Swift Viper said:Is that how all the maps are named in Quake 3 Arena ? Maybe it would have easier for the makers to give the levels actually names. I only played the demo and it was good. Anyway, there seemed to have been no real better game in the end. I did look on Google and more pages said UT was better, but I only went to a few pages. I was never around in the days of "UT vs Q3A". People said UT2k3 had some "quake-like" stuff in it, what are they exactly talking about?
Edit: Then again, I did not like most of the maps that came with the game and because I had no way of getting online the first few weeks of having UT2k3, I got board playing the normal maps and mutators (plus unpatched) till I got back online.
Naaah those are the .bsp (map) names. Q3 works with .pk3 files (equal to winzip structure) where the map, aas (botfile, you'll need this for them to work on your map), textures etc are stored.
q3dm1: Arena Gate
q3dm2: Proving grounds
q3dm6: Campground
q3dm7: Temple of retribution
q3tourney2: House of Pain
q3tourney3: Hell's Gate
one more: q3tourney4: vertical vengeance
Some older but good q3 levels with excellent/good layout:
Overkill (fast map, excellent gameplay)
Lun3dm1 coriolis storm
Qfraggel2
kihaku
pit and pendulum
falling higher (senndm2)
Bal3dm2 (good tourney map)
Lloydmdm2 (ancient archipeloga)
ik3dm1 (very fluent map)
and plenty more...
User maps are generally better than retail ones that's true -_-
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