Zound 52 - Beta 1
Well I started making inroads here and tried to add the "comments" as suggested but it is no where near as easy as I thought it would be and I dont want to get heavily involved in any major changes right now that totally upsets a well oiled wheel
So all I have done to this new beta is as follows:
1. Zound Off
Fixed the problem that the Mutate Zounds would still display when Zounds was set off in whatever way.
2. bGameZound=
If set to True (default) then Zound will work as in all previous versions, ie all the time.
However when set to False there will be no Zounds during the game and only before a game starts and after a game has ended.
Froggers request
What I want to try for Beta 2 is add a 2nd BroadcastHandler giving the Admin the option of whicj one he wants to use as this incompatibilty with ServerExt is a pain in the ass.
Why the hell El Muerte changed it to the new Epic code I just cannot understand, although he has always seemed to suckup Epic, maybe he's looking for a job there.
http://www.unreal.co.za/files/beta/z52b1.zip
Well I started making inroads here and tried to add the "comments" as suggested but it is no where near as easy as I thought it would be and I dont want to get heavily involved in any major changes right now that totally upsets a well oiled wheel
So all I have done to this new beta is as follows:
1. Zound Off
Fixed the problem that the Mutate Zounds would still display when Zounds was set off in whatever way.
2. bGameZound=
If set to True (default) then Zound will work as in all previous versions, ie all the time.
However when set to False there will be no Zounds during the game and only before a game starts and after a game has ended.
Froggers request
What I want to try for Beta 2 is add a 2nd BroadcastHandler giving the Admin the option of whicj one he wants to use as this incompatibilty with ServerExt is a pain in the ass.
Why the hell El Muerte changed it to the new Epic code I just cannot understand, although he has always seemed to suckup Epic, maybe he's looking for a job there.
http://www.unreal.co.za/files/beta/z52b1.zip