right tracks in the damage model of the WZ-131
Fixed camo costs for Chinese T-34-2
Fixed appearance of the final drive cover for Т-34 and vehicles built on its hull
Fixed damage from falling received in vehicles with open top turrets for TDs and SPGs
The FPS rate in the garage is limited to 60 FPS
Reworked and optimized tank engine exhaust effect
Fixed implementation of certain internal ricochet calculations
User Interface & Gameplay Adjustments
Added the ability to customize the addressing system for battle chat: with or without an auto save of the last channel used
Fixed the error that in certain situations would display a sold tank as 'not researched' in the tech tree
Returned the option to train crew members for tanks missing in the Garage. A separate warning window has been added for this purpose
Added a windowed full-screen option (maximize button in the right top corner)
Fixed descriptions of the "Sniper" and "Steel Wall" achievements
Fixed some bugs in achieving Kolobanov's medal for cases when the members of both teams quit to the hangar before the end of a battle
Fixed display of team damage and team kill for the post-battle statistics
window when allied tank was destroyed by fire after your hit
Fixed the loss of performance on some configurations while using server reticule in sniper mode
Added information on "potentially received damage" to the post-battle statistics. This takes into account all the potential damage that a tank could receive from ricocheted or non-penetrated shells (including side skirt armor)
Fixed a rare client crash when going to the tank research window
Removed the restriction of the “external view” button for vehicles with incomplete crew
Added display of the drowning timer and module repair indicator in the post mortem observation mode
Fixed after-shot rattle in the left speaker for some configurations
Fixed inconsistent amount of credits received for selling a vehicle being displayed in both vehicle selling window and following system notifications
Fixed complaints in the post-battle statistics for players not involved in the platoon
Added new pictures to the login screen
When the client is minimized, the taskbar icon now blinks five seconds before the battle starts rather that at the start
Implemented restoration of voice chat functionality after disconnection
Added the ability to remove heavy weight equipment and modules and replace them with lower weight ones when the chassis is overloaded
Fixed glitch with "Sniper" achievement when damaging allied tank with an HE shell
Added to the descriptions of commemorative medals
Fixed the ammo order after a turret or gun change in the Garage
Fixed a bug which mixed up the command order "Affirmative!" and "Negative!" for tank destroyers in some situations
"Damage upon detecting" in the after-battle statistics reworded to "Damage upon your detecting"
Fixed audio interruptions during the voice chat test
Fixed a rare client crash after fast quitting and then connecting to the game
Fixed client crash when pressing "Update Device" in the settings menu
Fixed wrong output for FPS values, ping and lag indication for the Logitech G19 keyboard
Fixed barrel movement discrepancy in some cases when targeting a nearby obstacle
Fixed barrel movement and turret turning discrepancy after a hit
Graphical Changes & Fixes
Fixed some bugs in the visual models of surrounding objects and building damage
Added additional destruction effects for destroying big tanks
Fixed automatic camera angle adjustment when close to some objects
Fixed some bugs in the display and update rate of dynamic shadows
Gameplay and visual fixes for the following maps:
Cliff, Prokhorovka, Abbey, Ruinberg