WIP for Kane model

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Continuum

Lobotomistician
Jul 24, 2005
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Boise
Has anyone ever made completly different skins for teamcolors? Thinking of doing it because I just hate messing up a skin's color theme to make teamcolors,

Here is what I'm thinking of,

Normal Skin:


Red Skin: Non Yet


Blue Skin: (only have the face so far)


Green Skin:


Gold Skin: Non Yet
 
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Continuum

Lobotomistician
Jul 24, 2005
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I havnt had much fun trying to make teamcolors that look decent but Ive been messing around with a few things

Blue team: Has dragon on front and kind of an icy look.


Also decided to start a necris skipack (only 1 skin has been worked on so far)
 

Continuum

Lobotomistician
Jul 24, 2005
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But what happened to his neck? :con:

Wasn't carefull when I remasked off the parts I wasn't using :)
Some of the edges off of unused parts showed up. But it's not finished yet, I probably end up using most of the skin for the gold TC I think.... if not I'll just go back through and cleanup those edges.
 

Continuum

Lobotomistician
Jul 24, 2005
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Alastor the executioner.... ?


Only a couple things left to do (bio and a couple of portraits ect...)
 

Continuum

Lobotomistician
Jul 24, 2005
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TheSlaughter said:
I like the brown one:)


That was actually the one I started on / ended up being the base for all the others :) even though I completly scrapped it and started over 3 or 4 times.



lol

24th Jul 2005 (about when I started on it)
 

Continuum

Lobotomistician
Jul 24, 2005
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Well I actually uploaded it then found out something was wrong with the name Alastor (unreal loads up the charger textures for some odd reason took me 2 times putting it together to figure that out :( ) other that getting the .utx to actually save right I'm done with it.

...off to remake the .utx, shaders, combiners, panners, ect all over (at least I still got the .dds files)
 

klasnic

ra ra rat Putin!
Jan 24, 2004
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Waterford, Ireland
Continuum said:
Well I actually uploaded it then found out something was wrong with the name Alastor

That's a strange one... The name shouldn't be a problem as far as I know. Perhaps it didn't put the .utx extension on the texture file or a .utx file with the same name exists?

...off to remake the .utx, shaders, combiners, panners, ect all over (at least I still got the .dds files)

:eek: :lol: Good luck :D
 

Continuum

Lobotomistician
Jul 24, 2005
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klasnic said:
That's a strange one... The name shouldn't be a problem as far as I know. Perhaps it didn't put the .utx extension on the texture file or a .utx file with the same name exists?



:eek: :lol: Good luck :D

I couldn't find one with the same name but I changed it from Alastor.utx to cAlastor.utx and it works.

Here is a link until SAD gets back.
http://www.filefactory.com/get/f.php?f=77143db967bab49abfa9896a

A little hard to find with all the adds but its there :)