Just to be totally different, I'd rather have the Unreal 1 system of having armour and shieldbelt totally seperate, so when you're out of shimmery stuff you've still got your carefully collected stash of armour left over.Zygar said:UT had the 2k4 style armor system too... as well as the shield belt. What would you rather have - 2k3 style armor, 2k4 style armor, or both, like in the original ut?
JaFO said:Health-generators were part of the original plan for UC/UT2k3.
AFAIK the idea was that the items would recharge slowly (thereby allowing you to choose between picking up part of the health or waiting) instead of the on/off-situation for current health- and ammo-packs.