Just wanted to start a comment about the new scoring system... proximity determines if you're using teamwork? What if your teams gameplan is to fan out and cover all the chokepoints in a map? What if the team plan involved one guy covering the rear? Is he not a team player for giving up the high kills frontline to make sure the team can't be flanked?
From what I see, this is trying to force teamwork on public servers through a silly scoreboard. Some of the worste teamwork I've seen in matches involved a team all being close enough together to be coralled and taken out quickly. True teamwork is about dynamic movement and controling the map. You don't do that by standing close enough to participate in a circle jerk.
From what I see, this is trying to force teamwork on public servers through a silly scoreboard. Some of the worste teamwork I've seen in matches involved a team all being close enough together to be coralled and taken out quickly. True teamwork is about dynamic movement and controling the map. You don't do that by standing close enough to participate in a circle jerk.