I have some ideas for weapons/other things that could be included in FHI, or some mutator/mod.
1.Weapon-AA Type Flak Cannon:
A weapon that shoots fast moving projectiles that explode with a somewhat large radius when it gets close to an enemy. For added detail you could make the 'explosion' a small clould of black smoke.
2.Combo-Ultimate sacrifice:
You could add a combo that make the player explode in a 'deemer-style explosion, only make the explosion 3x larger than a normal 'deemer explosion. Make the explosion do tons of damage, so it worth while and you get lots of points because you kill lots of monsters.
3.Weapon-Arcing Lightning gun:
Make a lightning gun that when it hits something it arcs to the closest monster. Make it arc possably 3, maby 4 times, with each time decreseing in power.
Make more weapons that have area-of-affect damage, it hard to control all those monsters!
1.Weapon-AA Type Flak Cannon:
A weapon that shoots fast moving projectiles that explode with a somewhat large radius when it gets close to an enemy. For added detail you could make the 'explosion' a small clould of black smoke.
2.Combo-Ultimate sacrifice:
You could add a combo that make the player explode in a 'deemer-style explosion, only make the explosion 3x larger than a normal 'deemer explosion. Make the explosion do tons of damage, so it worth while and you get lots of points because you kill lots of monsters.
3.Weapon-Arcing Lightning gun:
Make a lightning gun that when it hits something it arcs to the closest monster. Make it arc possably 3, maby 4 times, with each time decreseing in power.
Make more weapons that have area-of-affect damage, it hard to control all those monsters!